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Message
Black ops patch 1/26/13
Posted on 1/26/13 at 6:32 am
Posted on 1/26/13 at 6:32 am
quote:
LINK
Gameplay Balancing
Scorestreaks:
Death Machine: 3 hit kill range increased.
Dragonfire: health increased, gun spread reduced.
AGR: ground speed increased, reduced machine gun close range damage.
Warthog: reduced missile delay.
Lodestar: reduced missile speed and AOE radius.
Swarm: drone re-spawn delay increased.
Perks:
Hard Wired: Players with hard wired are now completely unaffected by EMP grenades.
Equipment:
Trophy System: increased range.
SMGs:
All + Silencers: reduced range.
Assault Rifles:
All: reduced idle sway.
M27: reduced amount of bullets to headshot kill at all ranges, increased 4-hit kill range.
Type25: reduced amount of bullets to headshot kill at all ranges, slightly reduced maximum hip fire spread.
SCAR: reduced amount of bullets to headshot kill at all ranges, slightly reduced maximum hip fire spread.
SIG556: penetration increased from medium to large, increased maximum number of bullets to kill at long distance and reduced burst delay.
TAR21: increased 3-hit kill range.
SMR: slight increase to damage so that 2 hit kills can still happen with minor penetration, headshot multiplier increased at long distance.
FAL OSW + Select Fire: increased recoil.
FAL OSW: increased hip spread.
LMGs:
All: ADS in and out time reduced.
Shotguns:
SRM1216: slightly increased short range damage.
Pistols:
Executioner: increased medium range damage.
Posted on 1/26/13 at 10:40 am to front2back
Wow, thanks
Silenced SMGs nerfed oh my
Scar buffed
Love the hard wired change
Silenced SMGs nerfed oh my
Scar buffed
Love the hard wired change
This post was edited on 1/26/13 at 10:42 am
Posted on 1/26/13 at 11:43 am to front2back
look like some nice changes
Posted on 1/26/13 at 11:52 am to RATeamWannabe
quote:
They buffed the SMR
Might have to change back to my select fire SMR over my select fire FAL
Huge nerf to FAL, huge buffer to SMR
Posted on 1/26/13 at 12:49 pm to GeauxAggie972
Yeah this sucks. The FAL is pretty much all i run with. May have to work on the SMR and get select fire.
When is this patch hitting ps3?
When is this patch hitting ps3?
Posted on 1/26/13 at 1:15 pm to DuppyConqueror84
They worded the SWAT changes pretty awkwardly. Does that mean it takes more bullets to kill at range?
Posted on 1/26/13 at 1:41 pm to front2back
wow. looks pretty balanced.
i don't like the fact that they nerfed the suppressed SMGs, but everyone knew they were OP'ed.
but this is the second time they've increased recoil on the FAL select fire...
i don't like the fact that they nerfed the suppressed SMGs, but everyone knew they were OP'ed.
but this is the second time they've increased recoil on the FAL select fire...
Posted on 1/26/13 at 2:06 pm to sbr2
SMR IS TITTAYS NOW.
STILL RAPE WITH FAL TOO.
2 CHRISTMAS'
STILL RAPE WITH FAL TOO.
2 CHRISTMAS'
Posted on 1/26/13 at 3:25 pm to Antiheroaz
Lol @ all these select fire noobs in here.
Semi-Auto on both or you suck, never understood why people use Select Fire, increased recoil and slower RPM.
Both guns shoot faster semi auto and have no recoil.
No KAP-40 nurf? Sweet, thought for sure it was getting nerfed.
Semi-Auto on both or you suck, never understood why people use Select Fire, increased recoil and slower RPM.
Both guns shoot faster semi auto and have no recoil.
No KAP-40 nurf? Sweet, thought for sure it was getting nerfed.
Posted on 1/26/13 at 3:37 pm to Bunsbert Montcroff
They need to keep increases the recoil on that noob gun
Posted on 1/26/13 at 3:39 pm to UltimateHog
quote:
Semi-Auto on both or you suck
Says the badass that needs the full auto pistol
Posted on 1/26/13 at 4:28 pm to DuppyConqueror84
quote:
Says the badass that needs the full auto pistol
Yeah, no shite. That's the strategy.
SMR/FAL semi-auto for long range and medium range sniping, KAP-40 if entering a building/room close quarters.
Called playing smart.
Posted on 1/26/13 at 4:29 pm to UltimateHog
looks like my rape machine is no more
I'll either take select fire off the FAL or switch to the SMR/M8A1.
I'll either take select fire off the FAL or switch to the SMR/M8A1.
Posted on 1/26/13 at 4:34 pm to Ross
FAL OSW
625 RPM max (Semi-auto)
468 RPM (Automatic)
SMR
Semi-auto: 535 RPM max
Automatic: 416 RPM
The SMR is brutal fully auto, are people really that bad tapping to shoot?
625 RPM max (Semi-auto)
468 RPM (Automatic)
SMR
Semi-auto: 535 RPM max
Automatic: 416 RPM
The SMR is brutal fully auto, are people really that bad tapping to shoot?
Posted on 1/26/13 at 5:49 pm to UltimateHog
I just like the fully auto for when I run up on someone. I can rip rounds off fast with semi, but my outcomes tend to be better with fully auto in the close quarter battles. I guess when I get surprised, I can't focus on both aiming and tapping.
But any shooting besides the close quarter battles, I squeeze rounds off semi. Recoil is too bad even with the fore grip.
Think I'm going to bust out the SMR tonight and give it a whirl. Haven't used it much at all yet.
But any shooting besides the close quarter battles, I squeeze rounds off semi. Recoil is too bad even with the fore grip.
Think I'm going to bust out the SMR tonight and give it a whirl. Haven't used it much at all yet.
This post was edited on 1/26/13 at 5:51 pm
Posted on 1/26/13 at 8:25 pm to DuppyConqueror84
The peacekeeper looks pretty sick.
Just saw the gameplay video of the snow map and Grind, both maps look AWESOME, and the peacekeeper = mini ACR basically.
Just saw the gameplay video of the snow map and Grind, both maps look AWESOME, and the peacekeeper = mini ACR basically.
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