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Witcher 3 is a great game but glitchy as frick.

Posted on 5/25/15 at 11:47 pm
Posted by Rayburn8
Member since Jun 2014
1715 posts
Posted on 5/25/15 at 11:47 pm
Love the game but this just really annoyed me. Part of a quest I have to test armor and take a bolt to the chest. I am locked in place and can not move. The guy shooting the bolt frickin missed, he frickin missed and so I am stuck. Have to go back to a save halfway through the damn quest. Just ranting my frustration.
Posted by hawgfaninc
https://youtu.be/torc9P4-k5A
Member since Nov 2011
46433 posts
Posted on 5/25/15 at 11:49 pm to
Posted by RTR America
Memphis, TN
Member since Aug 2012
39600 posts
Posted on 5/26/15 at 4:20 am to
Most massive open world RPG games are
Posted by Rayburn8
Member since Jun 2014
1715 posts
Posted on 5/26/15 at 5:34 am to
Realize that just don't remember running into this many with Skyrim or DA:I.
Posted by Roaad
White Privilege Broker
Member since Aug 2006
76486 posts
Posted on 5/26/15 at 7:02 am to
quote:

don't remember running into this many with Skyrim or DA:I.
Skyrim was buggy as hell.

DA:I was very polished, but it was waaaaaaaaaay less open world than W3
Posted by sicboy
Because Awesome
Member since Nov 2010
77589 posts
Posted on 5/26/15 at 8:08 am to
quote:

Skyrim


Bethesda, sooooo.....






This post was edited on 5/26/15 at 8:15 am
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 5/26/15 at 8:32 am to
I had some issues in DA as well.
Posted by Eric Nies Grind Time
Atlanta GA - ITP
Member since Sep 2012
24936 posts
Posted on 5/26/15 at 8:38 am to
My game froze when I went to inventory while I was fighting a creature. It was pretty annoying because it was a pretty long battle and I had almost killed it. That was the only really annoying thing so far.
Posted by DoUrden
UnderDark
Member since Oct 2011
25965 posts
Posted on 5/26/15 at 8:41 am to
If you are getting game freezes and have a nivdia card make sure you exit "nvidia experience" it was crashing me a lot, uninstalled it and no more crashes.
Posted by luvdatigahs
Alameda, CA
Member since Sep 2008
3015 posts
Posted on 5/26/15 at 2:37 pm to
That dragon must have just eaten Mexican food or something. Only crash I've had was first playing of gwent afree I passed it crashed. Also my horse grew a second head at one point in the game, the other head was a different color and was looking around, while the horses regular head just looked forward.
Posted by Dr RC
The Money Pit
Member since Aug 2011
58071 posts
Posted on 5/26/15 at 2:39 pm to
Skyrim shat all over my PS3 HD w/a bug brah

that game was glitch city and felt like they hadnt play tested it for shite.
This post was edited on 5/26/15 at 2:42 pm
Posted by DoUrden
UnderDark
Member since Oct 2011
25965 posts
Posted on 5/26/15 at 3:16 pm to
DA:I has been out for a while and here is today's fixes.

[PC] Added new feature that allows users to sheathe and unsheathe their weapons. This feature can be accessed via the key-binding screen.
[PC] Fixed an issue which could result in fog looking wrong when running SLI/Crossfire configurations
[PC] Fixed an issue which would place the AOE targetting reticule to be placed in odd locations when using the mouse look toggle feature
[PC] Fixed some issues which could cause flickering when alt-tabbing while running the game under SLI / Crossfire.
[PC][Xbox 360][Xbox One] Fix for Dragon’s Bane Achievement to unlock after killing any 10 High Dragons.
[PS3][PS4] Added trophies for the upcoming “Jaws of Hakkon" DLC
[PS3][PS4] Fix for Dragon's Bane Trophy to unlock after killing any 10 High Dragons.
Added some thrones in Skyhold for players who own DA1 and/or DA2.
Added the ability to salvage multiple items at the same time in multiplayer. This can be done in the inventory screen or while you are purchasing packs.
Balance changed on Arcane Warriors. “Spirit Blade" now costs more and does less damage to Barriers and Guard in multiplayer. “Spirit Blade" no longer applies a damage bonus in both play modes.
Balance changed on Templar's Wrath of Heaven ability in multiplayer. The stun will now be shorter.
Fixed a couple animals so they will now drop their research items
Fixed a few beards which did not align with player faces correctly
Fixed a few pieces of amour which incorrectly allowed Qunari to equip them and looked incorrect when worn by them. Qunari can no longer wear these items.
Fixed an incorrect message that indicated you did not have enough platinum to buy a pack when you had exactly the same amount of platinum as the purchase price.
Fixed an issue that allowed players to leave a multiplayer match then rejoin it and transfer the earned experience to the character they rejoined with.
Fixed an issue that could cause players to become stuck if they spoke to Cullen while doing Sera's prank.
Fixed an issue that could cause the dragon in Jaws of Hakkon to get stuck on a perch during combat.
Fixed an issue that could occur when using Hail of Arrows followed by Leaping Shot
Fixed an issue that could trap the player on the first island in the final fight of the game.
Fixed an issue where a quest that was supposed to be removed from the game would start when purchasing the Avvar Heraldry. The quest will no longer start.
Fixed an issue where eyelashes on female Qunari do not align with their eyelids when using the eye shape furthest right on the slider in character generation
Fixed an issue where light conversation could break if fast travel was used while the conversation was still active
Fixed an issue where one piece of the Archdemon mosaic set would not appear on the wall in Skyhold.
Fixed an issue which allowed players to destroy a door that would result in the quest “For the Empire" becoming blocked in certain circumstances.
Fixed an issue which allowed players to get into Redcliffe before they were supposed to be there.
Fixed an issue which caused a couple creature research codex entries to not increment correctly.
Fixed an issue which caused characters using evade abilities to visibly pop to different locations in multiplayer
Fixed an issue which could cause the quest “Tomb of Fairel" to become blocked in certain circumstances.
Fixed an issue which could result “In Hushed Whispers" to not advance if players entered Redcliffe on a galloping horse.
Fixed an issue which could result in an infinite load when attempting to access the Challenges screen.
Fixed an issue which could result in enemies teleporting to some locations that players cannot reach.
Fixed an issue which could result in party switching becoming permanently disabled during looting.
Fixed an issue which could result in players late-joining into wave 5 spawning inside the airlock in multiplayer
Fixed an issue which could result in the “Wounded Chevalier" being non-interactive in certain cases which would block the plot related to him.
Fixed an issue which could result in the final combat breaking between stages
Fixed an issue which could result in the new host being stuck in a screen after a host migration occurs.
Fixed an issue which could result in the wheel in the tavern becoming permanently non-interactive in Crestwood and blocking the draining of the lake.
Fixed an issue which was causing missing banners to not be added to the appropriate store in Val Royeaux
Fixed an issue which would allow players to repeatedly stack the effects of “Fade-Touched Silk Brocade" until abilities and spells were free.
Fixed an issue which would prevent the Inquisition Banner Crown from unlocking if players collected the headpiece from the Storm Coast prior to capturing the keeps.
Fixed an issue with “All New, Faded For Her" which would not proceed correctly if players were mounted when the cutscene should have fired in the Exalted Plains.
Fixed an issue with Fade-Touched Imperial Vestment Cotton that would cause its effect to occur at fixed rates for players. It will now correctly fire at a random rate.
Fixed an issue with the Citadelle du Corbeau quest that can block the Revenant from reaching the player
Fixed Fade-Touched Silk Brocade to actually apply a 15% discount instead of 150%
Fixed item property descriptions on crafted weapons that had Bleed effects to say Sunder
Fixed the “Shadow Strike" ability being incompatible with the “I Was Never Here" and the “Knife in the Shadows" passive abilities
Fixed the issue where Deathroot appeared in the Nursery. The corresponding collection entry has also been updated to reflect that Deathroot is not counted towards it, and Deathroot seeds should no longer be found in the world.
Fixed the issue with Ice Dragon Bone and Veil Quartz giving 0 Armor Rating when crafting shields with those materials.
Improved Stability
Posted by ILikeLSUToo
Central, LA
Member since Jan 2008
18018 posts
Posted on 5/26/15 at 4:02 pm to
I wonder if Witcher 3 has console cmds. One great thing about Skyrim on PC was the ability to debug by using console commands. You could spawn/revive NPCs, set broken quests to complete, and toggle clipping to get yourself unstuck from anywhere. Could also use it to cheat massively.
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