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re: OK done with the PS4 for now

Posted on 5/24/17 at 11:18 am to
Posted by CockCommander
Haha
Member since Feb 2014
2897 posts
Posted on 5/24/17 at 11:18 am to
Again, I'm just trying to understand the reasoning behind first party companies in the first place. I don't play first party games out of principle, so no I'm not just just trying to shite on Sony. I ain't playing that Halo shite.
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 5/24/17 at 11:24 am to
It is a 2 way street.

Sony benefit is they get the IP exclusive and revenue from sales.

First party benefit is they get money to fund the production, great resources to help development, and collaborate with Sony directly when needed. Also less risk if their game fails.
Posted by The Quiet One
Former United States
Member since Oct 2013
11599 posts
Posted on 5/24/17 at 11:28 am to
First Party - advantages are that the owning publisher (Sony, Nintendo, Microsoft) are responsible for the costs and logistics associated with distribution, marketing, and manufacturing of the product. Additionally, the publisher has the resources to provide equipment and technology (like motion-capture) that the studio would otherwise not be able to afford. Lastly, First Party developers can focus optimization on one particular platform and receive guidance/assistance as needed.

Naughty Dog is a great example of the above. They went from making Crash and Jax/Daxter games to Uncharted and TLOU series thanks almost entirely to the logistical and financial support of Sony. Same thing with Guerilla Games; no way they would have had the resources to go from making Killzone games to Horizon Zero Dawn with Sony's support.

Are you wondering why these companies tie themselves to just one publisher? Hell, risk is part of any business. There's been thousands of "independent" game companies that have come and gone over the years. Nothing's guaranteed. I'm sure each studio and each deal have unique situations that everyone involved must weigh. In Naughty Dog's case, they clearly made the right choice to join Sony.
Posted by CockCommander
Haha
Member since Feb 2014
2897 posts
Posted on 5/24/17 at 11:32 am to
quote:

In Naughty Dog's case, they clearly made the right choice to join Sony.


I don't think anyone can argue otherwise on that. I just don't think it's wise to tie yourself to only one company because things ALWAYS change.
Posted by The Quiet One
Former United States
Member since Oct 2013
11599 posts
Posted on 5/24/17 at 11:36 am to
Studios are always bouncing around. Naughty Dog won't be with Sony forever. Most of the time, many of the core team eventually leave the studio to form elsewhere. Naughty Dog might exist in name only for a while, then the publisher liquidates the studio. Whomever owns the studio rights gets a nice check, then takes that money to form a new studio.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14510 posts
Posted on 5/24/17 at 3:57 pm to
quote:

So in other words, I'm partially right and calling me dumb over it makes you look a mental retard screaming at the top of your lungs "HORIZON ZERO DAWNNNNNNNN"

I'm not sure how you were right at all. I also don't think I've ever talked about Horizon on here outside of it being a big game.

quote:

So if Sony goes under, which ain't happening, Naughty Dog just stops making games?

It's complicated and depends on what happens. If your employer went bankrupt, would you quit working and just retire? If that were to happen, Sony would most likely sell off the studios and their IP, much like THQ had to do recently.

quote:

That's the whole reason I've been questioning that. That's such a bad deal that I could not believe it to be true.

Literally no different than any other industry in the world. If you are a normal FTE for a company, what you create there is their property. Not yours.
This post was edited on 5/24/17 at 4:00 pm
Posted by sicboy
Because Awesome
Member since Nov 2010
77569 posts
Posted on 5/24/17 at 3:59 pm to
Don't want to interrupt things here, but did everyone notice his name is cockcommander?
Posted by oauron
Birmingham, AL
Member since Sep 2011
14510 posts
Posted on 5/24/17 at 4:00 pm to
quote:

Don't want to interrupt things here, but did everyone notice his name is cockcommander?

I did. That and his location being "Hell" made me think he was just goofing around.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14510 posts
Posted on 5/24/17 at 4:05 pm to
quote:

I don't think anyone can argue otherwise on that. I just don't think it's wise to tie yourself to only one company because things ALWAYS change.

Video gaming is one of the volatile industries. Many publishers (EA, Take 2, Activision are included with Sony and Nintendo here) own studios because they want to have projects done internally. It's no different than any other business. Being with a publisher guarantees secure financial backing and makes sure important things like salaries and benefits get paid (you'd be shocked to hear how many smaller devs go months without being paid).

If you want unlimited creative freedom, then you go start your own indie studio. Many have done this and it's been a bit of a mixed bag of success. Best option is for the studio and publisher to have a really good relationship that allows for a lot of autonomy. Sony pretty much lets Naughty Dog run itself with almost zero distraction (sometimes, Sony gets ND people to share info/assist other studios). There are plenty more reason why you'd want to be under a console producer as well (marketing and strong HW/SW support being key). It's not a bad deal for them.
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