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re: *Official* Witcher 3 Release Thread
Posted on 6/1/16 at 10:04 am to MLSter
Posted on 6/1/16 at 10:04 am to MLSter
Played B&W for a couple of hours last night, looks like it's going to be a good expansion, just like before quests popping up all over the place. There is one cool feature that you discover early on that I love.
Posted on 6/1/16 at 10:07 am to MLSter
He has 12 cards out.
You can load auto saves from the menu. Not just manual saves
You can load auto saves from the menu. Not just manual saves
Posted on 6/1/16 at 10:10 am to jefforize
haha I see his first row now, I thought that was the opponents
Posted on 6/1/16 at 10:13 am to jefforize
They have a transformation card similar to the horn that morphs units. And they have cards that call in others (including heroes).
Posted on 6/1/16 at 10:17 am to sbr2
Whoa. Nice. Sounds op
You get a real strong card from the venglebud estate so I'd recommend playing it until you beat it (you get many tries) or going to the menu and loading an auto save from before you talked to Triss to begin the quest.
You get a real strong card from the venglebud estate so I'd recommend playing it until you beat it (you get many tries) or going to the menu and loading an auto save from before you talked to Triss to begin the quest.
Posted on 6/1/16 at 10:31 am to jefforize
Yeah, stacking up on environmental cards seems necessary, and the card that eliminates high strength enemies. Things can get out hand in a hurry, like they have a 2 strength card that transforms into a 8 with an adjacency effect.
Posted on 6/1/16 at 10:38 am to jefforize
quote:
what is the skellige meta?
BLOOD AND WINE POSSIBLE SPOILERS BELOW
I couldn't win shite with the Skellige deck in the B&W tournament. I beat the first guy fairly easy, had a Monster deck. But the next guy I played literally played six spy cards over the first two rounds. Just couldn't match up.
Posted on 6/1/16 at 10:51 am to McCaigBro69
Cerys card is so op but the rest of the deck is pretty bad cause no spy cards. It has a cool ability that draws 2 cards that have already been played on the last round.
Posted on 6/2/16 at 7:34 am to rebel of fortune
So I reverted to the first save prior to starting the masquerade to build my Gwent deck a little.
We rained out at 1 and I played gwent till 10 last night. I love that game now
We rained out at 1 and I played gwent till 10 last night. I love that game now
Posted on 6/2/16 at 9:41 am to MLSter
nice! yea its really fun
www.gwentcards.com LINK to track and look around to see who sells what.
generally speaking most people get the northern realms siege commander leader from the noblemen of vizima in the beginning of the game, use that deck to beat early people to then build a Nilfgaard and Scoie'tel deck
Most Monsters come from Skellige
ive been really enjoying my SC deck since I got Dandelion. On demand Frost is helpful
www.gwentcards.com LINK to track and look around to see who sells what.
generally speaking most people get the northern realms siege commander leader from the noblemen of vizima in the beginning of the game, use that deck to beat early people to then build a Nilfgaard and Scoie'tel deck
Most Monsters come from Skellige
ive been really enjoying my SC deck since I got Dandelion. On demand Frost is helpful
This post was edited on 6/2/16 at 10:34 am
Posted on 6/2/16 at 10:30 am to MLSter
quote:
oh and my last save before that mission was like 8 hours of play time,
Oh Cotton! Got to hate to see that from the rookie!
8 hours!
You need to have several save points and update often.
I think I have 10 and I hit save pretty much after every encounter or if I pick something up or ... pretty much all the time.
Posted on 6/2/16 at 10:39 am to jefforize
I still rule with my northern deck honestly. Completely stacked with hero and spy cards
Posted on 6/2/16 at 10:59 am to sbr2
quote:
I still rule with my northern deck honestly. Completely stacked with hero and spy cards
Same. And the ability to draw a card after winning a round is big time and IMO the best faction perk out of them all.
Posted on 6/2/16 at 1:02 pm to Carson123987
yea, the NR deck is good because of a lot of spies, 2x Catapults, and the faction perk, but it gets boring (to me). Just send out spies and hope for all your big cards.
playing as SC feels more strategic, due to their Agility, Muster, Healers, and letting your Opponent go first so you can respond every time.
they even have a LA that lets you switch all your Agile units to the "best row" in case you get fogged or frosted
Finally, Schirru is a Siege Scorcher and can rek a NR Siege deck by himself . Hes a non hero and can get Medic'd onto the board at any time
playing as SC feels more strategic, due to their Agility, Muster, Healers, and letting your Opponent go first so you can respond every time.
they even have a LA that lets you switch all your Agile units to the "best row" in case you get fogged or frosted
Finally, Schirru is a Siege Scorcher and can rek a NR Siege deck by himself . Hes a non hero and can get Medic'd onto the board at any time
This post was edited on 6/2/16 at 1:10 pm
Posted on 6/2/16 at 10:30 pm to sbr2
Yeah my norther is all I use and because ik y'all care this is what I use
Two spies
4 of the swords with tight bonds or what ever, the dragon sword that kills there other swords if over ten
4 arrow guys with tight bonds or whatever
2 trebuchets with tight bonds.
2 medics
2 horns.
Win first round while using spies, gain the extra card from the perk and then go all out round two saving the clear weather perk for last minute.
Only thing that can stop me is a last minute scorch card that takes out all my chains
Rained out again and played all day. Let triss go away then 4 hours later find out I need to keep here for an achievement. Reverted to that save and had to do a lot over again.
Oh finally made it to skillege island.
There is too much shite to do in this game. I will never finish everything. Even if I keep raining out
Two spies
4 of the swords with tight bonds or what ever, the dragon sword that kills there other swords if over ten
4 arrow guys with tight bonds or whatever
2 trebuchets with tight bonds.
2 medics
2 horns.
Win first round while using spies, gain the extra card from the perk and then go all out round two saving the clear weather perk for last minute.
Only thing that can stop me is a last minute scorch card that takes out all my chains
Rained out again and played all day. Let triss go away then 4 hours later find out I need to keep here for an achievement. Reverted to that save and had to do a lot over again.
Oh finally made it to skillege island.
There is too much shite to do in this game. I will never finish everything. Even if I keep raining out
Posted on 6/4/16 at 2:12 pm to McCaigBro69
What to do after I finish the main story? I'm
At the very end. Going to up the difficulty and clear out some question marks first off. Is Hearts of Stone a good expansion to play? I want to squeeze out as much content as possible
At the very end. Going to up the difficulty and clear out some question marks first off. Is Hearts of Stone a good expansion to play? I want to squeeze out as much content as possible
Posted on 6/4/16 at 2:54 pm to CoachKlein
Yeah. Heart of stone is great. You should play it.
Posted on 6/4/16 at 3:02 pm to jefforize
Any idea what level is recommended? I don't want to be over leveled when I start it
Posted on 6/4/16 at 3:05 pm to CoachKlein
There is an option under game play to 'scale up' monsters.
If you don't do that, then lvl 34 or close
If you don't do that, then lvl 34 or close
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