The creators of Oddworld and DayZ have spoken out about why they are keener to see their games on Sony's PlayStation 4 rather than Microsoft's Xbox One.
In interviews with Eurogamer, Lorne Lanning and Dean Hall revealed why their games are more likely to be on Sony's console, at least for the time being.
First up Lanning, who as the boss of Oddworld Inhabitants helped launch the original Xbox back in 2001 with Munch's Oddysee, explained that he doesn't agree with Microsoft's policy requirements, specifically the fact that the company won't allow self-publishing, unlike Sony.
"There are those who are looking at next quarter's profits, and maybe one of these big guys looks like that's all they're doing right now," he explained. "There's one party that's making it very clear they're not interested."
[Microsoft has] granted us a license for New 'n' Tasty! but they still say you need a publisher. We don't have a publisher so we're not officially on the platform, even though we're compatible, even though we'll be ready to do it. Period.
"Why do we need a publisher when we self-finance our games, we build our own IP, we manage our own IP and we've turned nearly two million units online as indie publishers sold – not free downloads? Why? What's wrong with us?
"Who's in touch with their audience? And who seems out of touch with their audience? All we know is we've tried to get our games on their platform and we can't do it – and I even helped them release the box."
So it seems for now that Oddworld: New 'n' Tasty won't be coming to the Xbox One or 360, and DayZ creator Dean Hall has similar views when it comes to his plans for the standalone version of his popular mod.
"Yeah, we talked to both of them," he revealed. "But, as I'm sure you're aware, Sony lets you self-publish and they don't make you pay for updates. Microsoft requires you to have a publisher. They have no digital distribution strategy and they require you to pay $10,000, or whatever it is, for updates.
"We like [Sony]. I like what I saw on the PS4. I like what I saw on the Xbox in a lot of cases as well. I'm not s***ting on them. I'm kind of hopeful that Microsoft has just forgot to talk about its indie support. Maybe I'm being a bit naive."