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Message
re: How long until Steam implodes?
Posted on 4/25/15 at 7:33 pm to TomyDingo
Posted on 4/25/15 at 7:33 pm to TomyDingo
quote:Because of practically everything he releases in his statements nowadays?
What makes you say this?
quote:They were less lucrative last year than they were in years, thus the move to charge for mods. They aren't making nearly the money they used to, so they're turning into the exact thing they set out to abolish. They may not ever completely die, but the heroic justice league that was Steam is dead and gone.
Again, why do you say this? The only negative thing I've seen about them is the recent mod thing.
Posted on 4/25/15 at 7:36 pm to Drewbie
quote:
They may not ever completely die, but the heroic justice league that was Steam is dead and gone.
Holy cow, man. It's Saturday night. Find something else to do
Posted on 4/25/15 at 7:43 pm to sicboy
You're just mad someone doesn't like steam
Posted on 4/25/15 at 10:03 pm to Drewbie
quote:
They were less lucrative last year than they were in years, thus the move to charge for mods. They aren't making nearly the money they used to, so they're turning into the exact thing they set out to abolish. They may not ever completely die, but the heroic justice league that was Steam is dead and gone.
It's users' fault for building that image of Steam. People who worship things are going to be the most disappointed as soon as that which they worship does something they consider uncharacteristic. People get too caught up in "I'm the customer and blah blah blah do things my way" when the company has every right to make money. Gamers in general are a bunch of pussies as someone else pointed out in this thread. The whole mod for money thing wouldn't even be used 6 months from now if people knew how to stand for what they believe and boycott something, which is called you know, BEING A CUSTOMER, but that won't happen.
What exactly did steam/valve set out to abolish though? Steam was developed from day 1 as a way to make money both directly through sales and indirectly by making their own products easier to distribute and update. I'll stop using Steam when they start charging by the minute to play like an arcade system, but I have yet to see them commit some kind of business sin that is even close to egregious.
This post was edited on 4/25/15 at 10:18 pm
Posted on 4/25/15 at 10:34 pm to TomyDingo
quote:
Again, why do you say this? The only negative thing I've seen about them is the recent mod thing.
Tons of backlash over the early access releases, greenlight decisions, etc.
Posted on 4/25/15 at 11:36 pm to oauron
quote:
Tons of backlash over the early access releases, greenlight decisions, etc.
This
They have had a lot of quality control issues and this has been a big topic for at least the past year.
Posted on 4/26/15 at 1:04 am to sicboy
quote:Just got back from the bar. What did you do?
Holy cow, man. It's Saturday night. Find something else to do
Posted on 4/26/15 at 7:27 am to Drewbie
LINK
In response to a question about Steam banning/censoring discussion about paid mods:
"Well, if we are censoring people, that's stupid. I'll get that to stop. On top of it being stupid, it doesn't work (see Top Gear forums on Jeremy Clarkson)."
Replying to Robin, the owner of Nexus Mods, who wants Valve to prevent the "DRMification" of mods:
"In general we are pretty reluctant to tell any developer that they have to do something or they can't do something. It just goes against our philosophy to be dictatorial.
"With that caveat, we'd be happy to tell developers that we think they are being dumb, and that will sometimes help them reflect on it a bit."
In response to a request to add a donation button to paid mod pages on Steam:
"We are adding a pay what you want button where the mod author can set the starting amount wherever they want."
In reply to concerns that Valve might require exclusivity for mods:
"Exclusivity is a bad idea for everyone. It's basically a financial leveraging strategy that creates short term market distortion and long term crying."
Newell explaining the reasoning behind the initiative:
"Our view of Steam is that it's a collection of useful tools for customers and content developers.
"With the Steam workshop, we've already reached the point where the community is paying their favorite contributors more than they would make if they worked at a traditional game developer. We see this as a really good step.
"The option of MOD developers getting paid seemed like a good extension of that."
On stolen/plagiarised content appearing in the Workshop:
"This is a straight-forward problem. Between ours and the community's policing, I'm confident that the authors will have control over their creations, not someone trying to rip them off.
In response to a question about Steam banning/censoring discussion about paid mods:
"Well, if we are censoring people, that's stupid. I'll get that to stop. On top of it being stupid, it doesn't work (see Top Gear forums on Jeremy Clarkson)."
Replying to Robin, the owner of Nexus Mods, who wants Valve to prevent the "DRMification" of mods:
"In general we are pretty reluctant to tell any developer that they have to do something or they can't do something. It just goes against our philosophy to be dictatorial.
"With that caveat, we'd be happy to tell developers that we think they are being dumb, and that will sometimes help them reflect on it a bit."
In response to a request to add a donation button to paid mod pages on Steam:
"We are adding a pay what you want button where the mod author can set the starting amount wherever they want."
In reply to concerns that Valve might require exclusivity for mods:
"Exclusivity is a bad idea for everyone. It's basically a financial leveraging strategy that creates short term market distortion and long term crying."
Newell explaining the reasoning behind the initiative:
"Our view of Steam is that it's a collection of useful tools for customers and content developers.
"With the Steam workshop, we've already reached the point where the community is paying their favorite contributors more than they would make if they worked at a traditional game developer. We see this as a really good step.
"The option of MOD developers getting paid seemed like a good extension of that."
On stolen/plagiarised content appearing in the Workshop:
"This is a straight-forward problem. Between ours and the community's policing, I'm confident that the authors will have control over their creations, not someone trying to rip them off.
Posted on 4/26/15 at 9:25 am to sicboy
In other words they aren't going to do anything
Posted on 4/26/15 at 9:37 am to Mr Gardoki
So what's the bigger issue? The fact that people are being allowed to charge for their work or that steam is taking a huge chunk of it? Something else altogether? I guess I'm super indifferent and can't be bothered to understand what's upsetting people.
Posted on 4/26/15 at 9:41 am to sicboy
The biggest issue is probably people taking credit for each others work and steam has no answer for that
Posted on 4/26/15 at 10:24 am to Mr Gardoki
quote:Yep. Authors that still choose to use the Nexus instead will have to constantly check to see if someone has ripped their work and uploaded it to the workshop. That has to be a pain.
The biggest issue is probably people taking credit for each others work and steam has no answer for that
Posted on 4/26/15 at 10:29 am to Mr Gardoki
1. People taking credit for other peoples work.
2. Fake mods.
3. Incompatibility issues that they have no quality assurance for.
the main 3 imo.
2. Fake mods.
3. Incompatibility issues that they have no quality assurance for.
the main 3 imo.
Posted on 4/26/15 at 10:30 am to Drewbie
Mods are dead
Steam is dead
Pc gaming is dead
Steam is dead
Pc gaming is dead
Posted on 4/26/15 at 11:35 am to Drewbie
Yeah you better ignore my TSM comment
Posted on 4/26/15 at 1:55 pm to Mr Gardoki
quote:
Mods are dead
Steam is dead
Pc gaming is dead
Posted on 4/26/15 at 2:59 pm to Mear
quote:TSM is the most current World Champion, as they just won the IEM WORLD Championship. Also their CS:GO team just won Dreamhack today. Their Smite team won the first ever official tournament. TSM owns e-sports.
Yeah you better ignore my TSM comment
Sad face for you.
:(
This post was edited on 4/26/15 at 3:02 pm
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