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Guy on TikTok skewers the first Xbox & Nintendo controller’s
Posted on 2/6/24 at 11:23 pm
Posted on 2/6/24 at 11:23 pm
Posted on 2/6/24 at 11:28 pm to hawgfaninc
I'll die on the hill that the N64 controller wouldn't be that bad if the joysticks lasted longer than one game of Mario Party. The "confusion" over where to grip whether you were playing with D-pad or joystick was so overplayed.
Posted on 2/7/24 at 8:01 am to Drewbie
The N64 controller was also awful compared to the dual shock
Posted on 2/7/24 at 9:08 am to hawgfaninc
The Duke was tGOAT.
That dude must have tiny hands.
That dude must have tiny hands.
Posted on 2/7/24 at 9:10 am to TideSaint
quote:
The Duke was tGOAT.
I prefer the model that came out after, the type S I think it was called.
Posted on 2/7/24 at 10:48 am to lawlcow318008
quote:
I prefer the model that came out after, the type S I think it was called.
The Type S was so far ahead of other controllers on the market.
Posted on 2/7/24 at 10:54 am to Drewbie
quote:
The "confusion" over where to grip whether you were playing with D-pad or joystick was so overplayed.
There was no need to ever hold on to the entire left side of the controller. I struggle to remember when I actually had to use the D-pad. It was a dumb design. And I played the crap out of the 64. We did what we could but that was a garbage controller.
Posted on 2/7/24 at 10:55 am to bad93ex
quote:
The Type S was so far ahead of other controllers on the market.
I used the Duke but when I found the S I never looked back. And that's essentially been the same xbox contoller design since.
Posted on 2/7/24 at 11:55 am to sicboy
quote:
There was no need to ever hold on to the entire left side of the controller. I struggle to remember when I actually had to use the D-pad. It was a dumb design. And I played the crap out of the 64. We did what we could but that was a garbage controller.
The issue was that the controller was designed at a time when we didn’t know the direction control schemes would go. It’s basically a 2 in 1 controller. Depending on the game, you would either grip center and right (what became standard) or left and right (old school dpad with buttons). It was never intended to use left, center, and right in the same game.
Keeping that context in mind, it was a great controller design for the time.
Posted on 2/8/24 at 10:01 am to TideSaint
I loved that controller, I bought an extra one when they started to get scarce because everyone was switching to the S. I tried the S but my Halo skills went way down when using it and I didn't want to spend the time trying to transition.
Posted on 2/8/24 at 10:17 am to hawgfaninc
N64 controller sucked arse at the time and has only worsened with age.
Single analog stick design? Yeah, that’s great for 3D environments.
Single analog stick design? Yeah, that’s great for 3D environments.
Posted on 2/8/24 at 12:20 pm to hawgfaninc
lol
why is mario running to the left when im not touching the stick here?
We dont know? Ahh frick it, ship it anyway.
why is mario running to the left when im not touching the stick here?
We dont know? Ahh frick it, ship it anyway.
Posted on 2/9/24 at 5:49 pm to CornDogCologne
quote:The alternative at the time was 4 directional buttons and no joysticks at all. Give me the joystick and Z-targeting any day.
Single analog stick design? Yeah, that’s great for 3D environments.
The 64 had been out for almost a year before the first playstation dual analog controller was even made.
This post was edited on 2/9/24 at 6:01 pm
Posted on 2/9/24 at 8:19 pm to sicboy
quote:
There was no need to ever hold on to the entire left side of the controller. I struggle to remember when I actually had to use the D-pad. It was a dumb design. And I played the crap out of the 64. We did what we could but that was a garbage controller.
WCW/nwo Revenge good sir
Posted on 2/10/24 at 4:05 am to BCLA
I remember some games that only supported the d-pad in menus.
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