Started By
Message

re: The Legend of Zelda: Breath of the Wild

Posted on 2/24/17 at 8:56 am to
Posted by imraged
Member since Nov 2010
2343 posts
Posted on 2/24/17 at 8:56 am to
Game Central

quote:

Enemy artificial intelligence is also very impressive, as groups try to mob you or run back to claim dropped weapons. One fight with a giant in a forest saw a tree get knocked down with an errant bomb blast, at which point the monster decided to pick up the fallen trunk and start using it as a cudgel.


quote:

These are the big takeaways from the game’s opening hours, but as impressive as the scale and rejection of formula is, it’s the little details that really stick in our minds. For example, when it starts raining it becomes much more difficult to climb because it’s slippery, while campfires go out because of the rainfall. You can judge which way the wind is blowing from the grass, and if you have an Octo Balloon (from killing an Octorock) you can tie a bomb to it and have it float towards higher up enemies – and use a Korok Leaf to waft it on its way.


quote:

Having just completed it, we couldn’t help but think of Horizon Zero Dawn while playing Breath Of The Wild, and how simplistic it now seems compared to Zelda. You also have a bow in Breath Of The Wild, but you have to account for how arrows arc through the air, rather than it just acting like a low-tech sniper rifle. Boomerangs have to be caught manually on their return and the best way to defeat the skeletons that appear at night is to chop of their head and punt it into a river, like a goalkeeper trying to make a clearance.


quote:

You always expect a Zelda game to be good, but the attention to detail and willingness to innovate in Breath Of The Wild is well beyond our expectations. We wouldn’t suggest that any of this necessarily has anything to do with the Switch though, as the game was originally designed for the Wii U. As such the graphics are certainly not a match for the likes of Horizon, with often very simple geometry and textures. The frame rate sometimes becomes a little syrupy too, and there’s obvious object pop-in if you look for it.


quote:

We’re doing our best to find faults here but the truth is we’re hugely impressed. We already know some things we can’t talk about here, and other secrets that have been hinted to us by Nintendo. At this stage we’d shocked if this didn’t turn out to be the best Zelda since Ocarina Of Time. It may even surpass it, and since many still regard that as the best video game ever made it becomes almost impossible to overstate just how good Breath Of The Wild is.
Posted by imraged
Member since Nov 2010
2343 posts
Posted on 2/24/17 at 9:03 am to
The Verge

quote:

If you play the original Legend of Zelda today, you might be surprised how little guidance it provides. The 1986 classic has no drawn-out tutorials, no mini-map that shows you exactly where to go. You’re plopped in a strange, mysterious world and largely left to your own devices. You can wander off and get lost, and there’s a good chance you’ll end up getting killed by powerful monsters if you do. The structure makes the game feel like a true adventure, as if you’re charting your own course. Three decades after the original, I get the same playing while playing The Legend of Zelda: Breath of the Wild on Nintendo Switch — only on a much bigger scale.


quote:

That’s not the case with Breath of the Wild. Its more open nature not only creates a sense that you’re really on a grand adventure, but also makes the world feel more dangerous and unpredictable. You aren’t told how the world works; you discover it. There’s a sense of dynamism that I haven’t experienced in a Zelda game before. While wandering the forest I’ve found myself rescuing travelers from monster attacks, and accidentally stumbling upon a crew of moblins hunting boar. I’ve accidentally sent a massive boulder rolling down a mountain, bashing against trees and critters on its way down. Though small, these moments provide a nice balance to a series that has for some time felt intensely scripted. The world feels alive, like it would continue with or without me.


quote:

Breath of the Wild is a huge game, and ultimately five hours will be just a small chunk of my much bigger experience. But the intro makes a great first impression. It still feels like a Zelda game — swords, goblins, treasure chests, and quests — but it modernizes the adventure, and cuts out most of the tedious hand-holding that dragged down more recent Zelda adventures. And by moving forward with the series, Zelda gets back to the essence of its past.
This post was edited on 2/24/17 at 9:10 am
first pageprev pagePage 1 of 1Next pagelast page
refresh

Back to top
logoFollow TigerDroppings for LSU Football News
Follow us on Twitter, Facebook and Instagram to get the latest updates on LSU Football and Recruiting.

FacebookTwitterInstagram