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re: PvP in MMO's, why is it always broken?

Posted on 3/6/16 at 11:27 am to
Posted by DrSteveBrule
Baton Rouge
Member since Sep 2009
12022 posts
Posted on 3/6/16 at 11:27 am to
quote:

I'm not talking about PvP servers, I mean those PvP unique areas. If you played Rift, Star Wars, Elder SO, etc...with "scaling" features and "Legendary armors" basically making it Gear/Weapon based versus skill based.

Why reward someone in PvP for time spent on game? If you've played it before, you know that a max level player has no shot of ever beating another max level player who is few tiers above him.

ex: max level for all, but if you play PvP enough you get boosts


I can't stand PvP in MMOs anymore.

Just a quick example: Alterac Valley in WoW. AV was amazing for the first little while it was out. Then as the game became more popular past vanilla and a bunch of assholes started playing, the game because 100% about efficiency and no one even played PvP the way it was intended anymore. Just zerg rush the enemy base and see who could kill the boss the fastest.
Posted by geauxtigers87
Louisiana
Member since Mar 2011
25225 posts
Posted on 3/6/16 at 11:41 am to
quote:

Just a quick example: Alterac Valley in WoW. AV was amazing for the first little while it was out. Then as the game became more popular past vanilla and a bunch of assholes started playing, the game because 100% about efficiency and no one even played PvP the way it was intended anymore. Just zerg rush the enemy base and see who could kill the boss the fastest.


while this is true i had some fun times in AV
Posted by Scrowe
Louisiana
Member since Mar 2010
2926 posts
Posted on 3/7/16 at 7:00 am to
quote:

Alterac Valley in WoW


AV was amazing and it felt like a huge accomplishment when you won before the blitz became popular. The couple day long AV's were way more fun than the zergs.

There was always a group of assholes that would bitch and gripe if you stopped to kill people on the plains between the two bases. It basically became raiding an empty city.

Vanilla WoW had some good PvP, we had a group that hit up WSG in nothing but bullshite grey and green gear to look like farmers, magicians, and other dumb shite and went like 30-1 one night only losing 3-2 to a team that was decked out in BWL gear. Seemed like as the expansions came the gear scaled more for the raids to make a huge gap at top level.
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