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re: Official Majora's Mask Thread
Posted on 3/10/15 at 6:42 pm to DieDaily
Posted on 3/10/15 at 6:42 pm to DieDaily
quote:
Admittedly, I've never beaten it but I got through the second dungeon and just lost steam. I'll probably give it another go one day just to see if something clicks but I think it may just not be for me and that's fine. I'm glad others enjoy it so much.
Just don't expect a Zelda game. Think of it as Groundhog's Day meets the Apocalypse. It's a very unique game and was my first Zelda game. I played Ocarina next, and while I enjoyed it, I found it boring compared to MM since I wasn't constantly thinking things through and thought the overworld wasn't as good. Really wish rather than a straight remake of it that they could take the concept further and make a sequel of sorts to it, but with the same plot and mechanics. Seems as if you could do a lot more with the time and mask concept than was done with the original game.
Posted on 3/10/15 at 8:52 pm to OMLandshark
quote:I understand your point, I just didn't enjoy it that much and the time I got the furthest in the game was probably my 2nd or 3rd attempt to get into it.
Just don't expect a Zelda game. Think of it as Groundhog's Day meets the Apocalypse.
quote:This I totally agree with. If they made a sequel to it and integrated the repeating time idea with something more interesting I'd be really interested in it.
Really wish rather than a straight remake of it that they could take the concept further and make a sequel of sorts to it, but with the same plot and mechanics.
Despite time travel being such an overused plot device, it hasn't been used as often as I would like as a gameplay mechanic. For example, one of the reasons why I loved Chrono Trigger so much is its New Game+ mode. It allowed me to play through the story again (and again) with my characters, as if I had time traveled back to the beginning of the game and repeat the same events but with slightly different outcomes. Back then it felt like I was able to break the game but the designers planned for it. There's a lot of fun that could be mined out of that idea and the ideas present in MM.
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