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Have Indy games reached mainstream status?

Posted on 2/11/15 at 11:20 am
Posted by FourThreeForty
Member since May 2013
17290 posts
Posted on 2/11/15 at 11:20 am
Don't get me wrong, I love me some Indy games. FNAF, Nidhogg, Binding of Isaac, etc.


I think though, that more people are realizing you can get some serious cash producing the simplest games and ideas. FNAF is probably the best example, considering all you do is look at cameras and click a couple of buttons to protect yourself from some discount Chuck E Cheese lookin' motherfrickers. I also think a few of the causes for these very polished games is that designers, animators, and other people of the sort are leaving their jobs under big developers to pursue their own interests, thus resulting in some popular Indy titles.


What do y'all think? I don't really know what goes on behind the scenes of how all that happens but that's just what I would guess, I suppose.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 2/11/15 at 11:26 am to
Well it depends on what you consider mainstream. They have certainly gained popularity.
Posted by illuminatic
Manipulating politicans&rappers
Member since Sep 2012
6962 posts
Posted on 2/11/15 at 11:27 am to
What's the negative if it is? It's been amazing for me and I'm excited it's happening since I'm a console peasant and it's only recently I've been able to experience some of them. Granted, I'm still only able to play a fraction of the offerings out there but the ones I've been able to play have been more enjoyable than most of the recent AAA titles.
Posted by Brosef Stalin
Member since Dec 2011
39277 posts
Posted on 2/11/15 at 11:30 am to
Is Minecraft an indy game? Its more popular than most AAA titles.
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