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Posted on 9/16/14 at 4:41 pm to DoUrden
welcome to the future lads. back to the roots.. a modern day ultima online
Posted on 9/16/14 at 4:43 pm to bmy
We get to kill Richard Garriott?
Posted on 9/16/14 at 5:24 pm to DoUrden
quote:
We get to kill Richard Garriott?
long live lord british
Posted on 9/16/14 at 5:38 pm to bmy
got damn
download - 12 minutes
verify - 2 minutes
unpack - 15 minutes
apply - 15 minutes
Queue - 1 hour
Yeah I may wait and try this in a few weeks
download - 12 minutes
verify - 2 minutes
unpack - 15 minutes
apply - 15 minutes
Queue - 1 hour
Yeah I may wait and try this in a few weeks
This post was edited on 9/16/14 at 6:03 pm
Posted on 9/16/14 at 6:12 pm to DoUrden
frick this game in it's goat arse.
Paid the 150 for Alpha Access/ Beta Access/Head Start/Founder
Head start was non existant due to their issues/Founder Status is now trumped by an even better package so they just shite on all of those people who had originally bought and didn't receive head start.
Still sit in the same Que as everyone else to try and play since there are like 6 damn servers.
Paid the 150 for Alpha Access/ Beta Access/Head Start/Founder
Head start was non existant due to their issues/Founder Status is now trumped by an even better package so they just shite on all of those people who had originally bought and didn't receive head start.
Still sit in the same Que as everyone else to try and play since there are like 6 damn servers.
This post was edited on 9/16/14 at 6:12 pm
Posted on 9/16/14 at 6:16 pm to Mizzoufan26
They didn't plan well for the demand. I am sure they are working on more servers as we speak and it will smooth out by the weekend (hopefully.) I am used to launch messes had queues in EQ and don't get me started on the cluster frick that was expansions releases, I sat in queues in WoW too so it's not exclusive to Archeage.
I does suck what they did to the early backers.
I does suck what they did to the early backers.
This post was edited on 9/16/14 at 6:19 pm
Posted on 9/16/14 at 6:23 pm to DoUrden
i always plan for 2-3 days of crap when a game releases. this one is worth it though.
Posted on 9/16/14 at 7:10 pm to DoUrden
quote:
annnd I'm in.
It says >1 hour still.. aka 3 hours
Started at 1700, I'm almost to 999 Good thing I bought some stimulants
This post was edited on 9/16/14 at 7:10 pm
Posted on 9/16/14 at 9:28 pm to bmy
What server are y'all playing on? I'm on Aranzeb and the queue was only like 300 when i got on a couple hours ago
Posted on 9/16/14 at 11:54 pm to JLock
I'm on Naima or something like that
Posted on 9/17/14 at 12:55 am to Mizzoufan26
quote:
Still sit in the same Que as everyone else to try and play since there are like 6 damn servers.
It's not the same queue. When I got on I was 350. My F2P friend got on and was number 2,700.
Better to have queues now than extremely difficult server merges later.
Posted on 9/17/14 at 5:07 am to SG_Geaux
worked all day.. come home to play.. 3 hour queue.. i say frick it, wake up at 3:30am pop an adderal ready to binge play.. get distracted on internet.. 5am server restart
damn you internet
damn you internet
This post was edited on 9/17/14 at 5:08 am
Posted on 9/17/14 at 6:52 am to bmy
quote:
frick this game in it's goat arse. Paid the 150 for Alpha Access/ Beta Access/Head Start/Founder Head start was non existent due to their issues/Founder Status is now trumped by an even better package so they just shite on all of those people who had originally bought and didn't receive head start. Still sit in the same Que as everyone else to try and play since there are like 6 damn servers.
The new packages piss me off!!!
Posted on 9/17/14 at 7:12 am to Jonathann3891
3 things I've heard about this game:
1: Its very Korean
2: You have to manage a house and garden
3: PVP is kind of mandatory
1: Its very Korean
2: You have to manage a house and garden
3: PVP is kind of mandatory
Posted on 9/17/14 at 8:15 am to Jonathann3891
Man wish I had a solid computer to run this on.
Posted on 9/17/14 at 8:25 am to Freauxzen
I got to level 8 or 9 last night, as mentioned it's very Korean. It's been fun but not amazingly so, we will see as I get farther into the game. Sometimes I wonder if my MMO days are over because nothing that comes out seems to grab me like EQ and WoW did.
Posted on 9/17/14 at 10:48 am to DoUrden
This is badass
LINK
quote:
Here's where you'll see a bit of the sand in AA's sandpark, as we really did haggle with a player boat driver or two before finding one we hoped was trustworthy and skillful enough to ferry us through enemy waters.
If you've never been on a boat in ArcheAge before, know this: It's a treat. I've mentioned how lifelike the game's water comes across, and it's even more ridiculous as you sail out to sea and realize just how vast the game's open world really is. We passed uncharted islands, birds circling fishing spots, brewing storms, and a couple of cranky ocean critters, one of which died on the back of our boat after he decided that a cargo full of cats and elephant cookies was too good to pass up.
The fur really started flying as we neared our destination. Our captain sighted sails to port, and before long an enemy ship was bearing down on us, spearing our hull with some sort of grappling device and spewing player pirates who attempted to board us using gliders. Some deft maneuvering by el capitan forced them to engage us in the water as we swam for our objective and our ride set about protecting himself.
We were outgunned, since our party featured a couple of 20-somethings, a 16, and me at level 12! The level 30ish pirates eventually got us, but not before we completed our quest objective. And our captain even circled back to pick us up at the spawn point on a nearby beach and ferried us all the way back to our homeland where we successfully turned in our quest.
To be blunt, experiences like this are why I play MMORPGs, though it's worth noting that I haven't had many of these experiences over the past 10 years because few modern MMORPGs allow them. ArcheAge does, and it's simultaneously optional yet deep enough to serve as primary gameplay fodder for everyone from non-combat trader types to pirating PvPers to entrepreneurial ship captains with an eye for fun and profit.
This particular experience was unscripted and completely player-driven aside from the original quest goal. Our captain indulged in some light roleplay both coming and going, and for once there was a purpose to MMO PvP, which made the engagement itself more exciting and the success more rewarding despite the fact that most of us died in the process.
LINK
Posted on 9/17/14 at 11:54 am to DoUrden
Game looks like it will really shine once you hit max level and once you join a guild. Been playing EVE for the last 2 years and nothing else has come close to approaching the fun/freedom that I have in that game, but this looks like it could. This definitely feels like a fantasy version of EVE with more restrictions in the starter zones. A lot of the videos I've seen of beta stuff and the emphasis on open world PvP has me really excited.
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