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re: ***tOfficial Destiny XBONER thread***

Posted on 10/13/14 at 6:09 pm to
Posted by ATLienTiger
NOLA
Member since Oct 2006
26861 posts
Posted on 10/13/14 at 6:09 pm to
I haven't been able to access my friends list on the home screen, or even on the xboxlive website. Something is up with all of Xbox live for me, and of course I can't see the roster in destiny.
Posted by LikeABaussCat
bad spelling deal with it
Member since Jul 2012
2256 posts
Posted on 10/13/14 at 7:06 pm to
How many teams they have going on right now?
Posted by burgeman
Member since Jun 2008
10370 posts
Posted on 10/13/14 at 7:24 pm to
What ya mean baw?
Posted by LikeABaussCat
bad spelling deal with it
Member since Jul 2012
2256 posts
Posted on 10/13/14 at 7:26 pm to
I mean how many teams from the gb are doing the vog
This post was edited on 10/13/14 at 7:28 pm
Posted by burgeman
Member since Jun 2008
10370 posts
Posted on 10/13/14 at 7:38 pm to
I see, only one that I know of, but that's because I'm involved in it
Posted by LikeABaussCat
bad spelling deal with it
Member since Jul 2012
2256 posts
Posted on 10/13/14 at 7:44 pm to
Would anyone not on that team care to create one
This post was edited on 10/13/14 at 7:50 pm
Posted by sbr2
Member since Apr 2011
15025 posts
Posted on 10/13/14 at 7:57 pm to
We usually have around 5, so post your GT and I'll add you to the rotation.
Posted by burgeman
Member since Jun 2008
10370 posts
Posted on 10/13/14 at 7:58 pm to
Just handing out invites like candy around here
Posted by LikeABaussCat
bad spelling deal with it
Member since Jul 2012
2256 posts
Posted on 10/13/14 at 8:13 pm to
gt: Coburn556
Posted by jeff5891
Member since Aug 2011
15761 posts
Posted on 10/13/14 at 10:22 pm to
Hotfix for tomorrow

quote:

Summary

The most recent hotfix (1.0.2.2) for Destiny goes live on October 14th. This hotfix includes a number of changes to weapon balance across archetypes (e.g., lowering Auto Rifle effectiveness and increasing Scout Rifle damage output), specific weapons (Vex Mythoclast and Pocket Infinity) and includes a number of fixes to issues with the Templar encounter in the Vault of Glass. 

 

We're still working on a larger update which will address under-performing Exotics and overall class balance. 

 

General

Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance


Classes

Titan
Unbreakable: Fixed an issue with the perk granting more agility than intended

Warlock
Brimstone: Perk can now activate if player is airborne

 

Weapons

General
Fixed some issues related to quick weapon swapping

Auto Rifles
Base Damage decreased by 2%Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
Stability decreased by 4% - 17% (driven by stat value)

Hand Cannons
In-air accuracy now increased

Scout Rifles
Base damage increased by 6%Damage vs. Combatants increased by 6% - 25% (based on tier)
Improved target acquisition, plus additional recoil tuning.

Shotguns
Decreased base damage at maximum range (falloff) by 20%
Shot Package Perk now has a slightly wider cone of fire
The Rangefinder and Shot Package perks are now mutually exclusive

Exotic Weapons
Vex Mythoclast
Base Damage decreased by 34%Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)

Pocket Infinity
Enhanced Battery Perk has now been replaced with the Speed Reload PerkPerks
Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammoLightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed

 

Activities

Strikes
Engram rewards from strikes now appear in the post-game Activity Summary

Raid - Vault of Glass
Templar Encounter
Kill volume added to sniper platforms to prevent players from sitting on top of themRelic is now removed and respawned if the holder leaves the playable area

 

Destinations

The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan


Posted by sbr2
Member since Apr 2011
15025 posts
Posted on 10/13/14 at 10:32 pm to
quote:

Kill volume added to sniper platforms to prevent players from sitting on top of them


:-(
Posted by WestlakeTiger
San Antonio, Tejas
Member since Feb 2012
9447 posts
Posted on 10/13/14 at 11:06 pm to
We are super fricked then.
Posted by WestlakeTiger
San Antonio, Tejas
Member since Feb 2012
9447 posts
Posted on 10/13/14 at 11:07 pm to
And they would be nerfing the fricking auto rifles the day after I get one. frick Bungie.
Posted by ATLienTiger
NOLA
Member since Oct 2006
26861 posts
Posted on 10/14/14 at 2:02 am to
It's really not too terribly hard to get past the gatekeeper without going on the pillars. My first time around I did it at level 25 without going on a pillar. A fair amount of deaths all around, and scrambling to take out the oracles, but it wasn't too terribly difficult.
Posted by RTR America
Memphis, TN
Member since Aug 2012
39600 posts
Posted on 10/14/14 at 2:09 am to
If you just stay together you won't even really need to take the oracles out. My groups like hour long raid time likely just got a little bit longer though.

I just hope I get something other than ascendent materials this week.
Posted by KORyder
Baton Rouge
Member since Aug 2011
73 posts
Posted on 10/14/14 at 7:04 am to
GT: MarcaighRyder
Posted by sbr2
Member since Apr 2011
15025 posts
Posted on 10/14/14 at 9:03 am to
Level?
Posted by Schwinn
Batesville
Member since Jan 2013
74 posts
Posted on 10/14/14 at 9:06 am to
Just hit 20 if anyone else is free from ~10-12pm nightly. Newbie to end game stuff but willing to do whatever
GT:AJSchwinn
Posted by sbr2
Member since Apr 2011
15025 posts
Posted on 10/14/14 at 9:07 am to
quote:

willing to do whatever


Posted by J Murdah
Member since Jun 2008
39813 posts
Posted on 10/14/14 at 9:11 am to
I'm so lost in the party chat with you guys. Since I haven't hit that level yet it's like y'all are speaking chinese
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