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re: Official League of Legends Thread
Posted on 8/6/14 at 8:26 am to HoustonsTiger
Posted on 8/6/14 at 8:26 am to HoustonsTiger
quote:
If I play mistake free I have a good chance of winning
Not if your Bronze III mid is facing a Plat V mid who winds up getting fed.
I would venture to say 90% of the time, I have the least deaths on my team, while the person with the highest death total, can have upwards of 3-4 times my deaths (which is awful).
If you're outclassed, your goal changes from "I need to carry" to "I need to play safe as not to feed the player outclassing me by 3 divisions" and let the other lanes win this one for me.
Posted on 8/6/14 at 9:27 am to dcrews
quote:
Not if your Bronze III mid is facing a Plat V mid
I agree, he will lose that lane. That doesn't happen, ie bronze vs plat in ranked.
The game has 4 phases, the 3 lanes + jungle. The more phases that are winning their respective match up, the higher the odds of winning, typically. Sometimes teams have early game comp's and fall off hard late game.
I've never played in bronze so I don't really know about "elo hell" but my smurf will be 30 soon so I may see then.
There was a really good article somewhere that basically explained pretty simply how the LOL matchmaking system worked. I don't know where it is, but in short it said if you think you are better than the people you are playing with / against (ie you should be going up in divisions) you mathematically have a better chance of winning the game, because you have already "won" 1/5th of the game due to your skill being superior. In an individual game this logic may be flawed, but over the course of say 100 games it makes sense. Your team only has the chance of having 4 "bad" players while the other has the chance to have 5 "bad" players.
Not saying it's perfect, but it makes sense - to me anyway.
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