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re: Ghost Recon game mode discussion and Squad invites

Posted on 5/30/12 at 8:37 pm to
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24418 posts
Posted on 5/30/12 at 8:37 pm to
Damn man!!!!!!Damn!



That, sir, was a close call.

wipes sweat from brow and turns to walk off into the sunset.
Posted by JAE20
In the cloudz
Member since Jul 2009
7176 posts
Posted on 5/30/12 at 9:02 pm to
Happened to me and sbr today. Guy got an objective without being on it.

I can't wait to be back on day shift so I can play with you guys NOHOMO
Posted by Gnar Cat21
Piña Coladaburg
Member since Sep 2009
17144 posts
Posted on 5/31/12 at 9:33 am to
So did anyone get on last night?

Still problems with servers?
Posted by Blitzed
Member since Oct 2009
22164 posts
Posted on 5/31/12 at 9:55 am to
I did for a round and it was fine, but my team was not. Dashed like a boss.
Posted by Gnar Cat21
Piña Coladaburg
Member since Sep 2009
17144 posts
Posted on 5/31/12 at 10:09 am to
Good to hear it was ok at least

Can't play with a shitty team though. I'll be on again this afternoon when I get off work. Probably around 5 or so

Y'all hit me up if youre on
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/31/12 at 10:09 am to
I've been looking at the ubisoft forums and no mention of invisible hack. The douche that was doing it gave me the same old tired line "I don't even know how".
Most of the forums are interesting. Lots of complaints from people about "cod"like gameplay.WTH?
Obvious engineer class overuse and detection equipment. People don't like showing up on screen. The old ones were much more stealthy.
Eh
This post was edited on 5/31/12 at 10:15 am
Posted by Blitzed
Member since Oct 2009
22164 posts
Posted on 5/31/12 at 10:19 am to
We know how to counter it now thoug. No one is there just wait till the timer goes down. We will ne fine if it happens again.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/31/12 at 10:26 am to
Yeah. I'll be on tonight for sure. Might even hop on for a couple early am games before I go to work.
Posted by Gnar Cat21
Piña Coladaburg
Member since Sep 2009
17144 posts
Posted on 5/31/12 at 10:45 am to
quote:

People don't like showing up on screen. The old ones were much more stealthy.


I'm kind of one of those people

I hate showing up but love tossing that sensor. Maybe they could just nerd it a little.

Does going invis counter sensor grenades? I don't think they do but they should I feel like
Posted by JAE20
In the cloudz
Member since Jul 2009
7176 posts
Posted on 5/31/12 at 10:51 am to
Sensor grenade out...emp grenade follows. Problem solved?!

I'm getting on in a about 20min
Posted by Blitzed
Member since Oct 2009
22164 posts
Posted on 5/31/12 at 10:54 am to
Ill pop on round 3ish
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/31/12 at 11:12 am to
Cloaked does counter detection.
Posted by Blitzed
Member since Oct 2009
22164 posts
Posted on 5/31/12 at 11:21 am to
I just have to go for the objectives even with randoms. I cant be that guy who I hate, who just lays back and watches as his team gets worked. Just cant be the guy who I bitch at, cuz someone else on the team might actually be trying.
Posted by sbr2
Member since Apr 2011
15425 posts
Posted on 5/31/12 at 12:14 pm to
I know when I am in the UAV if a recon class is sitting still then I cannot get the red-marker on them. I have to wait until they fire or move.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/31/12 at 12:22 pm to
Same thing. If you are a scout and you are detected when you go cloak you are undetected. Problem is that they see you hunkering down so its not like you are ok to just chill and vanish.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/31/12 at 2:20 pm to
Can any developer get a shotgun right?

A building complaint I have is how crappy some of the objective placements are on a few maps. The last one this morning on alpha is a prime example. The sensor was literally 30m from the spawn point and was detecting us for them the entire time. I wonder what idiot wrote the code for that great idea.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/31/12 at 4:59 pm to
found this while looking for glitches and hackers Jae.....seem familiar?

LINK

shotguns are a problem. Granted this test has a non moving target but its the damage a distance that pisses me off. It shouldnt even reach the guy. Now move the test subject closer and obviously the damage HP goes up and you have a shotgun 1 shot kill effective at 60-90M. Hope they patch this when the give us the Gamestop map they promised
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24418 posts
Posted on 5/31/12 at 5:19 pm to
It haz begun!!!!!!111



Posted by Gnar Cat21
Piña Coladaburg
Member since Sep 2009
17144 posts
Posted on 5/31/12 at 5:27 pm to
I can't even describe the frustration that comes with this game when playing with randoms

Almost threw my controller through my tv screen
Posted by tehchampion140
Member since Sep 2010
18892 posts
Posted on 5/31/12 at 5:30 pm to
I always play a different game when you guys aren't on. frick randoms.
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