Started By
Message

re: ITT: Most Dreaded Things in Video Games

Posted on 2/22/15 at 3:22 pm to
Posted by Croacka
Denham Springs
Member since Dec 2008
61441 posts
Posted on 2/22/15 at 3:22 pm to
I hated missions with constant waves of enemies

I wanted to be able to memorize how many guys were in each building do kill. Some games/missions would just keep sending guys until you reach a certain point
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 2/22/15 at 3:58 pm to
No wonder you shite on TLOU
Posted by hg
Member since Jun 2009
123632 posts
Posted on 2/22/15 at 3:59 pm to
That game aggravated the piss out of me when I never played it.
Posted by GeauxWarTigers
Auburn
Member since Oct 2010
18046 posts
Posted on 2/22/15 at 4:09 pm to
Redeads. frick redeads.
Posted by dawgfan1979
Red hills of Jawja
Member since Jul 2010
6431 posts
Posted on 2/22/15 at 7:41 pm to
Jumping puzzles..I hate jumping puzzles
Posted by jefforize
Member since Feb 2008
44108 posts
Posted on 2/22/15 at 8:32 pm to
Badkids on my team
Posted by TigerMyth36
River Ridge
Member since Nov 2005
39732 posts
Posted on 2/22/15 at 8:34 pm to
Bard's Tale 3

Spin traps in darkness zones.

/thread
Posted by Alandial
Baton Rouge
Member since Dec 2004
2558 posts
Posted on 2/22/15 at 8:50 pm to
Forced online connectivity for single player.
Posted by boxcarbarney
Above all things, be a man
Member since Jul 2007
22742 posts
Posted on 2/23/15 at 9:19 am to
quote:

Keep the Moron alive quests. Hate them.


Yup. Trying to keep that chick alive at the end of Goldeneye almost ruined a perfect game.
Posted by sicboy
Because Awesome
Member since Nov 2010
77619 posts
Posted on 2/23/15 at 9:21 am to
Is TLOU really an escort game? Most of the time she's doing cartwheels in front of people and they magically can't see her.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14512 posts
Posted on 2/23/15 at 9:30 am to
quote:

I also hate long drawn-out cut scenes that suddenly present you with stupid QTEs that you inevitably miss, so you die and get to start the cut scene over again.

Oh my, this. I doubt anyone here has played Knights' Contract, so no one knows this suffering. I played this game on Hard, and the biggest thing that the difficulty affected was the amount of time you had to hit the QTEs. On the last boss, I had to memorize and press it just before it appeared to pass through.

You were forced to fight the ENTIRE BOSS over again if you failed ANY QTE. LINK
This post was edited on 2/23/15 at 9:34 am
Posted by GrammarKnotsi
Member since Feb 2013
9353 posts
Posted on 2/23/15 at 12:05 pm to
RHIB Boat...

Sorry, but that bugs the piss out of me..I think they do it now, just to screw with people like me
Posted by taylork37
Member since Mar 2010
15327 posts
Posted on 2/23/15 at 12:23 pm to
Games with unskippable credits as well. Often when I finish a game I want to go back and explore the world. Nope...have to wait 15 minutes for Herio Nasesacki to be thanked for being assistant visual coordinator.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 2/23/15 at 2:00 pm to
I'm actually ok with this. I'll give a few minutes to the guys that spend 3 years making the game.
Posted by The Quiet One
Former United States
Member since Oct 2013
11600 posts
Posted on 2/23/15 at 10:50 pm to
Re: long drawn out deaths...

"Snake? Snake?! SSSSNN NNNAAAAAAAAAAAKKKKKEEEE!" [cue Metal Gear game over screen with loud music]

It stops being funny after a few dozen times.
first pageprev pagePage 2 of 2Next pagelast page
refresh

Back to top
logoFollow TigerDroppings for LSU Football News
Follow us on Twitter, Facebook and Instagram to get the latest updates on LSU Football and Recruiting.

FacebookTwitterInstagram