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Is anyone else annoyed with how badges work in NBA 2k14

Posted on 1/9/15 at 12:20 pm
Posted by Jcorye1
Tom Brady = GoAT
Member since Dec 2007
71440 posts
Posted on 1/9/15 at 12:20 pm
My little point guard doesn't want to dunk it on people, and when he does I never get contact dunk. I also am averaging ~13 assists a game but can't get an assist badge.

I wish they would have some sort of tracking system so you could see how close you are to getting these things.

Oh and Dion Waiters? Shut up, you got traded in real life and sound like you're talking through a fleshlight.
Posted by Klark Kent
Houston via BR
Member since Jan 2008
66897 posts
Posted on 1/9/15 at 2:06 pm to
it's 2K15. And what specific badges are you talking about?

I have 37 badges. Lvl 96 overall.
6'6" PG. MyPark All-Star lvl 2. Old Town Flyers.

Some are difficult to obtain, yes.

There's a reason for it tho. You can't have everyone in ThePark running around with all 77 badges after playing half a season in MyCareer. It should be a struggle and a challenge to unlock these badges. Not something you immediately unlock after dunking on some scrub in the 4th quarter of a blowout in your 10th career game of MyCareer. In ThePark, it's bad enough you have skilless players with 7'3" Centers blocking a shot, running down court crossing over guards, then pulling up from a dead sprint to drain a 3. A lot of the badge requirements are scaled to the position you play. For example, as a PG, it's going to be drastically more difficult to obtain badges like Bruiser, Tenacious Rebounder, Lockdown Inside Defender.


This guys youtube channel discusses how to get a lot of the badges. He works with other 2k players, other YouTube commentators, and friends to get all 77 then share the results on how he got them.

LobMob

Also, 2k developers released the exact details on how to get 17 of the badges:

Brick wall = 100 Good Screen teammate grade
Deadeye = 100 Contested jumpers 15 ft or further (All Star Difficulty Or Higher)
Tenacious Rebounder = 400 rebounds in a season
Killer Crossover = 100 driving double crossovers or 200 driving crossovers
Posterizer = 15 contact dunks
Pick Pocket = 50 poke ball loose in a season
Hustle points = 200 offensive rebounds in a season.
Fierce competitor = Down 10 or more shooting 50% or better on 50 shots
Charge card = Get 7 charge calls
Limitless Range = 30 3pt fgs from 25ft or further shooting 30%
Eraser = 80 blocks in a season
Break Starter = 250 rebounds in a season high pass accuracy and defensive rebounding
Acrobat = Attempt 4 Change shot layups, 15 reverse lay ups
Unphazed = Get hot for 4 straight minutes 3 diff times within 15 game span
Dimer = 200 assists in 25 game span
Shot Creator = Attempt 200 Spin Jumpers , pull-ups, hop step jumpers or stepbacks
Microwave = Get Hot (Double Rings on Offense) , 5 games in a row
This post was edited on 1/9/15 at 2:14 pm
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