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re: Castle Clash: iOS/Droid Tigerdroppins Guild... iOS boss fight Sunday at 9

Posted on 12/28/14 at 7:44 am to
Posted by wasteland
City of peace
Member since Apr 2011
5600 posts
Posted on 12/28/14 at 7:44 am to
quote:

Which hero puts a puff of red smoke above my heroes and they all die in like 3 seconds? frick whatever enemy does that



frick aries. That a-hole with revite 5 is driving me nuts
Posted by Casty McBoozer
your mom's fat arse
Member since Sep 2005
35495 posts
Posted on 12/28/14 at 3:59 pm to
quote:

frick aries. That a-hole with revite 5 is driving me nuts

I got one of those, Revite 3/5 on him. 5/5 revite on this a-hole is a bitch to go up against.

I'm fricking $900 into this game now
Posted by Foot
Member since Jan 2005
2330 posts
Posted on 12/28/14 at 4:16 pm to
I've got him with 5/5 revit. With a inscribed speed boost, he's money in arena.
Posted by Korkstand
Member since Nov 2003
28709 posts
Posted on 12/29/14 at 10:31 am to
So after a long drought, I rolled Aries and now Santa within a few days. Santa wrecks shite.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65045 posts
Posted on 12/29/14 at 10:57 am to
Spent $50 yesterday. Nothing but Druid, champ and ninja.

Also I need a good base design to win J
Posted by Korkstand
Member since Nov 2003
28709 posts
Posted on 12/29/14 at 10:59 am to
quote:

Also I need a good base design to win J
Copy mine.

Have you ever beat it? After I did, I just started doing HBM 2 and never went back. Currently farming N.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65045 posts
Posted on 12/29/14 at 11:02 am to
Never beat it. Can you post yours

How much experience can I expect from II? Is it a big jump?
This post was edited on 12/29/14 at 11:03 am
Posted by Korkstand
Member since Nov 2003
28709 posts
Posted on 12/29/14 at 11:04 am to
This is nate's, it's the base I copied:





Posted by Korkstand
Member since Nov 2003
28709 posts
Posted on 12/29/14 at 11:18 am to
quote:

How much experience can I expect from II? Is it a big jump?

It's kind of weird, but J gives 55 shards, then K only gives 45, but it is easier than J. I think N is about the same difficulty as J, and N gives 60 shards. O has a big boss, and I haven't beat that one yet.

As for experience, I haven't been able to find all the info for K-T. Some people are convinced that K-T gives resources more often than A-J, so you might end up getting less exp. But I did get almost 800k exp from N last night, which is about what J gives you.

I just ran J again, and I beat it but with heavy losses. After you beat it once, just move on to the second challenge because K-M really are easier than J, and M gives the same 55 shards.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65045 posts
Posted on 12/29/14 at 11:32 am to
here goes
Posted by Korkstand
Member since Nov 2003
28709 posts
Posted on 12/29/14 at 11:35 am to
fingers crossed
Posted by Broke
AKA Buttercup
Member since Sep 2006
65045 posts
Posted on 12/29/14 at 11:35 am to
AND J GOES DOWN!!!
Posted by Korkstand
Member since Nov 2003
28709 posts
Posted on 12/29/14 at 11:36 am to
quote:

AND J GOES DOWN!!!
Nice.

Base design makes all the difference.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65045 posts
Posted on 12/29/14 at 11:37 am to
Do I get more experience for K-whatever?
Posted by Korkstand
Member since Nov 2003
28709 posts
Posted on 12/29/14 at 11:39 am to
quote:

Do I get more experience for K-whatever?
I think K-M give a little bit less experience, and N gives about the same or a little bit more than J.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65045 posts
Posted on 12/29/14 at 11:48 am to
I'm up to N now.
Posted by Mongeaux
Austin TX
Member since Jan 2007
640 posts
Posted on 12/29/14 at 12:04 pm to
Ive def noticed that HBM 2 seems to drop resources more heavily. The mana drops on M are pretty nice, just hate the gold drops.

M is pretty east for me, N is 50% or less success rates. From what I've seen, the Centaur Boss on O wrecks shite.
Posted by Remulan
Baton Rouge
Member since Jul 2014
785 posts
Posted on 12/29/14 at 12:11 pm to
I need to figure out a base to beat I with. The damage from TG and SM wreck my heroes before they can even engage.
Posted by Mongeaux
Austin TX
Member since Jan 2007
640 posts
Posted on 12/29/14 at 1:11 pm to
Try adding 20 or so guardians (troops) in your army camps to soak up the procs from those 2. Beyond that, get the inscription levels on your hero's up to add HP bonuses and level up buildings to be able to absorb more hits.

As far as base design, the 4 corners design posted in this thread helps to prevent SM and TG from being able to build up to proc too quickly. I was farming G with a sandbox design, changed to 4 corners and leveled up and can now farm M.
Posted by Korkstand
Member since Nov 2003
28709 posts
Posted on 12/29/14 at 1:43 pm to
quote:

Try adding 20 or so guardians (troops) in your army camps to soak up the procs from those 2.
This works, but it's best to make a base that can win without troops. Mana is better spent on inscriptions.
quote:

As far as base design, the 4 corners design posted in this thread helps to prevent SM and TG from being able to build up to proc too quickly. I was farming G with a sandbox design, changed to 4 corners and leveled up and can now farm M.

Yeah, it's really important that your outer buildings have several "start points" and that they lead the enemies toward your heroes instead of more buildings.
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