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Blops 2 patch

Posted on 3/12/13 at 6:37 pm
Posted by front2back
Member since Jan 2012
617 posts
Posted on 3/12/13 at 6:37 pm

They are trying to kill smg's

LINK
Posted by Na Mean
This is me yo.
Member since Mar 2013
2954 posts
Posted on 3/12/13 at 6:42 pm to
What was the trophy system issue? I use them all the time.
Posted by TigerFanInSoCal
H-town
Member since Jan 2010
964 posts
Posted on 3/12/13 at 6:55 pm to
quote:

•Resolved an issue with C4 and Bouncing Betty’s killing players on contact.


Last night I was playing and was killed when someone threw a Bouncing Betty at me. Glad to know that won't happen again.
Posted by Na Mean
This is me yo.
Member since Mar 2013
2954 posts
Posted on 3/12/13 at 7:07 pm to
Posted by UltimateHog
Oregon
Member since Dec 2011
65808 posts
Posted on 3/12/13 at 7:09 pm to
Good, frick SMG's, way overpowered and dominate the game especially PDW scrubs.

quote:

Type 25: Move speed increased.
Type 25: Medium range damage increased.
SCAR: Long range damage increased.
SWAT-556: Long range damage increased.


frick yes. Swat and Type 25 alllll day.
Posted by Na Mean
This is me yo.
Member since Mar 2013
2954 posts
Posted on 3/12/13 at 7:10 pm to
I'm just glad they didn't mess with my AN94
Posted by Froman
Baton Rouge
Member since Jun 2007
36217 posts
Posted on 3/12/13 at 8:20 pm to
They've made the FAL virtually unusable. It was one of the only good guns in the game and they completely fricked it up.
Posted by front2back
Member since Jan 2012
617 posts
Posted on 3/12/13 at 8:33 pm to
How?
Posted by RB10
Member since Nov 2010
43823 posts
Posted on 3/12/13 at 10:00 pm to
quote:

Gameplay Balancing

Spawn System Improvements:

Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger.

Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes.

Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.



I call bullshite
Posted by kballa6
Houston
Member since Mar 2009
4081 posts
Posted on 3/13/13 at 8:51 am to
I'm glad I got it gold before the patch then.
Posted by J Murdah
Member since Jun 2008
39784 posts
Posted on 3/13/13 at 9:28 am to
If you download the patch you're a bitch.
Posted by Froman
Baton Rouge
Member since Jun 2007
36217 posts
Posted on 3/13/13 at 9:32 am to
They've increased the recoil on two separate occasions and on this patch they've decreased the damage. It's a shame. I use the AN-94 now.
Posted by bullittmcqueen
All Up In Your Base
Member since Jul 2010
824 posts
Posted on 3/13/13 at 9:35 am to
quote:

What was the trophy system issue? I use them all the time.


Infinite points trophy system glitch...

LINKY
Posted by MiloTealeaf
Baton Rouge
Member since Jul 2011
168 posts
Posted on 3/13/13 at 10:49 am to
If you picked it up after it killed the first explosive, you could deploy it again and it would still give you two saves (effectively 3, though you could repeat the process of recovering and deploying after the "first" explosive is destroyed ad infinitum).
Posted by front2back
Member since Jan 2012
617 posts
Posted on 3/13/13 at 10:59 am to
great post man
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