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Down 14, less than 2 min left, scored a TD. Should you go for 2?

Posted on 1/22/16 at 4:00 pm
Posted by saintforlife
Member since Aug 2008
1044 posts
Posted on 1/22/16 at 4:00 pm
If you fail you can still go for 2 on the next TD. If you succeed, next TD + XP gives you the win instead of tie.

It has apparently been proved that the expected result is better when you factor in the chance of making the 2pt conversion(s). So it makes sense to go for 2 there, except, most coaches never do.
Posted by ShamelessPel
Metairie
Member since Apr 2013
12722 posts
Posted on 1/22/16 at 4:02 pm to
This is the exact same debate as going for 2 down 7 at the end of the game except you tacked on 7 extra points and added a stipulation.
Posted by rpg37
Ocean Springs, MS
Member since Sep 2008
47454 posts
Posted on 1/22/16 at 4:03 pm to
While this is true, coaches play points conservatively and will do whatever it takes to extend the game as opposed to win. When down 15 points, all coaches tend to go for 1 on their first TD...to extend the game. Mathematically and probability speaking, they should always go for 2 first so they know how many points are needed.
Posted by Glorious
Mobile
Member since Aug 2014
24527 posts
Posted on 1/22/16 at 4:05 pm to
But if you don't get it the first time you essentially end the game with a nine point deficit
Posted by Powerman
Member since Jan 2004
162231 posts
Posted on 1/22/16 at 4:08 pm to
quote:

But if you don't get it the first time you essentially end the game with a nine point deficit


Depends on how much time is left (assuming we're not under the 2 minute assumption as stated in the OP)

It gives you more information about how urgently you need to be moving on offense if there is more time left in the game
Posted by moneyg
Member since Jun 2006
56529 posts
Posted on 1/22/16 at 4:10 pm to
quote:

Mathematically and probability speaking, they should always go for 2 first so they know how many points are needed.



well..except being down by 7 vs. 6 may actually make it more likely for the other team to play conservative and thus...allowing you a better opportunity to force a 3 and out.

There are so may factors specific to the individual game that override small percentage differences. Is the other team more fatigued than ours? Has the game been a shootout? Defensive struggle? Is their kicking game good? Is mine? How confident am I in my 2 pt play against this team? Etc. Etc. Etc.

Having said that, I do think coaches play the "extend the game" card too much.
Posted by TXGunslinger10
Houston, TX
Member since Jun 2011
17995 posts
Posted on 1/22/16 at 4:17 pm to
If you don't "extend the game" as you call it, it gives you very little chance to win.

You're trying to put the game on the line way before it has to be put on the line. Always extend the game.

PAT is always the safer play than a 2PC. It's a situation that you'd willingly be putting yourself into when it's not necessary.

The way you're talking is the type of shite that gets coaches fired
This post was edited on 1/22/16 at 4:18 pm
Posted by TheSexecutioner
Member since Mar 2011
5247 posts
Posted on 1/22/16 at 4:19 pm to
No its not the same as going for 2 down 7 at all. He added a stipulation because its completely different. Yes you should qbsolutly go for it.
Posted by TXGunslinger10
Houston, TX
Member since Jun 2011
17995 posts
Posted on 1/22/16 at 4:19 pm to
It's not a guarantee that you get the onside kick. If you go for 2 and don't get it, then don't recover the onside kick, they can ice the game with a FG.
This post was edited on 1/22/16 at 4:21 pm
Posted by TXGunslinger10
Houston, TX
Member since Jun 2011
17995 posts
Posted on 1/22/16 at 4:24 pm to
Also, there's not enough info to make an informed decision.

How many timeouts do I have?

Even if I were to go for it an not get it, if I've got all my timeouts, I'm kicking it deep and relying on my defense to get me the ball back.
Posted by shel311
McKinney, Texas
Member since Aug 2004
110879 posts
Posted on 1/22/16 at 4:29 pm to
quote:

When down 15 points, all coaches tend to go for 1 on their first TD...to extend the game. Mathematically and probability speaking, they should always go for 2 first so they know how many points are needed.
My man!!!
Posted by shel311
McKinney, Texas
Member since Aug 2004
110879 posts
Posted on 1/22/16 at 4:30 pm to
quote:

But if you don't get it the first time you essentially end the game with a nine point deficit
And if you don't get it the 2nd time, the game is even more "essentially over"
Posted by shel311
McKinney, Texas
Member since Aug 2004
110879 posts
Posted on 1/22/16 at 4:32 pm to
quote:

PAT is always the safer play than a 2PC
Safer for the coach only

quote:

It's a situation that you'd willingly be putting yourself into when it's not necessary.
Isn't winning the idea of the game?

quote:

The way you're talking is the type of shite that gets coaches fired
Feels like you're kind of admitting coaches don't do it simply because it'll get them fired, which is in essense, correct.
Posted by Glorious
Mobile
Member since Aug 2014
24527 posts
Posted on 1/22/16 at 4:33 pm to
Id rather have my hopes end with 1 second left than with 2 minutes left
This post was edited on 1/22/16 at 4:35 pm
Posted by shel311
McKinney, Texas
Member since Aug 2004
110879 posts
Posted on 1/22/16 at 4:34 pm to
quote:

If rather have my hopes end with 1 second left than with 2 minutes left
You do realize that with 1 second left, your hopes actually end.

And with 2 minutes left, you're still in it.
Posted by lsufan251875
Member since Jul 2008
3159 posts
Posted on 1/22/16 at 4:34 pm to


It's easy to say at a 50% chance you are likely to make the second 2-pt conversion if you miss the first one. However, do you want to put yourself in a position where you need a 2-pt conversion to tie, when you could be kicking an XP instead?

If you can assume two TDs will be score without the other team scoring, it is the smarter choice to accept the possibility of a loss in OT than to risk losing because you forced yourself into 2-pt conversions.

Posted by shel311
McKinney, Texas
Member since Aug 2004
110879 posts
Posted on 1/22/16 at 4:36 pm to
quote:

you are likely to make the second 2-pt conversion if you miss the first one
That's really not the idea, at all.

quote:

However, do you want to put yourself in a position where you need a 2-pt conversion to tie, when you could be kicking an XP instead?
Do you want to put yourself in a position where the 2nd TD's extra point gives you the win in almost half of the instances?

quote:

If you can assume two TDs will be score without the other team scoring, it is the smarter choice to accept the possibility of a loss in OT than to risk losing because you forced yourself into 2-pt conversions.
Based on what?

Smarter for the coach's job security is all.
This post was edited on 1/22/16 at 4:37 pm
Posted by Glorious
Mobile
Member since Aug 2014
24527 posts
Posted on 1/22/16 at 4:36 pm to
Spinoff idea. You're up by 1 and score a touchdown at the later part of the game. Do you consider going for 2 and go up by 9?
Posted by Glorious
Mobile
Member since Aug 2014
24527 posts
Posted on 1/22/16 at 4:43 pm to
Shoot wasn't really talking about the prompt
Posted by TheSexecutioner
Member since Mar 2011
5247 posts
Posted on 1/22/16 at 5:01 pm to
You have to score twice anyway. Assuming you do that, you have a better chance of winniny by going for 2. 50% chance you win by getting first one then kicking xp. 25% chance you go to OT from missing first and getting second. 25% chance yoy miss both. 50%>25%. Even at 40% coversion rate, you are better off going for 2. Yall suck at math and logic
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