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Project Scorpio First Party Titles To Run Native 4K
Posted on 9/19/16 at 11:11 am
Posted on 9/19/16 at 11:11 am
quote:
So it sounds like Project Scorpio is going to have some serious oomph behind it power wise. In an interview with USA Today Microsoft Studios Publishing general manager Shannon Loftis has said that "Any games we're making that we're launching in the Scorpio time frame, we're making sure they can natively render at 4K."
LINK
Posted on 9/19/16 at 11:32 am to SG_Geaux
Will all my games still run at 30 fps given that it's 4k resolution downsampled to 1080p, or will the games have a 60 fps 1080p mode?
Posted on 9/19/16 at 11:47 am to BulldogXero
How to handle 1080 will be up to the developer
Posted on 9/19/16 at 11:57 am to SG_Geaux
I can't wait to see those high quality pixels
Posted on 9/19/16 at 12:00 pm to SG_Geaux
How well will they run is the question.
Posted on 9/19/16 at 12:55 pm to GalvoAg
quote:
How well will they run is the question.
I heard those pixels have been working on their mile times.
Posted on 9/19/16 at 1:24 pm to SG_Geaux
I wonder how much Scorpio will cost. I'm hoping not more than $500.
Posted on 9/19/16 at 3:22 pm to SG_Geaux
I'd rather 60 fps in 1080p.
I've never got into the fps meme, but I recently finished Dark Souls 2: SOTFS (PS4) and jumped into DS3. DS3's frame rate almost made it unplayable for me.
I've never got into the fps meme, but I recently finished Dark Souls 2: SOTFS (PS4) and jumped into DS3. DS3's frame rate almost made it unplayable for me.
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