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re: Official Gamescom Thread | MS and Sony Done

Posted on 8/13/14 at 8:31 am to
Posted by GalvoAg
Galveston TX
Member since Apr 2012
10854 posts
Posted on 8/13/14 at 8:31 am to
Yeah I was coming to post the Spencer article, my guess is it will be 6 months.
Posted by taylork37
Member since Mar 2010
15329 posts
Posted on 8/13/14 at 8:32 am to
As much as I enjoyed AC4, besides the setting, there is nothing exciting about what is shown in that video.
This post was edited on 8/13/14 at 8:45 am
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 8/13/14 at 8:35 am to
More of the same
Posted by sbr2
Member since Apr 2011
15016 posts
Posted on 8/13/14 at 8:39 am to
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 8/13/14 at 8:51 am to
AC Unity details
quote:

What ensued was a fairly typical tailing sequence - a mission type often derided in open world games - but there was a twist. Mercifully there’s no mission fail in Unity if you fall too far behind or lose sight of your target. Instead, you could perhaps climb to an elevated point to see if you can locate them again, or simply abandon the tail entirely and pursue an alternative such as hunting down the thief with the key, or even just head to the cathedral and see if there's a back door or some other way to sneak in.

Thank god
quote:

The second half of Assassin’s Creed Unity’s Gamescom demo was a hands-on play through of one the game’s heist missions, played in co-op. There will be seven heist missions in the game, triggered by certain characters found in the game’s map and seamlessly pulling other players into your game (or none at all, should you choose to tackle the heist solo). According to the developers these heists will have a lot of replayability since the placement and numbers of enemies is randomised, and certain paths will be blocked or unblocked each time you play.

Sounds like there isn't a large amount of co-op for those worried and you can play them yourself.
quote:

Apparently enemy behaviour has been retooled so that they won’t hang back and take turns to attack you like goons in a Bruce Lee film, instead they’ll take advantage of their numbers to try and shoot or stab you in the back while you’re in the midst of parrying an attack from the front.

quote:

For the most part I managed to avoid enemy confrontation by holding down the left trigger which puts Arno into a crouched stealth walk

Finally
Posted by Henry Jones Jr
Member since Jun 2011
68596 posts
Posted on 8/13/14 at 8:52 am to
Anyone here getting The Sims 4? They released the Create a sim demo on Origin yesterday for the public (free). I downloaded it last night and I had a blast creating Sims. Normally I would take about 5-10 minutes and rush through creating them on old games but last night I spent about an hour creating one family. It's incredible how much CAS has improved.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 8/13/14 at 9:05 am to
dragon Age gameplay
Looks like the streamlined the combat a bit. That's good. I like the tactical combat but Origins was a little slow paced with it at times. It's a few years out of date so that could be one reason why.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14513 posts
Posted on 8/13/14 at 9:19 am to
I literally just added that to the OP and was going to post about it now. LINK
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 8/13/14 at 9:24 am to
Well I was tired of carrying your arse

eta: not sure if germans but Fable Legends is coming to steam September 12

Bloodborne to be more open to other players but still challenging
Loyalists are bound to be upset by any changes made. I welcome them since I wasn't a fan of the Souls series.
This post was edited on 8/13/14 at 9:40 am
Posted by sbr2
Member since Apr 2011
15016 posts
Posted on 8/13/14 at 9:42 am to
I hope they address the cooperative system, it's quite impossible to co-op with someone you know
Posted by oauron
Birmingham, AL
Member since Sep 2011
14513 posts
Posted on 8/13/14 at 9:50 am to
Well, to be fair, I've also added new trailers for the witcher, borderlands, Shadow Realms, BF: hardline, and some others.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14513 posts
Posted on 8/13/14 at 9:51 am to
I do agree that with DS2, they focused a bit on player death and difficulty (even in their advertising). There's nothing wrong with hard difficulty and dying a lot, but it shouldn't be the focus of the design. It'll come naturally from designing something people want to play.
Posted by jefforize
Member since Feb 2008
44130 posts
Posted on 8/13/14 at 10:02 am to
Ds1 is the GOAT

Ds2 sucked.

Bloodborne looks amazing
Posted by sbr2
Member since Apr 2011
15016 posts
Posted on 8/13/14 at 10:03 am to
Posted by Devious
Elitist
Member since Dec 2010
29174 posts
Posted on 8/13/14 at 10:05 am to
Fallout 4!
Posted by Bunta
Member since Oct 2007
12258 posts
Posted on 8/13/14 at 10:18 am to
quote:

Bloodborne to be more open to other players but still challenging

Supposedly they've said this about Dark Souls 2 also.
This post was edited on 8/13/14 at 10:21 am
Posted by Bunta
Member since Oct 2007
12258 posts
Posted on 8/13/14 at 10:19 am to
Bloodborne Previews:

IGN
Destructoid
GamesRadar
Posted by Bunta
Member since Oct 2007
12258 posts
Posted on 8/13/14 at 11:36 am to
Off-screen bloodborne gameplay. LINK
Posted by JombieZombie
Member since Nov 2009
7687 posts
Posted on 8/13/14 at 1:31 pm to
You can see there HUD for the first time -- HP and stamina and enemy lifebars. It's interesting that the gun does little to no damage, I like that it's basically a shield in this game. I can tell they watched a lot of hammer horror movies.

Posted by Bunta
Member since Oct 2007
12258 posts
Posted on 8/13/14 at 1:39 pm to
MGS Ground Zeroes and The Phantom Pain are coming to Steam.

This post was edited on 8/13/14 at 1:41 pm
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