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re: Official Battlefield 1 Thread

Posted on 10/31/16 at 11:29 am to
Posted by GoCrazyAuburn
Member since Feb 2010
34884 posts
Posted on 10/31/16 at 11:29 am to
Come at me bro



No seriously, get over here, I have a big bag down. I can heal you
This post was edited on 10/31/16 at 11:32 am
Posted by Mr. Hangover
New Orleans
Member since Sep 2003
34508 posts
Posted on 10/31/16 at 11:43 am to
I got a big bag too... might not heal you, but you'll feel better about your situation
Posted by HailToTheChiz
Back in Auburn
Member since Aug 2010
48936 posts
Posted on 10/31/16 at 11:44 am to
quote:

someone explain the sniping range toggles?


anyone?
Posted by tharre4
Louisiana
Member since Jan 2015
575 posts
Posted on 10/31/16 at 11:53 am to
I'm confused by your question... yes, I have shot numerous 1911s. Are saying that a .45 today has less stopping power than a .45 circa 1918 or are you agreeing with my original statement?
Posted by GoCrazyAuburn
Member since Feb 2010
34884 posts
Posted on 10/31/16 at 11:56 am to
What's your question, specifically?
Posted by LSU_CRAIGERS
SLC UT
Member since May 2012
487 posts
Posted on 10/31/16 at 12:11 pm to
The range affects bullet drop. If the target is 300 feet away and you are set to 150' and you aim at his head, you are likely going to hit him in the lower abdomen or not at all.

Posted by rugbyag
McKinney, Texas
Member since Sep 2011
1083 posts
Posted on 10/31/16 at 12:21 pm to
Nice!!

Im Top 8% for revives so between the 2 of us, we can keep a squad going non-stop!
Posted by HailToTheChiz
Back in Auburn
Member since Aug 2010
48936 posts
Posted on 10/31/16 at 12:39 pm to
quote:

The range affects bullet drop. If the target is 300 feet away and you are set to 150' and you aim at his head, you are likely going to hit him in the lower abdomen or not at all.


Okay.

So why not just have it always set to max and expect no drop on close targets?
Posted by saintsfan92612
Taiwan
Member since Oct 2008
28875 posts
Posted on 10/31/16 at 12:42 pm to
God my stats suck. I run Assault or Support but usually hop on the AA guns or planes to try to get air superiority and god damn if I don't have .1% accuracy

My only green stats are:
Longest Headshot: 316 feet (top 7%)
Repairs: 140 (top 1%)

So us 3 combined could keep a squad healthy and our tanks and planes healed. I am in the top 20% for score for support.
Posted by JimMorrison
The Peninsula
Member since May 2012
20747 posts
Posted on 10/31/16 at 12:52 pm to
quote:

The BAR is OK. I don't really care that much for the support class.


Yeah support is probably my favorite class other than scout (for the iron sighted bolt action rifles)
Posted by rugbyag
McKinney, Texas
Member since Sep 2011
1083 posts
Posted on 10/31/16 at 1:05 pm to
quote:

Repairs: 140 (top 1%)


Dangerous job that someone has to do.

quote:

I am in the top 20% for score for support.

Im top 7% overall for medics.
Posted by LSUFan39
Baton Rouge
Member since Oct 2016
6 posts
Posted on 10/31/16 at 1:08 pm to
Support and Assault are my favorite classes.

Operations mode is my favorite mode of game play.
This post was edited on 10/31/16 at 1:09 pm
Posted by GoCrazyAuburn
Member since Feb 2010
34884 posts
Posted on 10/31/16 at 1:27 pm to
quote:

Im Top 8% for revives so between the 2 of us, we can keep a squad going non-stop!


bruh, get on my level. top 2%, # 152 in revives.


Posted by GoCrazyAuburn
Member since Feb 2010
34884 posts
Posted on 10/31/16 at 1:28 pm to
quote:

So why not just have it always set to max and expect no drop on close targets?


Use it however your're comfortable. Sniping in this game has been easier in year's past. I generally keep it at the lowest and go from there, but that is what works for me.
Posted by rugbyag
McKinney, Texas
Member since Sep 2011
1083 posts
Posted on 10/31/16 at 1:33 pm to
quote:

bruh, get on my level. top 2%, # 152 in revives.


Damn man! Where do you find time to pick up a rifle?

Ive dropped the medical syringe lately for the rifle grenade. What is your favorite loadout for the medic class?
This post was edited on 10/31/16 at 1:42 pm
Posted by Chuckd
Louisiana
Member since May 2013
797 posts
Posted on 10/31/16 at 1:40 pm to
Because it doesn't actually make the bullet shoot further. It makes you reticle compensate for the bullet drop at that distance by picking up the muzzle of your gun. So to answer your question, if it's zeroed at 300 yards and you aim for someone's head at 100, you'll just shoot over their head.
Posted by HailToTheChiz
Back in Auburn
Member since Aug 2010
48936 posts
Posted on 10/31/16 at 2:16 pm to
Thank you kind sirs
Posted by BobRoss
Member since Jun 2014
1694 posts
Posted on 10/31/16 at 2:24 pm to
Top 6% in heals and top 7% in revives.

I think my other stats would have been much better had I never played Rush. Seems like my operations stats are loading either.
Posted by GoCrazyAuburn
Member since Feb 2010
34884 posts
Posted on 10/31/16 at 2:41 pm to
quote:

Damn man! Where do you find time to pick up a rifle?


I traded in my rifle for a second big bag. ETa: I really wish I could bayonet charge with my syringe.



I mainly run the Mondragon, c96, big bag, syringe, incendiary grenade, and whatever melee weapon I feel like that day.
This post was edited on 10/31/16 at 2:47 pm
Posted by GoCrazyAuburn
Member since Feb 2010
34884 posts
Posted on 10/31/16 at 2:42 pm to
quote:

I think my other stats would have been much better had I never played Rush. Seems like my operations stats are loading either.


They are, but the score section is messed up. I've pretty much only played Operations, and my stats update. The total points for that game mode is 0 still though.
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