They are four totally different maps, but they feel like the same style as the original game's maps. They are all about the size of Strike at Karkand. The maps have the look of post-earthquake destruction...big cracks in the streets, rubble on the ground, buildings are leaning or breaking apart. In one map, Epicenter, aftershocks shake the screen for a few seconds.
Other than that, the gameplay and flow are spot on where it needs to be for consoles.
This post was edited on 12/4 at 12:45 pm