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re: Am i missing the MoH beta thread?
Posted on 10/11/12 at 11:13 am to Antiheroaz
Posted on 10/11/12 at 11:13 am to Antiheroaz
quote:
Antiheroaz
I'm with you on the "wish I knew what I had to do to unlock stuff." I am stil getting this one as opposed to BO2. I do like they listened when people said that the last MoH MP sucked and have made changes to it. As far as graphics goes and bugs I fell like they will have some patches at launch since I haven't found any way to report things you find wrong.
Posted on 10/11/12 at 11:19 am to LikeABaussCat
They will have at least one big patch on launch day
Posted on 10/11/12 at 11:52 am to Antiheroaz
Debates on how natural DMAA is. Gay stuff. Off work tomorrow and am down for a MoH frickfest tonight.
Posted on 10/11/12 at 12:10 pm to Blitzed
Huh? Yet meningitis is cool when you inject steroids? Frick the FDA.
I'm down with some beta action tonight. been playing with some high school kid and we do work. Cameo at theend of the match is cool.
Still not feeling 2 man fire squad set up. Prefer the GRFS set up.
I unlocked some beast aimpoints for my m4.
Truthfully the amount of customization makes me want to pick up BF. I hope cod allows a decent amount of customization. It is like my favorite element of a shooter.
I'm down with some beta action tonight. been playing with some high school kid and we do work. Cameo at theend of the match is cool.
Still not feeling 2 man fire squad set up. Prefer the GRFS set up.
I unlocked some beast aimpoints for my m4.
Truthfully the amount of customization makes me want to pick up BF. I hope cod allows a decent amount of customization. It is like my favorite element of a shooter.
Posted on 10/11/12 at 1:14 pm to Antiheroaz
Somebody said up to 6 member squads I think.
Other maps look awesome and bright.
Other maps look awesome and bright.
Posted on 10/11/12 at 1:25 pm to Antiheroaz
quote:
Truthfully the amount of customization makes me want to pick up BF
Posted on 10/11/12 at 2:00 pm to Blitzed
yea, I think its 6 or 8, its in the social hub, open party
Posted on 10/11/12 at 2:02 pm to RATeamWannabe
Sweat answered a tweet from me, it's almost like we're friends.
Posted on 10/11/12 at 3:34 pm to RATeamWannabe
Get that mic fixed so I can hear your sexy voice again. Your screaming scares me.
Posted on 10/12/12 at 7:31 am to RATeamWannabe
FYI
quote:
Fallback Spawn - We’ve received a ton of feedback on our spawn mechanic! It was clear that the initial system occasionally placed players too close to harm’s way. This new update changes where you spawn in vs. the proximity of enemy players when using fallback spawn. We are also investigating Fireteam spawns for the final game.
Weapon Tuning - We’ve listened to your feedback regarding weapons and have tweaked them accordingly.
Player Dropout – We’ve addressed some issues regarding player connectivity and should have a more stable connection to game servers.
Results looked great during internal testing, so please leave any and all feedback here on the Battlelog forums.
There were numerous reports about “invisible weapons” and “invisible characters” showing up. The team has verified that this is a beta-specific unlocks issue and has confirmed that this is not an issue in the final version of the game.
Posted on 10/12/12 at 9:36 am to The Sad Banana
Anyone know what the "nations tokens" are for? Do you have to go to the website to spend them, and for what?
Posted on 10/12/12 at 10:30 am to The Sad Banana
How about being ready to fight when you spawn?
Or ads when I'm prone on uneven ground?
How about bigger text characters?
How about a more consistent reload animation? or fixing missing ones?
How about lowering the damage on the demolition character? He is indestructible in a 1v1 fight.
How about increasing the blast radius in the assaulter class guided missiles?
Or not losing control of your guided missile when you die?
Or ads when I'm prone on uneven ground?
How about bigger text characters?
How about a more consistent reload animation? or fixing missing ones?
How about lowering the damage on the demolition character? He is indestructible in a 1v1 fight.
How about increasing the blast radius in the assaulter class guided missiles?
Or not losing control of your guided missile when you die?
Posted on 10/12/12 at 10:34 am to Antiheroaz
I guess all they can go on is what people tell them via Battlelog. If you don't take the time to tell them, they won't know. I don't work for EA or DICE or Danger Close, although I know it appears that way.
The one thing I will say is that they will tweak the game. Games are hardly perfect on release day and some are never perfect and keep changing.
The one thing I will say is that they will tweak the game. Games are hardly perfect on release day and some are never perfect and keep changing.
This post was edited on 10/12/12 at 10:36 am
Posted on 10/12/12 at 10:50 am to The Sad Banana
Actually, they said twitter or fb is the way to approach them with those suggestions and feedback.
Posted on 10/12/12 at 11:21 am to RATeamWannabe
Copy and paste this shite for me Mr.social media whore
Posted on 10/12/12 at 11:31 am to Antiheroaz
I'm a bitch, but not yours
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