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re: Official Sekiro Thread
Posted on 3/22/19 at 9:02 am to Parmen
Posted on 3/22/19 at 9:02 am to Parmen
I’m getting shite on so far by the mini boss enemies. Jesus.
Feels very souls-esque but you can really see they tried to separate the two... combat is very fast. Parry ability is easier and will save your arse. The vertical gameplay is very fun but I was hoping you could grapple almost anywhere, its more like pre-determined spots. A lot of exploration and openness to the level areas with how you want to go about completing an area. Feels a lot like Nioh honestly.
Feels very souls-esque but you can really see they tried to separate the two... combat is very fast. Parry ability is easier and will save your arse. The vertical gameplay is very fun but I was hoping you could grapple almost anywhere, its more like pre-determined spots. A lot of exploration and openness to the level areas with how you want to go about completing an area. Feels a lot like Nioh honestly.
Posted on 3/22/19 at 9:39 am to Old Money
quote:
I’m getting shite on so far by the mini boss enemies. Jesus.
im embarrassed to think about how many times I died to the first miniboss after the prologue sequence (the one where you learn about unblockable moves). he stomped a mudhole in my arse In the prologue section I was like "this is way too easy" then got a rude awakening once I got to that guy
im trying to beat it without resurrecting, seems like that may be a bit masochistic for a first run though. game is very different than Souls.
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