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re: Open World Fatigue
Posted on 4/4/17 at 5:12 pm to Dr RC
Posted on 4/4/17 at 5:12 pm to Dr RC
quote:
Open world games that actually use the world in ways other than an artificial way of extending the play time are fine.
Unfortunately a lot of them these days are huge just for the sake of being huge.
This. The hub area system is far superior to normal open world. Drop me in a dense, carefully designed area with quests and things to do. Don't give me a huge empty map with empty side quests and collectibles. I don't want to be collecting twigs and berries and shite to make a new pouch.
As good as Horizon is, I'm already getting fatigued. A lot of the same shite. Thank god the combat is so good
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