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re: What makes Mega Man 2 a GOAT type game?
Posted on 2/27/17 at 10:57 pm to P-Dawg
Posted on 2/27/17 at 10:57 pm to P-Dawg
Best Wily Song with Lyrics!
The Awesome Jam Project version
To summarize, Mega Man would have been a great game, but it was a hard side-scroller. There was a definite order, and Level 2 (Guts Man's stage) was significantly harder than all the other stages. Not to mention the real trick to beating the hard Yellow Devil boss (mashing the start button) is in a way you beat no other opponent.
MM2 didn't have such an unbeatable boss, nor was there a specific order for fighting the bosses (MetalMan the WoodMan was a good start, but you could go anywhere after that).
The Awesome Jam Project version
To summarize, Mega Man would have been a great game, but it was a hard side-scroller. There was a definite order, and Level 2 (Guts Man's stage) was significantly harder than all the other stages. Not to mention the real trick to beating the hard Yellow Devil boss (mashing the start button) is in a way you beat no other opponent.
MM2 didn't have such an unbeatable boss, nor was there a specific order for fighting the bosses (MetalMan the WoodMan was a good start, but you could go anywhere after that).
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