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re: Official TD Overwatch Thread

Posted on 7/12/16 at 2:49 pm to
Posted by Freauxzen
Utah
Member since Feb 2006
37402 posts
Posted on 7/12/16 at 2:49 pm to
quote:

The scoped weapon is a multifunctional support tool, with any shots fired restoring the health of allies but dealing damage over time to enemies.

Ana also carries around a sidearm that fires Sleep Darts. It's not clear how long the effect lasts, but it should give her the breathing room to get away when the enemy team presses too close.

When she needs to heal a crowd, Ana has the ability to toss out a Biotic Grenade. Its blast area is relatively small but heals any ally caught in the blast while also temporarily boosting the efficacy of healing from any source.

The Biotic Grenade also has offensive utility, damaging foes caught in its blast. More than that, it also temporarily prevents them from being healed.

When all else fails, Ana can always turn to her ultimate ability, Nano Boost. It temporarily turns teammates into super-soldiers, boosting their speed, damage and damage resistance. From the look of the video above, Nano Boost is a targeted ultimate that may only affect one ally — though it's not clear.



Do want.
Posted by McCaigBro69
TigerDroppings Premium Member
Member since Oct 2014
45088 posts
Posted on 7/12/16 at 3:06 pm to
New patch announced

quote:

The patch notes are quite a journey, but the gist is that a bunch of heroes’ ults now take more effort to charge because self-heals now contribute, D.Va, Zenyatta, and McCree got buffs, and there’s now a one-of-each-hero-per-team limit in competitive mode. Here are some stand out bits:

General

Self-healing abilities now charge ultimate abilities. As a result, some heroes’ ultimate costs have been adjusted (see below).

Bastion

Configuration: Tank

-Ultimate cost increased by 10%

D.Va

Defense Matrix

-Cooldown decreased from 10 seconds to 1 second

-A new resource meter has been added. This meter will deplete while Defense Matrix is active and then recharge when it’s not in use.

-Defense Matrix takes 10 seconds to reach full charge from empty

-At a full charge, Defense Matrix will last for 4 seconds

-Defense Matrix will now remain active as long as its assigned hotkey is held

-Defense Matrix has been reclassified as an alternate fire and is now bound to RMB (by default)

-An option to “Toggle Defense Matrix” has been added under Options > Controls > D.Va

-Self-Destruct Ultimate cost decreased by 15%

-Explosion delay reduced from 4 seconds to 3 seconds

-Explosion no longer damages D.Va (the player who activates it)

Lastly, Zenyatta is receiving a big shield buff, projectile speed improvements, and an ult boost.



Posted by Klark Kent
Houston via BR
Member since Jan 2008
67003 posts
Posted on 7/12/16 at 3:08 pm to
I foresee a nice combo of:

Zarya/Ana/Reaper
Mei/Ana/Reaper
Zarya/Ana/DVA

any idea when we are going to be seeing the patch + Ana? I haven't seen it anywhere online.
This post was edited on 7/12/16 at 3:14 pm
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