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re: Currently replaying Legend of Zelda - NES, pretty tough game

Posted on 8/28/15 at 8:08 am to
Posted by musick
the internet
Member since Dec 2008
26126 posts
Posted on 8/28/15 at 8:08 am to
quote:

You beat the game by learning tips at sleepovers at your friends house. He shows you some tree you can set on fire, while you show him the combo to get to the westernmost parts of the game. Another friend will chime in and direct you to some of the more obfuscated heart containers. Next thing you know, you're raping baddies on labyrinth 6 (what a fricking nightmare of a labyrinth) with the motherfricking master sword. Evening the score. As a child of the late 80's/early 90's you beat Zelda by word of mouth. None of this spoilt pussy-arse go online and see what "the community" has come up with. You didn't play this game for a couple of weeks, quitting after tallying 60 hours of gameplay, and 25/30 steam achievements. No, you played that game for fricking years. And then your bitch of a friend erases your character, because he's an arse. And then you do it all over again.

And then after its all said and done, you do the fricking master quest. Because you only have about 6 or 7 $50 NES cartridges in your cartridge carrying case. And Zelda 2 is shite. So you go back to Zelda. Only to find out that your lithium battery can no longer hold saves. And so then you start speed running. Or leave the NES on overnight. That type of shite.



So much truth in this post. the wiki says these two things about zelda:

it was the first cartidge game with a battery for saves

and miyamoto said in the design stages at first you started out with the sword, but that players testing in japan would get very confused bc the game was so hard.

so miyamoto took the sword away and hid it in that cave (its dangerous to go alone) so that friends would talk to each other figuring things out together. Zelda is credited because of this for starting an entire new form of communication about video games, this marked collaboration between friends figuring stuff out together and sharing secrets.
This post was edited on 8/28/15 at 8:11 am
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 8/28/15 at 8:15 am to
Could you imagine a developer releasing a game that hard now, then trying to sell you a magazine subscription with the secrets? Things have changed a lot
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