Started By
Message

re: Fils-Aime: an artist at saying a lot without saying anything

Posted on 7/3/15 at 7:28 am to
Posted by Freauxzen
Utah
Member since Feb 2006
37483 posts
Posted on 7/3/15 at 7:28 am to
quote:

I think the goal going forward is to unify their development talent instead of spreading them thin, and it seems they're attempting to do this by homogenizing the hardware and software across all of their future platforms. Ideally, developers will only have to code for one specific architecture, which can then scale across both the handheld and console. This frees up development time and allows Nintendo to allocate resources to additional projects.


But that means keeping the Console and Portable Systems relatively close together in terms of power and design correct?
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 7/3/15 at 8:13 am to
I've wondered this too. It is possible they could render the games at different setting for console or portable use. That is more work but if the architectures are the same then it could help. Of course I'm not a game developer.
first pageprev pagePage 1 of 1Next pagelast page
refresh

Back to top
logoFollow TigerDroppings for LSU Football News
Follow us on Twitter, Facebook and Instagram to get the latest updates on LSU Football and Recruiting.

FacebookTwitterInstagram