- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: Fils-Aime: an artist at saying a lot without saying anything
Posted on 7/3/15 at 7:28 am to Cs
Posted on 7/3/15 at 7:28 am to Cs
quote:
I think the goal going forward is to unify their development talent instead of spreading them thin, and it seems they're attempting to do this by homogenizing the hardware and software across all of their future platforms. Ideally, developers will only have to code for one specific architecture, which can then scale across both the handheld and console. This frees up development time and allows Nintendo to allocate resources to additional projects.
But that means keeping the Console and Portable Systems relatively close together in terms of power and design correct?
Posted on 7/3/15 at 8:13 am to Freauxzen
I've wondered this too. It is possible they could render the games at different setting for console or portable use. That is more work but if the architectures are the same then it could help. Of course I'm not a game developer.
Popular
Back to top
Follow TigerDroppings for LSU Football News