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re: Metal Gear Solid V: The Phantom Pain (A Hideo Kojima thread)

Posted on 6/17/15 at 12:29 am to
Posted by southeasttiger113
Member since Aug 2011
2046 posts
Posted on 6/17/15 at 12:29 am to
yea that shite was far fetched even for metal gear. I couldn't remember if it was ocelot in liquids body or the other way around but yea, I remember the cutscenes being ridiculously fricking long too, I was around 16 or 17 at the time and there was a 0% chance I was going to stay focused for that long consecutively. I thought the boss fights were cool though, kinda reminded me of MGS1 in that regard
Posted by The Quiet One
Former United States
Member since Oct 2013
11603 posts
Posted on 6/17/15 at 1:12 am to
quote:

yea that shite was far fetched even for metal gear. I couldn't remember if it was ocelot in liquids body or the other way around but yea, I remember the cutscenes being ridiculously fricking long too, I was around 16 or 17 at the time and there was a 0% chance I was going to stay focused for that long consecutively. I thought the boss fights were cool though, kinda reminded me of MGS1 in that regard


Yeah, I played through it a few times, but I haven't in a long while and probably won't any time soon for some of the reasons you mentioned.

I think that's partly why I'm so stoked for V...other than the Peace Walker HD remake, I really haven't had a true console MGS game I enjoyed since 2004's Snake Eater.





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