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re: Metal Gear Solid V: The Phantom Pain (A Hideo Kojima thread)
Posted on 6/17/15 at 12:29 am to The Quiet One
Posted on 6/17/15 at 12:29 am to The Quiet One
yea that shite was far fetched even for metal gear. I couldn't remember if it was ocelot in liquids body or the other way around but yea, I remember the cutscenes being ridiculously fricking long too, I was around 16 or 17 at the time and there was a 0% chance I was going to stay focused for that long consecutively. I thought the boss fights were cool though, kinda reminded me of MGS1 in that regard
Posted on 6/17/15 at 1:12 am to southeasttiger113
quote:
yea that shite was far fetched even for metal gear. I couldn't remember if it was ocelot in liquids body or the other way around but yea, I remember the cutscenes being ridiculously fricking long too, I was around 16 or 17 at the time and there was a 0% chance I was going to stay focused for that long consecutively. I thought the boss fights were cool though, kinda reminded me of MGS1 in that regard
Yeah, I played through it a few times, but I haven't in a long while and probably won't any time soon for some of the reasons you mentioned.
I think that's partly why I'm so stoked for V...other than the Peace Walker HD remake, I really haven't had a true console MGS game I enjoyed since 2004's Snake Eater.
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