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re: golden days of app development behind us?

Posted on 8/18/14 at 9:08 am to
Posted by ZereauxSum
Lot 23E
Member since Nov 2008
10176 posts
Posted on 8/18/14 at 9:08 am to
quote:

Who pays for apps??


And you wonder why app development and innovation is slowing?

IMO, apps need to get better. They need to be more robust and begin to approach the functionality of desktop programs, particularly games.

Take Rollercoaster Tycoon for example, that game had a huge following several years and lots of people were looking forward to it being an awesome mobile game.

What does Atari do? They release a watered down version of the game that lacked depth, priced it at $.99 and people hated it. If you scan through the comments in people were saying that Atari should have recreated the full version of the game and sold it for $10. They would have done much better.

Contrast that with Minecraft, a very deep, robust game that sells for $7. It's a top grossing app in the Apple store and Play Store. Why? Because it's awesome and people will pay for awesome.

People don't want to pay $0.99 for mediocrity. They want awesome and most people will pay a lite more to get it.
Posted by EveryonesACoach
Baton Rouge
Member since Nov 2012
864 posts
Posted on 8/18/14 at 11:12 am to
quote:

People don't want to pay $0.99 for mediocrity. They want awesome and most people will pay a lite more to get it.


100% agree here. I'm more than willing to pay for quality apps on any of my mobile devices. Quality mobile games are well worth the $7-$10 asking price.
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