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Message
Military FPS Games Need New Blood
Posted on 1/9/14 at 8:57 am
Posted on 1/9/14 at 8:57 am
Call of Duty and Battlefield have their places. But they are turning into or have turned into the Walmarts of FPS games.
They're getting dumbed down.
Here's what I think the next military FPS should focus on:
1. The gun. The gun should be authentic, weighty, and impactful. It should be customizable and unique. You should want to play this game because the guns have a feel and immersion to them that makes them feel almost realistic. There should be no target finders. There's no way in hell a red laser adds accuracy to your gun when you shoot from the hip. It's just there to help you ADS.
2. Teamwork. Coordinating streaks or when to clear an area.
3. Point streaks that are complimentary, not individualistic. The best example I can come up with is the UAV + Chopper in CoD4. Or the Raven UAV and Apache streaks in Warfighter.
4. Players should be rewarded for timing their streak rewards when used at appropriate times, like if a team needs to plant a bomb, a player uses a smoke mortar to mask the site and another teammate successfully plants...that should be rewarded.
5. Immersion. Look, we can't just run over a gun and get it's ammo in real life. Show the mags on the ground, make your player hit a button to pick them up. It can be a quick animation...nothing that holds you up or makes you too vulnerable. Or if I want to give my teammate a mag, toss him one. Don't just make it magically appear in inventory.
6. Real geographic regions or landmarks that are centered or the basis of maps. Washington, DC. Downtown Baghdad. Fallujah. Islamabad. Abbottabad. JFK Airport. Rural New York. The mountains and valleys of Afghanistan.
I saw a new FPS called Get Even on IGN. Trailer inside the link...I don't know what it is or how things play out, but it at least got me thinking something new is needed especially with the new consoles.
They're getting dumbed down.
Here's what I think the next military FPS should focus on:
1. The gun. The gun should be authentic, weighty, and impactful. It should be customizable and unique. You should want to play this game because the guns have a feel and immersion to them that makes them feel almost realistic. There should be no target finders. There's no way in hell a red laser adds accuracy to your gun when you shoot from the hip. It's just there to help you ADS.
2. Teamwork. Coordinating streaks or when to clear an area.
3. Point streaks that are complimentary, not individualistic. The best example I can come up with is the UAV + Chopper in CoD4. Or the Raven UAV and Apache streaks in Warfighter.
4. Players should be rewarded for timing their streak rewards when used at appropriate times, like if a team needs to plant a bomb, a player uses a smoke mortar to mask the site and another teammate successfully plants...that should be rewarded.
5. Immersion. Look, we can't just run over a gun and get it's ammo in real life. Show the mags on the ground, make your player hit a button to pick them up. It can be a quick animation...nothing that holds you up or makes you too vulnerable. Or if I want to give my teammate a mag, toss him one. Don't just make it magically appear in inventory.
6. Real geographic regions or landmarks that are centered or the basis of maps. Washington, DC. Downtown Baghdad. Fallujah. Islamabad. Abbottabad. JFK Airport. Rural New York. The mountains and valleys of Afghanistan.
I saw a new FPS called Get Even on IGN. Trailer inside the link...I don't know what it is or how things play out, but it at least got me thinking something new is needed especially with the new consoles.
Posted on 1/9/14 at 9:01 am to The Sad Banana
LINK
Made a thread for it yesterday but I do agree with you. I'm hoping titanfall brings enough difference.
Made a thread for it yesterday but I do agree with you. I'm hoping titanfall brings enough difference.
Posted on 1/9/14 at 9:06 am to The Sad Banana
I agree with you on all points but there doesn't appear to be anything like that on the horizon. Maybe it's too niche of a game? It costs so much for these studios to create and deliver a game they must insure that their product appeals to a mass audience.
I think it's time for COD or BF to go back to WWII era. The new tech would allow for greater immersion and the gamer can take a break from all of the future weapon technology bullshite going on in these games.
I think it's time for COD or BF to go back to WWII era. The new tech would allow for greater immersion and the gamer can take a break from all of the future weapon technology bullshite going on in these games.
This post was edited on 1/9/14 at 9:07 am
Posted on 1/9/14 at 9:11 am to The Sad Banana
quote:
Look, we can't just run over a gun and get it's ammo in real life. Show the mags on the ground, make your player hit a button to pick them up. It can be a quick animation...nothing that holds you up or makes you too vulnerable.
The first Borderlands made you do this (animation was the ammo zooming at your face), and that was alright for a bit, but when 2 allowed you to automatically pick it up when walking over it, I didn't miss the old method. I think this would be nightmarish in a competitive MP game and would get old quick. It's one of those unrealistic aspects of shooters that I think is necessary.
quote:
Teamwork. Coordinating streaks or when to clear an area.
I think this is dependent on who you are playing with. That aspect is there for BF, not necessarily with COD, but if you're with a bunch of kill whore run and gunners, it won't happen. I'd like a game that forced you to play as a team, but that would probably cut out a good chunk of the shooter market.
Any kind of point/kill streak can DIAF, IMO. I'm a purists, I suppose, when it comes to that. Prefer the old COD or Halo setup where everyone just goes against everyone, even field, best player wins out. I know streaks reward good play, but there are always players who find exploits to make attaining those easier, and eventually that becomes the main focus of a majority of the player base.
Posted on 1/9/14 at 9:14 am to The Sad Banana
Or you could play better games.
Posted on 1/9/14 at 9:14 am to The Sad Banana
That sound interesting but as it stands military sim games (which is what you are describing) are niche titles. Very little chance a major developer/publisher would take a chance on it.
Posted on 1/9/14 at 9:48 am to The Sad Banana
Sounds like you want something similar to the old America's Army. That game was awesome, and free too!
Posted on 1/9/14 at 10:39 am to The Sad Banana
quote:
Military FPS Games Need New Blood
Thoughts on Ghost Recon ?
Posted on 1/9/14 at 11:05 am to The Sad Banana
Step 1: Get a computer
Step 2: Play Arma II/III Wasteland
Step 2: Play Arma II/III Wasteland
Posted on 1/9/14 at 1:10 pm to The Sad Banana
quote:
They're getting dumbed down.
They are't getting dumbed down.
We just need new stuff.
Posted on 1/9/14 at 3:56 pm to The Sad Banana
ARMA is legit as frick, I'd play that over any console shooter if I had a gaming PC.
Posted on 1/9/14 at 3:57 pm to The Sad Banana
FPS in general have been beaten into the ground and are holding back innovation.
Posted on 1/10/14 at 7:26 am to The Sad Banana
Really sounds like you need to get with a military realism clan/squad running ARMA 3 AI and PVP Missions.
Snipers actually function as snipers in the real roles they are meant to function. Pilots only pilot. People actually run real formations and not just go Rambo. People that try to Rambo die fairly quickly.
Try to find a squad that runs a Domination server for a slight taste of what they do. If a lot of the squad is on, they will be running squad tactics.
Warning, some squads take it incredibly too far on the realism and take rank seriously and such.
Snipers actually function as snipers in the real roles they are meant to function. Pilots only pilot. People actually run real formations and not just go Rambo. People that try to Rambo die fairly quickly.
Try to find a squad that runs a Domination server for a slight taste of what they do. If a lot of the squad is on, they will be running squad tactics.
Warning, some squads take it incredibly too far on the realism and take rank seriously and such.
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