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re: Strength of schedule in FF

Posted on 11/25/13 at 9:15 am to
Posted by BrentED
Parts Unknown
Member since Oct 2007
2216 posts
Posted on 11/25/13 at 9:15 am to
For Yahoo leagues when the schedule is generated it is completely jacked up. This year in my 12 team league, it had each team playing only 9 teams and 4 of the teams twice. It was completely stupid and I have no idea how it ends up that way.

What I typically do is go through and change it. This year I changed it to where each team plays the 11 other teams and 2 teams in your division twice. But it's kinda a pain in the arse. It's a matrix like logic puzzle that'll piss you off especially if you take to time to try to make it to where the two teams your playing aren't nearby on the schedule (e.g. I play team A Weeks 1 & 3). It's an even bigger pain in the arse if you try to set up a rivalry week. I've done this the previous 2 years but this year I just didn't have the patience. Point is something can be done (at least in Yahoo) but its a pain for the commissioner to do it.
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