- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: ** GW 2: Guild Thread** Ole War Skule SERVER: DRAGONBRAND - Join Us!
Posted on 9/10/12 at 2:16 pm to Muppet
Posted on 9/10/12 at 2:16 pm to Muppet
I don't think anyone has quite figured out the mechanics yet. In this game I find it more beneficial for a ranged class to have agro due to the easy ability to kite and dodge. Considering they didn't put any specific skills in the game to increase agro it may just be random or have resets to make sure all players get a break from the beating every so often. I find when I back out of melee range most of the time, but not all, the main target switches to someone else while I get to catch my breath and heal up
Popular
Back to top
Follow TigerDroppings for LSU Football News