PS3 Battlefield 3 Patch 1.04 is Live - Page 10 - TigerDroppings.com

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jefforize
LSU Fan
BR
Member since Feb 2008
19972 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


Yeah? Javelins and rpgs be actin a fool now?





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MaroonDawg
Mississippi St. Fan
N0Z
Member since Nov 2009
3071 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


you combine the new pussified tanks with the new repair torch and you better have two engineers riding with you and they better get out and start repairing before you ever get hit

lew and i were repairing croacka's tank at the same time and it was slower than one person doing it alone pre-patch






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LewDawg
Georgia Fan
Savannah, GA
Member since May 2009
50724 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


One javelin took me from 100% to 33%





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jefforize
LSU Fan
BR
Member since Feb 2008
19972 posts

re: PS3 Battlefield 3 Patch 1.04 is Live








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MaroonDawg
Mississippi St. Fan
N0Z
Member since Nov 2009
3071 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


quote:

Javelins and rpgs be actin a fool now?


not sure if it had anything to do with the patch but i saw more people using the soflam tonight than i have ever before



pilot/driver assist points are legit






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jefforize
LSU Fan
BR
Member since Feb 2008
19972 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


Seems they have buffed anti vehicle weaponry, eh ps3rs?





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Croacka
UNLV Fan
Denham Springs
Member since Dec 2008
50780 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


Not even exaggerating

And add to that they can still guided shell you even if I got out to help






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Croacka
UNLV Fan
Denham Springs
Member since Dec 2008
50780 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


The helis heat seekers lock fast as frick though


I like dat






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jefforize
LSU Fan
BR
Member since Feb 2008
19972 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


Even more anti tank measures, nice.

Damn






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MaroonDawg
Mississippi St. Fan
N0Z
Member since Nov 2009
3071 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


quote:

And add to that they can still guided shell you even if I got out to help


THIS... no one has to be in a vehicle to get a lock. you can lock on to and blow up vehicles in their spawn before they get in them






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MaroonDawg
Mississippi St. Fan
N0Z
Member since Nov 2009
3071 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


quote:

The helis heat seekers lock fast as frick though



so does the stinger/igla/javelin

i have more kills tonight with those than i ever have... i dont think i played anything other than engineer, i dont think we could afford not having that many engineers






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Devious
Stanford Fan
Disconnecting
Member since Dec 2010
20408 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


I like it. The patch further emphasizes team work and positioning.

And it sounds fricking amazing.






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The Sad Banana
New Orleans Saints Fan
The gate is narrow.
Member since Jul 2008
78365 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


Stuff that weren't in the patch notes:

LINK

Graphical Tweaks:

No blind colour mode, but all the icons seem to be much easier to see

Possible slight camera and animation changes: Heli’s and jets seem to explode and break up a lot more smoothly

More saturation

Less blue tint

Easier to see icons

Audio Tweaks:

Can hear footsteps, reloading as well as voiceovers much more clearly

User Interface Tweaks:

Minimap has more focus on team function icons (heal, repair, flags)

Icons for vehicles on spawn screen

Easier to see what spawn point is selected on map when selecting spawn

Other squad leader objectives are marked on flags

Movement Tweaks:

Much better responsiveness (Even better with AA turned off)

Noticeably faster repositioning from prone to standing or crouching position

No more “supercrawl” or “superworm”

Vehicle Tweaks:

Moved AA on Kharg (US on carrier, Russian at air strip)

Faster vehicle spawn (Mainly air vehicles)

Attack helicopter on non-B2K maps respawn in 30 seconds instead of 80 seconds

You can fly through poles from half way and up

Can spawn into AA guns

Jets guided missiles can take out a tank and nearby infantry in 2-3 hits

Below Radar has been buffed

Stinger takes about 2 or less seconds to lock onto and fire, missiles seem to move slightly faster, 1 hit disable

Havoc is noticeably easier to control

All air vehicles now start with flares as a minimum

Scout heli on Sharqi Rush added for attackers

Jeep horns have been added

Ground vehicles can be locked onto even when no person was or is in it

Jets have reduced bullet damage

Multiple players spawning into same jet/heli seems better

Air radar is reduced in effectivity, only jets and helicopters are visible and if one uses ECM jammer or below radar, they’ll be invisible on the air radar

Equipment and Attachment Tweaks:

Laser marker or maybe guided missile range seems to have been increased

Red laser designator can be seen from tanks and heli’s as well as SOFLAM’s now

Tactical light nerf

Greater recoil when suppressed

Squad Tweaks:

Can change squad without leaving the current squad.

Visible squads now only at 3: Can create new squads

There is a much longer period in which you can be revived

Ribbons and Medal Tweaks:

Nemesis medal reduced to 30 ribbons

Suppression reduced from 7 to 4

MCOM Attacker reduced from 3 to 2

MCOM Defender reduced from 4 to 2

Anti-Explosive increased from 2 to 3

Air Warfare reduced from 6 to 5

Match and Map Tweaks:

Can now quit between rounds

Shorter game start countdown

No minimum player count: Players can move around right away, points begin to count after 8 players join

Match Making option in multi player, seems to be for esport/organized scrims on custom servers

Separate customizations for US and RU

5-flag Wake Island: Conquest Assault

Added ladder to Sharqi TV tower

On Grand Bazaar Rush, the attackers get a tank after the first set of objectives, instead of the second

Changed the out-of-bounds: Noshar Canals

Server Tweaks:

Custom Servers, read here for server prices, more servers to come during the week

Over 1000 ticket custom servers on console

Conquest Assault browser filter added

Other Tweaks:

Additional Dogtags have been added (A-91 and M26 dog tags. As well as a tag for the game ‘Syndicate’)

US Assault/Medic’s arms are now darker-skinned to reflect character model

Shortcut bundles added (read here for more details)






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iheartlsu
USA Fan
70820
Member since Sep 2005
25323 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


Supercrawl was legit.

I'm pretty meh about some of the tweaks.






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HeadChange
New Orleans Saints Fan
Abort gay babies
Member since May 2009
41726 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


So, overall, y'all like the patch?

Can't wait to get into some honking wars.






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Croacka
UNLV Fan
Denham Springs
Member since Dec 2008
50780 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


I would have been pleased with them just nerfing famas and drag, but they did a lot of shite to make the game look and sound better too



Some of the changes were big meh though, but we'll get used to it






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iheartlsu
USA Fan
70820
Member since Sep 2005
25323 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


I like the weapon tweaks but don't like how the vehicles are underpowered against infantry. It took away the importance of teamwork in taking them out.





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The Sad Banana
New Orleans Saints Fan
The gate is narrow.
Member since Jul 2008
78365 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


What was superwcrawl?

I like that they made the US medics black. Although, the character has his sleeves rolled down in the kit menu.






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Croacka
UNLV Fan
Denham Springs
Member since Dec 2008
50780 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


Longer revive times are cool if I can ever not be engineer again





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Croacka
UNLV Fan
Denham Springs
Member since Dec 2008
50780 posts

re: PS3 Battlefield 3 Patch 1.04 is Live


Passenger assists are money now


I got 100 pts just for noz hitting a target I designated, he didn't even destroy it.



This post was edited on 3/28 at 7:37 am


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