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re: Final Fantasy VII Rebirth will take around 100 hours to play through
Posted on 2/15/24 at 11:46 am to td01241
Posted on 2/15/24 at 11:46 am to td01241
I really have enjoyed Crisis Core combat. Have to remember what it originally released on as well. I like the randomness of the slot wheel. Always nice when you hit a level/limit/summon.
Also really like how at times you will get free cast and AP usage. Bonuses in those and HP when you don’t get damaged etc. I think it fits the PSP well.
The dialog is a little dry at times. Not a fan of materia fusion just because I have to lvl materia that I don’t feel like having in a slot compared to something stronger etc.
Missions are not bad. They are pretty short and sweet. However I would hate these if they took up a lot of time as they are just so many of the .
Mostly playing for the lore with no other real expectations but pleasantly surprised with the combat that I had low expectations for.
Also really like how at times you will get free cast and AP usage. Bonuses in those and HP when you don’t get damaged etc. I think it fits the PSP well.
The dialog is a little dry at times. Not a fan of materia fusion just because I have to lvl materia that I don’t feel like having in a slot compared to something stronger etc.
Missions are not bad. They are pretty short and sweet. However I would hate these if they took up a lot of time as they are just so many of the .
Mostly playing for the lore with no other real expectations but pleasantly surprised with the combat that I had low expectations for.
Posted on 2/15/24 at 11:51 am to Blitzed
The combat is a lot better and more fun in the remaster for consoles. It was pretty shitty on PSP with way less buttons and a much worse layout. The DMW is fine most people don’t understand it. It’s not really near as random as it seems.
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