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re: Jedi Survivor Spoiler thread: Full game spoilers
Posted on 6/7/23 at 9:12 am to Esquire
Posted on 6/7/23 at 9:12 am to Esquire
it took me about 10 tries on Jedi Master to beat Vader with Cere and I was pissed off the whole time. I was just saying "why am I doing this, it's not like I am going to kill Vader."
Posted on 6/7/23 at 9:35 am to Eric Nies Grind Time
The thing that I found annoying about the fight is that they clearly had to rebalance the shite out of it based on Cere’s moves and the fact that you only have… 4? Stims.
Force use was damned near pointless, with one of my early deaths being caused by “I wonder what her special will do to… nothing. He killed me through it. Fun…”
Most of my deaths were caused by not remembering that I couldn’t animation cancel to parry after playing nearly the entire game in dual wield.
The way I ultimately won was to play defensively to the point of tedium in the first 2/3 of the fight. I didn’t string together attacks unless Vader was actually staggered. Otherwise, I clicked attack one at a time. If he didn’t start an attack animation, I would click again. Rinse, repeat.
In the last 1/3, I had to play comically defensively. Spammed red attacks combined by scripted force pull had me just scrambling around like a coward waiting for small gaps of “normal” behavior in which I could get in a hit or two before retreating again.
Then I died in the cutscene. Though my disappointment was substantially tempered by knowing I didn’t have to do that miserable fight again
Force use was damned near pointless, with one of my early deaths being caused by “I wonder what her special will do to… nothing. He killed me through it. Fun…”
Most of my deaths were caused by not remembering that I couldn’t animation cancel to parry after playing nearly the entire game in dual wield.
The way I ultimately won was to play defensively to the point of tedium in the first 2/3 of the fight. I didn’t string together attacks unless Vader was actually staggered. Otherwise, I clicked attack one at a time. If he didn’t start an attack animation, I would click again. Rinse, repeat.
In the last 1/3, I had to play comically defensively. Spammed red attacks combined by scripted force pull had me just scrambling around like a coward waiting for small gaps of “normal” behavior in which I could get in a hit or two before retreating again.
Then I died in the cutscene. Though my disappointment was substantially tempered by knowing I didn’t have to do that miserable fight again
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