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BulldogXero
Favorite team: | Mississippi St. |
Location: | |
Biography: | |
Interests: | |
Occupation: | |
Number of Posts: | 9777 |
Registered on: | 10/3/2011 |
Online Status: | Not Online |
Recent Posts
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re: Why is the customer always right?
Posted by BulldogXero on 5/28/24 at 12:29 pm
[quote]Rant over….[/quote]
People misunderstand what this phrase means. It doesn't mean literally everything that the customer says is absolutely correct. It simply means we should try to view every scenario from the customer's point of view....
re: Paper Mario: The Thousand-Year Door (Switch Release)
Posted by BulldogXero on 5/28/24 at 12:22 pm
[quote]these games always looked so freaking boring to me.[/quote]
It's mostly in the writing and the charming visual design.
They are very simplistic RPGs.
I am not the biggest fan of the battle system and the need to constantly time button presses.
The series kind of goes off the rai...
re: Ubisoft's XDefiant (F2P FPS): Officially Launched
Posted by BulldogXero on 5/23/24 at 10:08 pm
I don't understand how a quasi-hero shooter based on dead Ubisoft franchises and Far Cry is going to be successful long term....
re: GTA vice city is retro
Posted by BulldogXero on 5/19/24 at 6:11 pm
[quote]I’m sure there’s some political culture war rebuttal, but from a general culture perspective: clothing, food, music, interior design, etc, [b]are all much more similar in 2024 to 2005 [/b]than 2005 was to 1986.[/quote]
I agree with this, and for most of human history, it has been this way....
re: Square Enix has announced a new multi-platform release strategy going forward
Posted by BulldogXero on 5/16/24 at 1:21 pm
[quote]Unfortunately, MS has rode the seesaw down to the earth's core as of late. Not sure there's any coming back[/quote]
I feel like Sony, Microsoft, and Nintendo are equally shitty this generation in different ways....
re: Square Enix has announced a new multi-platform release strategy going forward
Posted by BulldogXero on 5/14/24 at 1:21 pm
[quote]All I want is Square to continue [b]making good FF games[/b]. Don’t care if it’s on every platform. Whatever keeps the business running and FF games hitting the market.[/quote]
Unfortunately that ship sailed a long time ago. A Realm Reborn is a real diamond in the rough, but outside of th...
re: Assassin's Creed Shadows (formerly codename Red) reveal on May 15
Posted by BulldogXero on 5/13/24 at 4:39 pm
[quote]That's just not true.[/quote]
Not empty, but not as fun as Origins or Odyssey.
I didn't like how every chest was behind a locked door or you had to traverse some elaborate maze. I didn't like how side quests were replaced with those organic event things....
re: Assassin's Creed Shadows (formerly codename Red) reveal on May 15
Posted by BulldogXero on 5/13/24 at 4:00 pm
[quote]I think some of yall are forgetting Mirage was the last one and are talking about Valhalla[/quote]
That's me; however, Mirage wasn't really a mainline game. It's like comparing Far Cry Blood Dragon to Far Cry 4.
I liked Mirage quite a bit once I got used to the combat. Too much of "fi...
re: Assassin's Creed Shadows (formerly codename Red) reveal on May 15
Posted by BulldogXero on 5/13/24 at 11:21 am
[quote]How was the last one received?[/quote]
The general consensus is that it was decent but overall a step down from Origins and Odyssey.
The side content was not as good, and the main story was a slog to get through.
...
re: Microsoft Closing Multiple Studios
Posted by BulldogXero on 5/9/24 at 1:59 pm
[quote]Exploration and trying new IP ideas is a good thing but it should always come as an addition to what you know are guaranteed blockbuster hits. I feel like the gaming industry for far too long (outside of Nintendo) has been 80% “new ideas” and trying new things and 20% successful and proven IP...
re: Microsoft Closing Multiple Studios
Posted by BulldogXero on 5/9/24 at 12:42 pm
[quote]I don’t view these as a negative. So many of these studios over hire, lose money like crazy, keep pushing release dates back and then eventually rush out an unfinished product they had been half arse working on all along.[/quote]
Effective project management is needed in the games industry...
re: If the afterlife could be a video game, which would you choose
Posted by BulldogXero on 5/9/24 at 9:14 am
Cities Skylines...
re: If the afterlife could be a video game, which would you choose
Posted by BulldogXero on 5/8/24 at 1:04 pm
Resident Evil...
re: What cell phone games do y’all recommend?
Posted by BulldogXero on 5/7/24 at 11:27 am
Star Wars Knights of the Old Republic is not really a "cell phone" game, but I am shocked at how well it plays on mobile.
...
re: Fallout London- anyone playing?
Posted by BulldogXero on 4/29/24 at 1:20 pm
[quote]Playing through the game again for the first time since 2016. I love the series and 4 is alright but I can see why I put this down a few times and didn’t pick it up for weeks at a time before I finished all the quests I wanted to and the main game. The characters and dialogue options are just...
re: Fallout London- anyone playing?
Posted by BulldogXero on 4/25/24 at 6:34 pm
I fixed the FPS.
Edited both Fallout4.ini and Fallout4Prefs.ini and forced Vsync off in Nvidia control panel...
re: Fallout London- anyone playing?
Posted by BulldogXero on 4/25/24 at 5:05 pm
[quote]Do you know if they used frame rate in physics calculations? Bethesda is notorious for stupid shite like that. And if so, rebuilding the cap would make sense.[/quote]
Supposedly it does. The higher the FPS, the more the physics get out of whack.
I cap my FPS at 120, and I didn't "notic...
re: Fallout London- anyone playing?
Posted by BulldogXero on 4/25/24 at 2:12 pm
On PC it appears the update broke the ability to run the game past the 72 FPS cap at least in the traditional way most players were probably getting around it.
This "next gen" update literally halves the FPS....
re: Sony files patent for system to let AI play games for you
Posted by BulldogXero on 4/24/24 at 9:00 am
[quote]With how many people choose to watch people play games rather than playing or experiencing it themselves[/b], I imagine this is trying to appeal to those people who can have a similar experience. I can see people letting the AI take control on a hard boss or puzzle they can't solve.[/quote]
...
re: Hardest class or topic you had in high school?
Posted by BulldogXero on 4/21/24 at 5:43 pm
AP English Literature. The hardest class I've ever taken in my lifem. I think the teacher got a sense of satisfaction in making that class unnecessarily difficult.
One day she brought a king cake to class and told us we could have a piece once we finished our quiz. Our quiz was 5 questions. ...
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