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finchmeister08
Florida Fan
Where the light is...
Member since Mar 2011
19219 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
correct, they mentioned BR yet.


finchmeister08
Florida Fan
Where the light is...
Member since Mar 2011
19219 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP


Terrific Tales
LSU Fan
Member since Jan 2019
6462 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
TACTICAL PONCHO!!!!!


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Thacian
LSU Fan
USA
Member since Aug 2015
1127 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
I didn't see dead silence?


finchmeister08
Florida Fan
Where the light is...
Member since Mar 2011
19219 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
quote:

I didn't see dead silence?


doesn't look like it...

https://www.dexerto.com/call-of-duty/full-list-of-call-of-duty-modern-warfare-perks-revealed-871139

Perk 1 list:
Double Time: Triple the Duration of Super Sprint and fully refresh Super Sprint on kills.
E.O.D: Take reduced damage from non-killstreak explosives and fire. Hack enemy Claymores, Proximity Mines and C4.
Scavenger: Resupply ammo from dead players.
Tracker: Enemies leave behind trails and death markers. Increase crouch movement speed by 30%.
Tune Up: Increase the charge rate of field upgrades by 50%.


Perk 2 list:
Ghost: Undetectable by UAVs, Radar Drones, Heartbeat Sensors and High Alert. Hide the death markers of enemies you kill.
Hardline: Your killstreaks cost one less kill.
Kill Chain: Killstreaks earned in your current life earn kill credit for other killstreaks.
Overkill: Carry two primary weapons.
Restock: Recharge equipment over 30 seconds.


Perk 3 list:
Amped: Faster weapon swap and rocket launcher reload speed.
Battle Hardened: Reduce strength of enemy flash, stun and EMP effects.
Cold-Blooded: Undetectable by AI targeting system and thermal optics. Immune to snapshot grenades.
High Alert: Your vision pulses when enemies outside of your view see you.
Shrapnel: Spawn with an extra piece of lethal equipment. Explosive damage delays enemy health regeneration.
Spotter: See enemy equipment, field upgrades, and killstreaks through walls. Mark them for your team by looking at them while aiming down sights.


Thacian
LSU Fan
USA
Member since Aug 2015
1127 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
that sucks....that's was the one thing I can't stand was hearing my dam boots smacking the dam ground while I'm running or walking...Will be first cod without dead silence, ninja, etc...wtf..

there shouldn't be an awareness perk either then


Terrific Tales
LSU Fan
Member since Jan 2019
6462 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
From what I could hear your own footsteps didn’t sound loud at all.


finchmeister08
Florida Fan
Where the light is...
Member since Mar 2011
19219 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
For those worried about KB/M vs Controller, Shroud has a 1.00 K/D vs a controller player with a 3.00 K/D








UltimateHog
Arkansas Fan
Springfield, MO
Member since Dec 2011
54702 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
Aim assist on or off for the controller guys?

Oh that was Shroud's first time playing, okay now that makes sense.

Was about to say, controller has no chance.
This post was edited on 8/1 at 10:49 pm


finchmeister08
Florida Fan
Where the light is...
Member since Mar 2011
19219 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
Controllers will have aim assist. It’s only fair.

ETA: controllers on PC will have aim assist as well.
This post was edited on 8/1 at 11:08 pm


UltimateHog
Arkansas Fan
Springfield, MO
Member since Dec 2011
54702 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
That's what I meant. Lame.

Can't compare someone getting help from the game to aim and someone using pure skill.




Back to the Halo waiting game.


finchmeister08
Florida Fan
Where the light is...
Member since Mar 2011
19219 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
The only time you’d play with a console person though is when you have one in your party. It’s all based on inputs.

Still, controllers need a boost to narrow the skill gap. It’s obvious M/KB are superior to controllers. There’s no way a controller can match the precision of a M/KB.


UltimateHog
Arkansas Fan
Springfield, MO
Member since Dec 2011
54702 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
Right, they just shouldn't ever play together but for some reason a few keep trying to force it.

At least it's only if you already have one in your party.


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Terrific Tales
LSU Fan
Member since Jan 2019
6462 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
Idk if I agree with that. Yea your aim may be a little more accurate with KBM but almost every other movement based mechanic is way easier to control on controller. If KBM was better for COD then some of the pros would have asked to use KBM a while ago. Some pros actually got asked about this and straight up said that the best KBM COD player in the world wouldn’t even be close to the skill level of the best COD controller player in the world.


UltimateHog
Arkansas Fan
Springfield, MO
Member since Dec 2011
54702 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
And this is when I leave the Call of Duty thread.








Terrific Tales
LSU Fan
Member since Jan 2019
6462 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
K big shot. Are you suggesting that pressing keys is more fluid than moving a joystick?


finchmeister08
Florida Fan
Where the light is...
Member since Mar 2011
19219 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
I would say that using a mouse is more like using your index finger. It’s just easier to place it on someone’s head in game. Try doing that with a thumb. It doesn’t feel natural. Key bindings are no different than the buttons on a controller. Those are all based on muscle memory.

The mouse trumps a joystick. It’s just faster and more precise.


Terrific Tales
LSU Fan
Member since Jan 2019
6462 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
I think what the pro players mean when they say the controller is more fluid is the spacing of buttons and how easy it is to go from button to button. For example I would much rather flick a joystick back and forth to jiggle peak than hit my arrow keys or a and d. I just think some of the advanced movement mechanics, especially the ones we have had in recent futuristic coda, are way easier to do on controller. Hitting a key to sprint is also something I have heard pro cod players say makes playing on controller better. It’s whatever. I appreciate that IW is trying to make the game truly playable on PC and that the controls seem to be working well, but in terms of COD you are really selling controllers short if you don’t think they can keep up. Cod is about more than just aiming. Also this is more of a feel thing but it feels way better shooting my gun with an actual trigger than with my mouse.


finchmeister08
Florida Fan
Where the light is...
Member since Mar 2011
19219 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
Tell me if you can do this with a controller.


LINK


It was indeed a headshot.


Terrific Tales
LSU Fan
Member since Jan 2019
6462 posts

re: Official Call of Duty: Modern Warfare Thread - Mutilplayer Trailer in OP
I mean I definitely can’t. I’m trash at games. I’ve seen pros snap like that on controller though.

Let’s just go back to talking about the game. I really don’t care which is viewed as better for COD between KBM and controller.


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