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re: Castle Clash: iOS/Droid Tigerdroppins Guild... iOS boss fight Sunday at 9

Posted on 2/4/14 at 9:47 am to
Posted by yashimotohiro
Member since Jan 2014
14 posts
Posted on 2/4/14 at 9:47 am to
Well I have a reverse theory for you guys. It goes against almost everything you think to be true...

My main account is at 17,000 Might and I can not raid. So I do HBM to lvl and get shards. I can not raid or upgrade my base because I get raided before I get 1,000,000 gold to lvl my base.

So, I started a smurf account and rolled a Druid and and angle. I rolled one more time and got an assassin. I consumed the executioner and the assassin into the Druid and then began lvling the Angel and the Druid.

My might is a massive 3,600 and I raid 80%-100% consistently now. My Druid is lvl 91 and my Angel is lvl 80.

I will not lvl my Angel until my Druid reaches lvl 180. At lvl 91 my Druid heals itself almost 4,100 points tanking 2 towers and 2 armories with ease.

Once the towers are down, I send in the minions to finish off the buildings quickly so I can rinse and repeat!

My fence is almost lvl 10 all the way around - that's what I spend the gold on for now. I will NOT lvl my base until my hero reaches lvl 180. I have 28,000 hero badges right now so I will reach 30,000 hb before my hero reaches lvl 100. I buy 1,000 HB a day using 50 gems and I do HBM with ONLY my DRUID standing in the middle of my base on B.

I do not use no armies at all because the Druid kills the wave before they can reach him through the Highest Hit Point Buildings that surround him.

Posted by JB Bama
Tuscaloosa, AL
Member since Sep 2008
2669 posts
Posted on 2/4/14 at 10:26 am to
First of all thanks for the information.

Second of all read the previous 100+ pages where we discussed Smurf accounts at length and how to keep your might low....


I hadn't considered a druid being able to solo level B that's pretty sweet news though.
This post was edited on 2/4/14 at 10:27 am
Posted by htran90
BC
Member since Dec 2012
30493 posts
Posted on 2/4/14 at 11:10 am to
Raiding won't be your issue, your might won't go up much with one hero.

Your issue is that you'll level too slow for the time you spend.

I can handle E with HBM on my smurf account which nets 40-50k on a full exp run. That's averaging 8-10k per hero HBM run and gives me 30 shards per run. I don't even need all 5 heroes either, I can run ninja, TG, druid, and duke and still do it with 100% success rate so it becomes 10-12.5k exp per run. You solo'ing B would give you 6-8k or so exp iirc.

I can run F once I get my 4th tower and that'll net me close to 16k/hero which is twice as fast as yours. I can consistently raid, even at 4400 might, and not lose any of my heroes as well.

Of course you can get a single hero to 180, but it isn't as efficient for time. That's the argument I'm making against your idea.

ETA: the benefit of also having 5 heroes that are lvl 120 vs. 1 hero at 180 is that I can do arena and boss exponentially more than you can. Your druid at 180 will be strong, but you would fail every fight if I sent 5 120 heroes against you which is iirc equivalent to the exp for 1 180

ETA2: it requires 440500 to go from lvl 179->180

55 HBM "B" averaging 8k per run takes you at minimum 7 days to level that one level, it'd take you something like a year just to get that high from only HBM.
This post was edited on 2/4/14 at 11:17 am
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