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Started By
Message
re: nintendo taking money from their fans. where do you stand?
Posted on 2/6/15 at 6:53 pm to hawgfaninc
Posted on 2/6/15 at 6:53 pm to hawgfaninc
quote:
They're still gonna do what they want to do and they'll continue to make great games
What have I said that shows I don't agree with this?
quote:
Meanwhile you and the OP can continue bitching about things you can't control.
Thing is we aren't the only ones and I'm bitching for a good reason. Nintendo games a great for Let's Plays. One of main groups I watch has started a mario party let's play lately and they have been great, but now they have to stop making them.
Posted on 2/6/15 at 6:56 pm to RTR America
quote:Says who? They can still make them, they just can't make money off of them. Big difference.
now they have to stop making them.
Posted on 2/6/15 at 6:59 pm to Drewbie
quote:
Uh, no. Look at the viewer numbers for any of your examples when they play a game that's hot in the community versus some obscure indie game that didn't catch fire.
The most watched video on the channel I frequent is a Surgeon Simulator video from when it first came out on steam. It has 10 million plus views. A Slender video in the top 10 with 7 million plus.
Some of their most popular videos are when they play a Worm's game.
Their highest viewed one off games are smaller titles.
Also why do you think these Minecraft videos are so popular?
Posted on 2/6/15 at 7:00 pm to RTR America
quote:
but now they have to stop making them.
Maybe get mad at them for being greedy as well.
Posted on 2/6/15 at 7:00 pm to Drewbie
quote:
Says who? They can still make them, they just can't make money off of them. Big difference.
Which is why they won't make them...
Posted on 2/6/15 at 7:02 pm to stout
quote:
Maybe get mad at them for being greedy as well.
They release hours and hours of content for free every week. It requires hours of editing and work to put these things together.
Now Nintendo adds another layer to where they have to approve them first, so all that work for less money could never actually end up being released.
Posted on 2/6/15 at 7:04 pm to RTR America
quote:
Surgeon Simulator
quote:Are you that disconnected to think that Surgeon Simulator wasn't a massive hit? Slender? Worms? Minecraft? Not a single game you listed is a small title. ESPECIALLY when it comes to YouTube views.
when they play a game that's hot in the community
This post was edited on 2/6/15 at 7:08 pm
Posted on 2/6/15 at 7:07 pm to Drewbie
quote:
Are you that disconnected to think that Surgeon Simulator wasn't a massive hit? Slender? Worms? Minecraft? Not a single game you listed is a small title.
Are you so god damn stupid that you can't see the reason these videos are so popular is because of the people who make the videos?
A new channel they just acquired hit 100,000 subscribers in a day without releasing a single video
This post was edited on 2/6/15 at 7:08 pm
Posted on 2/6/15 at 7:09 pm to RTR America
quote:It's. The. Game. I can go to 30 different LPer channels and show you LP's of Surgeon Simulator. People want to watch people play that game. LPers play games people want to see. Surgeon Simulator is one of those games. You're proving my own point for me. The fact that you don't see that is mind-boggling.
Are you so god damn stupid that you can't see the reason these videos are so popular is because of the people who make the videos.
This post was edited on 2/6/15 at 7:11 pm
Posted on 2/6/15 at 7:11 pm to Drewbie
quote:
Surgeon Simulator
Was big before it actually released thanks to Greenlight
quote:
Worms?
Been around forever
quote:
Slender
Torrents made it a hit
quote:
Minecraft
Is the only game on the list that can say it may not have grown as fast without Youtube.
Posted on 2/6/15 at 7:12 pm to Drewbie
quote:
It's. The. Game. I can go to 30 different LPer channels and show you LP's of Surgeon Simulator. People want to watch people play that game. LPers play games people want to see.
Exactly.
The currently being watched page on Twitch is a good example. All of the bigger games have audiences while games no one cares about have little or no audience.
Posted on 2/6/15 at 7:19 pm to stout
quote:
The currently being watched page on Twitch is a good example.
I'd agree with you if we were talking about twitch. We are talking about edited comedic content though.
Different animal.
Posted on 2/6/15 at 7:20 pm to RTR America
It's still people viewing videos about content (the game) they're interested in.
Same animal
Same animal
Posted on 2/6/15 at 7:23 pm to RTR America
quote:It's views on the internet of people playing a game. Editing doesn't mean shite. It's production value and it applies to both. Either way you're wrong. People didn't watch Slender because of the person playing it. They watched ANYONE who uploaded it just to see them get jumpscared. That's the game. People don't watch Five Nights at Freddy's for the person. They watch it to see reactions to the game. Are some people going to get more viewers than others based on their quality and personality? Yes. But does that mean that without those specific people playing the game, that it wouldn't get views? No. It doesn't. If Pewdiepie never played Amnesia, there would still be a billion Amnesia views across other channels.
Different animal.
ETA: Long story short and to sum up my point very quickly, the game sells itself. The player doesn't dictate it at all. The only thing the player/broadcaster is responsible for is selling his personality to get return viewers when he's not playing that specific game. That's why there are such large viewer discrepancies from game to game.
Perfect example. The first part of GameGrumps playing Five Nights at Feddy's 2 has 696k views and was released on November 14th.
Part 1 of Power Blade was released August 16th and has 381k views.
This post was edited on 2/6/15 at 7:30 pm
Posted on 2/6/15 at 7:27 pm to Drewbie
quote:
Long story short and to sum up my point very quickly, the game sells itself. The player doesn't dictate it at all
Is this what you guys are arguing about?
I'll say that my decision on whether or not to buy a game doesn't revolve around youtube/twitch personalities (probably not what you meant by game selling itself). But if I'm going to check out a video on a game I'm interested in, there are certain places I go to for that because I enjoy their commentary and/or personality. I've seen a few people who's videos made me quit minutes in. Just impossible to listen to.
Posted on 2/6/15 at 7:30 pm to sicboy
quote:Moreso proves my point because you're only watching for a specific game. If they weren't playing that game, you wouldn't be there in the first place.
But if I'm going to check out a video on a game I'm interested in, there are certain places I go to for that because I enjoy their commentary and/or personality. I've seen a few people who's videos made me quit minutes in. Just impossible to listen to.
Posted on 2/6/15 at 7:39 pm to Drewbie
If there weren't games period, of course we're not watching these people. Kind of a dumb argument in that respect.
And I'm going to the same site over and over, so it's definitely something about them that's drawing me in.
Giantbomb is the perfect example. Their content is game based but heavily personality driven. They do videos and podcasts on all kinds of things, not just games, and I'll watch and listen to them all. Games got me there, but it's not the reason I stick around.
And I'm going to the same site over and over, so it's definitely something about them that's drawing me in.
Giantbomb is the perfect example. Their content is game based but heavily personality driven. They do videos and podcasts on all kinds of things, not just games, and I'll watch and listen to them all. Games got me there, but it's not the reason I stick around.
Posted on 2/6/15 at 7:52 pm to demosa
quote:
like many others, I feel this is bullshite. if I buy a product, I can do what I want with it. I don't owe Microsoft any money if I make a YouTube video series on excel and profit from the ad revenue. I don't owe Apple any money if I make ad money by posting a full walk through video of their newest device.
Like many others, you are wrong. Doing what you want with the product is also copying and distributing it. Also not legal.
1. Nintendo is in full legal right to do this, so it isn't really a big deal.
2. It's kind of mean and greedy for Nintendo to do this, I think everyone agrees with that...
3. At the same time, their stance is correct. They make the best first party games, games you can't have anywhere else. That's the difference between Nintendo and say Bungie. Not that Bungie doesn't make great games, but that they aren't as unique, and they don't rely so much on the identity of Bungie like Mario does on the identity of Nintendo. Anyone mad at this, just like anyone mad at Nintendo for not making games for other systems (or why they never will), just doesn't get Nintendo and why they are successful.
4. You know how much this will affect Nintendo revenue? 0%
Book it.
Not a solid point, just a guess:
People addicted to things like Let's Play, and that entire of system of revenue probably buy less games on average. I'd have no reason to buy Last of Us if I watch some dude go through the game front to back. Maybe they do, I'd love to see the statistics, but I think on average it would have to be less.
Posted on 2/6/15 at 8:12 pm to Freauxzen
quote:
People addicted to things like Let's Play, and that entire of system of revenue probably buy less games on average.
I buy way too many games and I blame these damn Let's Plays. Just bought Dying Light despite having zero time to play it right now
quote:
I'd have no reason to buy Last of Us if I watch some dude go through the game front to back.
And most Let's Players don't make videos like that. Narrative games don't work for Let's plays normally. It is why something like Minecraft works so well.
Posted on 2/6/15 at 9:15 pm to RTR America
The only thing Nintendo is struggling with is keeping stock of merchandise of which nearly every single bit of it is SELLING OUT before the game even releases world wide.
Nintendo has loyalists like myself because they've been around so long and have shown they know how to put out good games consistently. Even their shitty games (cough Skyward Sword cough) are all time greats. What Microsoft and Sony have going for them is their massive marketing capabilities and budgets. Nintendo is not nearly in the same universe as those two. So who really cares? In the end, you're the one who decided to do "Let's Play" on YouTube, you're the one who edits and does the videos, and you're ultimately the one in control of the account and everything that goes on around it.
And you know what? You don't even OWN your own console. That console is a physical license that Nintendo has the rights to nuke (under the new EULA) at any time they feel like should you violate the agreement.
On the other hand, I'll back up Henry Jones Jr's point. Nintendo could take a 25 million dollar deficit every year until 2052 before they actually went into a deficit/bankrupt. It's a very common misconception that Nintendo is broke.
Nintendo has loyalists like myself because they've been around so long and have shown they know how to put out good games consistently. Even their shitty games (cough Skyward Sword cough) are all time greats. What Microsoft and Sony have going for them is their massive marketing capabilities and budgets. Nintendo is not nearly in the same universe as those two. So who really cares? In the end, you're the one who decided to do "Let's Play" on YouTube, you're the one who edits and does the videos, and you're ultimately the one in control of the account and everything that goes on around it.
And you know what? You don't even OWN your own console. That console is a physical license that Nintendo has the rights to nuke (under the new EULA) at any time they feel like should you violate the agreement.
On the other hand, I'll back up Henry Jones Jr's point. Nintendo could take a 25 million dollar deficit every year until 2052 before they actually went into a deficit/bankrupt. It's a very common misconception that Nintendo is broke.
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