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re: ***The Halo:MCC MP Discussion Thread***

Posted on 12/29/14 at 10:04 am to
Posted by Dr.Funke
Not a real Doctor
Member since Dec 2011
642 posts
Posted on 12/29/14 at 10:04 am to
I plan on playing some tonight
Posted by wish i was tebow
The Golf Board
Member since Feb 2009
46121 posts
Posted on 12/29/14 at 10:23 am to
Damn I wish they just had everything available.

I'm gonna start the download on my lunch break. Will probably play some tonight
Posted by wish i was tebow
The Golf Board
Member since Feb 2009
46121 posts
Posted on 12/29/14 at 12:49 pm to
Already had it downloaded. Played 1 game at lunch.

I liked it better than I expected. A bunch of things I wasn't a fan of
Posted by Indigold
Baton Rouge
Member since Sep 2013
1702 posts
Posted on 12/29/14 at 12:57 pm to
I've been reading some stuff on Waypoint for the last 20 minutes or so.

A lot of people didn't like the automated teammate callouts, your shield not charging when you sprint, and the speed and pace of the game (said it was too quick)

I know you only played one game, but what did you think about these things?
Posted by wish i was tebow
The Golf Board
Member since Feb 2009
46121 posts
Posted on 12/29/14 at 1:07 pm to
I answered the best I could over in the new thread I started on the beta. Figured we should keep them separate but if yall dont want to do that its fine with me. We can keep it in here
Posted by Indigold
Baton Rouge
Member since Sep 2013
1702 posts
Posted on 12/29/14 at 3:26 pm to
A new thread works for me.
Posted by BottomlandBrew
Member since Aug 2010
27060 posts
Posted on 2/9/15 at 10:04 am to
Finally got around to beating all four campaigns last night. I had never played 3 or 4.

Rankings in order:
1) CE
2) 3
3) 2
4) 4

CE still holds the top spot for me. I was surprised at how good 3 was. I expected 2 to be better than 3, but I was wrong. 3 was a good improvement over 2 without all the BS they added in 4. I couldn't ever get in to 4. Just didn't feel right. The new race was alright, but I wasn't a fan of the new weapons and the flashiness of it. Plus the whole didact thing was meh.

The CE anniversary graphics were great, and then I got to the H2A graphics and was blown away with the difference. Like going back to the stone age.

As an aside, the game still doesn't say I've beat all four campaigns due to some bullshite in H2. Have to go back and replay three levels because it never registered for some reason. Actually, I know the reason. 343 fricked it up and didn't save progress
Posted by wish i was tebow
The Golf Board
Member since Feb 2009
46121 posts
Posted on 2/9/15 at 10:06 am to
Crazy how long it's been since last post in this thread.


I probably won't play until they finally get a doubles playlist
Posted by USAF Hart
My House
Member since Jun 2011
10273 posts
Posted on 2/9/15 at 10:10 am to
Is 343 even working on MCC anymore? It seems like their focus has completely shifted to H5.
Posted by taylork37
Member since Mar 2010
15319 posts
Posted on 2/9/15 at 10:10 am to
Is the game fixed yet?
Posted by wish i was tebow
The Golf Board
Member since Feb 2009
46121 posts
Posted on 2/9/15 at 10:16 am to
I played a game probably 2 weeks ago and got matched pretty quickly.
Posted by BottomlandBrew
Member since Aug 2010
27060 posts
Posted on 2/9/15 at 10:18 am to
They apparently have a huge update coming out this month. Supposed to be beta testing it now.

quote:



BY B IS FOR BRAVO - 1/31/2015

Just before the launch of Halo: The Master Chief Collection, you may recall that the Halo Bulletin moved to video form for the first time, taking our weekly written news drop of all things Halo and video-ifying it. While we hope you’re enjoying the new Bulletin on The Halo Channel, we recognize that it is sometimes better (and necessary) to provide updates in the traditional blog form. Thus, I’d like to provide an update on developments across the studio, including MCC content and playlist updates as well as Halo 5. Let’s get to it.

HALO: THE MASTER CHIEF COLLECTION CONTENT UPDATES

Continued improvement to the MCC experience remains our top priority as a studio. Work on our upcoming content update focuses on three major areas:

Matchmaking search time
Match search success
Lobby / Party Functionality
Fundamental changes to these systems will improve the overall experience while also allowing us to address additional issues such as title-specific hit registration, matchmaking ranking, and beyond. As this update contains the biggest changes to the Matchmaking system yet, we’ve identified that additional time and testing is required, and we are currently evaluating both timing and need for a CU beta with the Xbox One Preview program, as well as the final public release date in February. We’ll continue to provide the latest updates here on Waypoint.

Lastly, I’d like to thank those of you on Waypoint, r/Halo, Twitter, and elsewhere who have continued to provide info regarding issues you’ve encountered, and more specifically identifying which ones are most important to you – your continued feedback has been invaluable as we work to prioritize fixes within the CU schedule.

HALO: THE MASTER CHIEF COLLECTION PLAYLIST UPDATES

As the dev team works on the above content update and beyond, the playlist team continues to work on upcoming experiences, including featured playlists, updates to existing playlists (available game types, voting options, etc), and more. In the near future, we are aiming to release Team Snipers and an objective-only playlist as featured playlists, and also converting the Halo 2: Anniversary Rumble playlist into a cross-game Rumble Pit playlist. We know Team Doubles remains at the top of many wish lists, and it remains at the top of ours as well, but we need to resolve some team creation issues before we can deploy it. So it’s on hold for now, and these fixes are being slotted into content updates. As always, we’ll keep an eye on playlist data to determine what stays, what goes, and what’s next.
Posted by USAF Hart
My House
Member since Jun 2011
10273 posts
Posted on 2/9/15 at 10:18 am to
I only care about ranked playlists, and functioning hit markers. If those aren't in, then I don't want to play it still.
Posted by Poxxxx says GFR
Franklinton, LA
Member since Aug 2011
7955 posts
Posted on 2/9/15 at 12:23 pm to
quote:

I only care about ranked playlists, and functioning hit markers. If those aren't in, then I don't want to play it still.


This. Hit detection is still awful most of the time, and not having ranked playlists sucks arse.
Posted by GoCrazyAuburn
Member since Feb 2010
34862 posts
Posted on 2/9/15 at 1:12 pm to
I just want a dedicated CTF playlist and the hit detection to be fixed. That isn't asking a whole lot.
Posted by BottomlandBrew
Member since Aug 2010
27060 posts
Posted on 2/9/15 at 3:33 pm to
I would tell y'all to back off 343's nuts and give them a chance to fix it, but that point has long since past. Ain't nothing defensible about this mess.
Posted by J Murdah
Member since Jun 2008
39777 posts
Posted on 2/9/15 at 3:39 pm to
Beta testing a game that is already out


Glad I got my money back on this long ago.
Posted by Cockopotamus
Member since Jan 2013
15737 posts
Posted on 2/9/15 at 6:34 pm to
quote:

I would tell y'all to back off 343's nuts and give them a chance to fix it, but that point has long since past. Ain't nothing defensible about this mess.



I tried to tell y'all when this shite first came out.

frick 343
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 2/9/15 at 6:34 pm to
Single player works though right?
Posted by BottomlandBrew
Member since Aug 2010
27060 posts
Posted on 2/10/15 at 6:48 am to
Apparently they aren't beta testing the CU anymore. Who the hell knows anymore.

quote:

After further evaluation, the team has determined that that final testing for the content update will be completed internally, and we will not be conducting a beta test for the next CU. Also, it was determined that the additional time and work devoted to the beta would’ve actually postponed the public availability of the content update. Lastly, there were some added challenges surrounding the CU beta – including an extra series of required updates and rollbacks - that made us take a step back and reexamine the CU beta. Ultimately, this plan will allow us to deliver the smoothest possible experience, and ensure that the next content update becomes available as soon as possible.

Progress on the CU continues, and we’ll work to provide an ETA once the final date is locked. As stated last week, our current focus and priority remains delivering the upcoming improvements to the matchmaking and party systems, but the team is also working on and prioritizing additional items beyond this, and I look forward to discussing these – a lot more – as we get closer to those updates.

Lastly, the playlist team is looking to update the playlist lineup with some new options that were mentioned last week, with the soonest additions coming in the form of Team Snipers and an updated cross-game Rumble Pit playlist. Team Snipers will temporarily replace SWAT as the featured playlist, and Rumble Pit will replace Halo 2: Anniversary Rumble. The objective-only playlist is receiving finishing touches and spot checks, but will not be part of this update. As we’ve stated previously, we’re keeping an eye on data and feedback to determine which playlists stay in the mix, and which are swapped out for new experiences.
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