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re: NCAA Football 2014 Wish List

Posted on 2/6/13 at 10:32 am to
Posted by wildtigercat93
Member since Jul 2011
112171 posts
Posted on 2/6/13 at 10:32 am to
Agree on recruiting. I respect them for making it detailed and a little more realistic but there should be a quick fix option that doesnt make me have to almost quit my job to have enough time to recruit

Sometimes i just want to play the game...crazy idea i know
Posted by GeauxPack81
Member since Dec 2009
10479 posts
Posted on 2/6/13 at 10:43 am to
The constant lagging in menus and gameplay is ridiculous
Posted by GeauxPack81
Member since Dec 2009
10479 posts
Posted on 2/6/13 at 11:02 am to
The constant lagging in menus and gameplay is ridiculous
Posted by lsutigertalk
At Death Valley
Member since Apr 2004
5471 posts
Posted on 2/6/13 at 11:56 am to
I think I saw someone already say it. The ability to upgrade facilities especially STADIUM EXPANSIONS. It makes me not want to play more than 2 seasons. I love using small schools and building them up, but if I keep having to play in front of empty stadiums it gets on my nerves. If I play a team like LSU I should get money for the game and have the ability to spend this on either assistant coaches, facility upgrades, or stadium upgrades
Posted by fishen4life
baton rouge
Member since Dec 2010
396 posts
Posted on 2/6/13 at 12:12 pm to
Fans storming the field when a big upset occurs
Posted by Brettesaurus Rex
Baton Rouge
Member since Dec 2009
38259 posts
Posted on 2/6/13 at 1:36 pm to
quote:

Agree on recruiting. I respect them for making it detailed and a little more realistic but there should be a quick fix option that doesnt make me have to almost quit my job to have enough time to recruit

I sort of agree and I sort of dont. On one hand, I think it needs to be that in depth. In a dynasty, recruiting to me is more important than most of the games. If I don't keep up in recruiting I'm going to get my arse beat by getting out recruited. But on the other hand, it does get tiresome at times.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14507 posts
Posted on 2/6/13 at 1:55 pm to
quote:

I love using small schools and building them up, but if I keep having to play in front of empty stadiums it gets on my nerves.


If you win, your stadium atmosphere rating goes up, and you see attendance increase. I was able to get Cajun Field packed after two seasons at ULL.
Posted by lsutigertalk
At Death Valley
Member since Apr 2004
5471 posts
Posted on 2/6/13 at 2:21 pm to
10,000 fan stadiums to the brim is still 10,000 fan stadiums. I like playing with the Florida Interationals/Atlantics in the game that have 0 atmosphere and next to no seating. Even if the stadium rating goes up attendance can only go up to so much.
Posted by Tim Taylor
Member since Feb 2013
392 posts
Posted on 2/6/13 at 3:53 pm to
All of the stadium expansions/position coaches sound nice, but how about we get realistic gameplay and ratings that don't suck before we worry about all of this window dressing? Y'all worried about the mashed potatoes at Thanksgiving and ain't even checking on the turkey.
Posted by MontyFranklyn
T-Town
Member since Jan 2012
23830 posts
Posted on 2/6/13 at 9:49 pm to
They need to go back to the old way of recruiting before 360 and PS3. It was faster and much simpler. Me and my friends could get 4 seasons in in a night while playing 2 games a season and simulating the rest. now we can only get 1 full season and the first part of a 2nd. Also, they should borrow the 2k Hoops recruiting format and allow you to scout kids as young as 9th grade and visit camps or host camps in the off season.
Posted by wildtigercat93
Member since Jul 2011
112171 posts
Posted on 2/6/13 at 9:59 pm to
quote:

I sort of agree and I sort of dont. On one hand, I think it needs to be that in depth. In a dynasty, recruiting to me is more important than most of the games. If I don't keep up in recruiting I'm going to get my arse beat by getting out recruited. But on the other hand, it does get tiresome at times.


Have two sets of difficulty modes on Dynasty

Simple- Old school way, you have a certain number of hours and you can choose how many hours each recruit gets and you can set them all at the same time

Complex- Current system with the in depth recruiting

Even have it available to change. If im an OC at a mid major and my stock is rising so i know im going to leave for greener pastures, ill set it to easy so im not having to spend all day recruiting players ill never be there to use.

But if i just got hired at my dream school ill use the in depth version to go all out to get the best players for my team
Posted by Bottom9
Arsenal Til I Die
Member since Jul 2010
21641 posts
Posted on 2/7/13 at 12:23 am to
When you cut players, they should be able to transfer to a different school. Sucks cutting some 77 overall players and seeing them get erased forever from the game.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14507 posts
Posted on 2/7/13 at 12:37 am to
quote:

When you cut players, they should be able to transfer to a different school. Sucks cutting some 77 overall players and seeing them get erased forever from the game.


Agreed. Wish you could also point them to that school. Recommending a kid for Tulane, ULL, etc. This way you'd be able to keep track of your footprint while also helping out the lesser schools.
Posted by Slinger16
Not Louisiana
Member since Jun 2007
21866 posts
Posted on 2/7/13 at 2:01 am to
quote:

Sucks cutting some 77 overall players and seeing them get erased forever from the game.




If we had 85 man rosters this wouldn't be such an issue.

I hate signing a class of dudes rated all over 75 and having to cut 10 of them.
Posted by DrakeLSU
Kansas
Member since Dec 2012
1348 posts
Posted on 2/7/13 at 9:58 am to
As someone mentioned, the ability to watch user v user games in online dynasties. Almost as a way to scout. I would also like to see a better way of if you have kept promises. Maybe in the depth chart if you click on a guy it shows what you promised him, if its completed, and how close you are to competing it. What is solid playing time for a freshman?
Posted by oauron
Birmingham, AL
Member since Sep 2011
14507 posts
Posted on 2/7/13 at 2:06 pm to
quote:

What is solid playing time for a freshman?



Would love to know what this means as well!
Posted by BTHog
Member since Jul 2012
8335 posts
Posted on 2/7/13 at 2:32 pm to
quote:

All of the stadium expansions/position coaches sound nice, but how about we get realistic gameplay and ratings that don't suck before we worry about all of this window dressing? Y'all worried about the mashed potatoes at Thanksgiving and ain't even checking on the turkey.



why can't we have both?

Like one of the magazines said. I'd like to see where you could play 15 minute quarters and it play out like a real football game.

I play 15 minute quarters now even at heisman with all sliders adjusted to favor my opponent and the score still ends up being 80 something to 50 something or along those lines.

Not realistic at all.

BUT I also don't play every game. I like building a program and just simming the games. Honestly, I only play at all to make sure my players get the stats to win awards.

So I like the window dressing.

Here's another pet peeve. Why when you look at records are the historical players not named? I'd like to see EA at least give the ability to rename those players as well. I'm sure someone at Operion would jump on that and make a downloadable roster

while were at it.

I want to have ncaa violations. even the ability to purposely break a rule and risk getting caught.

I think it was March Madness a few years ago that had the random violation by players or coaches even. Hell I'd even add in random arrests and such.

After all, if it's in the game, it's in the game.
Posted by Veritas
Raleigh, NC
Member since Feb 2005
6169 posts
Posted on 2/7/13 at 4:42 pm to
I haven't purchased a copy of NCAA for Xbox 360. I used to buy it all the time for PS2. I used to love recruiting and didn't find any problems with it. Sad to hear that they haven't made any improvements. Seems like the game has regressed. I do plan on purchasing 14.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14507 posts
Posted on 2/7/13 at 5:10 pm to
quote:

Sad to hear that they haven't made any improvements


The system is vastly improved, but people complain that its too time consuming. It does generally take about 30 minutes to do one week of recruiting though.
Posted by Brettesaurus Rex
Baton Rouge
Member since Dec 2009
38259 posts
Posted on 2/7/13 at 5:51 pm to
Another thing I've come across is that the Practice section for Dynasty needs to be dramatically improved. The fact that you can only pick one play and then have to pause and repick one is a pain in the arse.
I also really wish you could have practice games so you can try and install something new in a gamelike situation without having to try it in a real game. This just bit my arse in a dynasty as basically screwed my whole season.
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