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Sony Sacrificed the PlayStation 4 Camera to Beat Microsoft on Price

Posted on 6/27/13 at 8:37 am
Posted by Byron Bojangles III
Member since Nov 2012
51614 posts
Posted on 6/27/13 at 8:37 am


quote:

When Sony announced that PlayStation 4 would be priced at $399 to an uproar of applause from the audience at its E3 press conference, it secured a critical edge over the Xbox One. But the advantage came at a cost: the PlayStation 4 camera (formerly known as the PlayStation 4 Eye). According to multiple sources, in the months leading up to E3, Sony nixed plans to include the camera add-on with every system and shave $100 off its originally planned price of $499. Most importantly, it did so quietly, informing its retail partners only of the removal of the camera, not specifying the lower price so as not to tip its hand to Microsoft.

But in its efforts to undercut the Xbox One, Sony has damned the accessory to a future of fragmented consumer adoption and inconsistent software support. The decision has also rendered a major design element of the DualShock 4 controller — the built-in LED Move tracker — largely useless.

Microsoft's decision to bundle a Kinect with each Xbox One and require it for use may be unpopular, but it guarantees that every user will have the option to try Kinect-enabled games and experiences. For developers, it means that Kinect integration is no longer a costly gamble on a small subsection of Xbox owners — motion-detecting and voice-sensing elements can be anything from a small optional game enhancement or the primary control method.

By relegating the camera to a $59.99 add-on, Sony has ensured the opposite — a climate of codependency wherein PlayStation 4 camera adoption will hinge upon compelling software, but compelling software will only arrive after PlayStation 4 camera adoption.

What's worse, the DualShock 4's integrated LEDs are now good for little more than visual flair. Per Sony, the light-up panels will help indicate the player associated with each controller and, when supported, react to in-game cues, such as blinking red when a player is low on health. Ultimately, the limited functionality of the LEDs without the aid of the Eye won't impact the player experience or even drastically diminish the overall battery life of the controller, but it's a lingering reminder of Sony's failure to support the tech.

It's possible that Sony has long-term aspirations for the PlayStation 4 camera and the DualShock 4's integrated Move technology — the PS4 is likely to be a 10 year console, after all — but launch window support is likely to be non-existent. The device was little more than a footnote at the console's debut in February and of the more than 40 demos Sony showcased at E3, Drive Club and a tech demo Playroom were the only PlayStation 4 titles were camera-enabled.

At present, Sony's abandonment of the Eye in favor of a lower priced PlayStation 4 seems to be paying off — the company claims to be boosting internal sales estimates and online retailers are reporting record breaking pre-sales — but will it be able to incentivize consumers and developers to adopt the device in the future? The odds are seemingly stacked against it, but perhaps Sony has a killer app waiting in the wings.




LINK
Posted by Alabama Slim
2009,2011 BCS National Champions
Member since Jul 2007
9921 posts
Posted on 6/27/13 at 8:42 am to
quote:

But the advantage came at a cost:


not in my book, cameras are going to be about as popular as motion controllers. Just let me sit on my couch an press buttons.
Posted by geauxtigers87
Louisiana
Member since Mar 2011
25178 posts
Posted on 6/27/13 at 8:42 am to
Posted by illuminatic
Manipulating politicans&rappers
Member since Sep 2012
6962 posts
Posted on 6/27/13 at 8:45 am to
Well this is getting confusing.
Posted by BuckeyeFan87
Columbus
Member since Dec 2007
25239 posts
Posted on 6/27/13 at 8:49 am to
Personally, I'm pumped for the Kinnect and the new ways they're planning on using it. But, good for Sony for differentiating the two consoles a bit more.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14507 posts
Posted on 6/27/13 at 9:01 am to
If Kinect hasn't already proven that camera games don't sell well (even with the large amount of Kinects sold), I don't know why people keep bringing it up as this wave of the future that everyone wants. Consumers have shown they'll consume rhythm and dance games, but ignore any other titles.

That could change with Xbone since everyone will have it, but the size of the userbase was never the problem with Kinect 1.0.
This post was edited on 6/27/13 at 9:02 am
Posted by Gnar Cat21
Piña Coladaburg
Member since Sep 2009
16835 posts
Posted on 6/27/13 at 9:05 am to
I give zero fricks about a camera
Posted by tconle2
Member since Sep 2011
4104 posts
Posted on 6/27/13 at 9:07 am to
I'm glad because I don't need a camera.
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 6/27/13 at 9:07 am to
quote:

That could change with Xbone since everyone will have it, but the size of the userbase was never the problem with Kinect 1.0.


This is how I feel. They had more than enough chances and a large enough audience to do something interesting with it on the 360 and didn't, outside of some dance titles.

I don't see how it's some sort of game changer now.

But hey, maybe I'll be proven wrong and there will be some really compelling experiences designed for it on the Xbox One. I hope so.
Posted by sicboy
Because Awesome
Member since Nov 2010
77537 posts
Posted on 6/27/13 at 9:12 am to
nb4ithappens
Posted by RTR America
Memphis, TN
Member since Aug 2012
39600 posts
Posted on 6/27/13 at 9:13 am to
quote:

This is how I feel. They had more than enough chances and a large enough audience to do something interesting with it on the 360 and didn't, outside of some dance titles.

I don't see how it's some sort of game changer now.

But hey, maybe I'll be proven wrong and there will be some really compelling experiences designed for it on the Xbox One. I hope so.


I think the main difference is how much more advanced the Kinect 2.0 is supposed to be.

I remember the original Kinect just being piss poor at tracking you unless you were at the exact right distance from the device.

They seemed to have worked out the kinks and believe that making sure everyone has one will lead to some cool developments.

I like some of the stuff they have mentioned where I don't have to get up off of my couch.
Posted by taylork37
Member since Mar 2010
15317 posts
Posted on 6/27/13 at 9:19 am to
quote:

If Kinect hasn't already proven that camera games don't sell well (even with the large amount of Kinects sold), I don't know why people keep bringing it up as this wave of the future that everyone wants. Consumers have shown they'll consume rhythm and dance games, but ignore any other titles.

That could change with Xbone since everyone will have it, but the size of the userbase was never the problem with Kinect 1.0.


TBH this reminds me of the 3D push that Sony fanboys were all about a few years ago.

Its cool in theory, but just doesn't pan out.


We will still have to wait and see tho.
Posted by oauron
Birmingham, AL
Member since Sep 2011
14507 posts
Posted on 6/27/13 at 9:33 am to
quote:

But hey, maybe I'll be proven wrong and there will be some really compelling experiences designed for it on the Xbox One. I hope so.



I think the most utility that will come with will be optional gimmicks that give you nifty ways to do commands (like hand signals in a military shooter giving instructions to your squad).
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89498 posts
Posted on 6/27/13 at 9:33 am to
quote:

I give zero fricks about a camera
Posted by GeauxAggie972
Poterbin Residence
Member since Aug 2009
29424 posts
Posted on 6/27/13 at 9:34 am to
quote:

Just let me sit on my couch an press buttons.


This. If I want to workout, I'll go the gym. If I want to play basketball, I'll actually go play basketball. When I play video games, I want to sit back and relax
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 6/27/13 at 9:35 am to
quote:

I like some of the stuff they have mentioned where I don't have to get up off of my couch.


I don't care much about not having to get off my couch (I'll be holding the controller anyway) but I think some of the biometric data it can supposedly collect could be used for interesting game experiences.

I can picture a game where the difficulty adjusts depending on how high or low the player's heart rate is. Maybe a survival horror game that gives the player defined peaks and valleys of intensity based off of that data.

"Okay, the giant spider didn't illicit any response from the player so let's stop using that enemy type. However, the zombie trapeze artist sent his pulse through the roof so spawn lots of those for the next enemy encounter."
Posted by illuminatic
Manipulating politicans&rappers
Member since Sep 2012
6962 posts
Posted on 6/27/13 at 9:38 am to
quote:

I'm glad because I don't need a camera.


quote:

I give zero fricks about a camera


I don't have any interest in motion controlled gaming either, but it sounds like they are planning some other cool stuff outside the traditional waving limbs in front of the TV.

Also our generation gives zero fricks about this stuff because we didn't grow up with it. I still think this is the future of gaming for the generations behind us so I expect the camera to be included in the next revision of the PS4. Since it's expected to be a 10 yr console, it can make sense to not include it at first for the price advantage at launch but I'll probably drop $70 on it just to see what they have planned.
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 6/27/13 at 9:39 am to
3D movies and motion gaming... Two things I will never give a frick about
Posted by JohnnyKilroy
Cajun Navy Vice Admiral
Member since Oct 2012
35280 posts
Posted on 6/27/13 at 10:01 am to
quote:

According to multiple sources, in the months leading up to E3, Sony nixed plans to include the camera add-on with every system and shave $100 off its originally planned price of $499.
quote:

By relegating the camera to a $59.99 add-on, Sony has ensured the opposite — a climate of codependency wherein PlayStation 4 camera adoption will hinge upon compelling software, but compelling software will only arrive after PlayStation 4 camera adoption.




Why not include the camera and drop the price to $449? Still 50 bucks cheaper than Xbone. How large is the segment of gamers that would pay $50 dollars more for an Xbox but not 100?
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 6/27/13 at 10:04 am to
quote:

Why not include the camera and drop the price to $449?


I thought the same thing. But a $100 difference does look a lot more significant than only a $50 one.
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