Titanfall is an upcoming first-person shooter video game developed by Respawn Entertainment and published by Electronic Arts as an exclusive for Microsoft Windows, Xbox 360, and Xbox One. The game was officially announced as Respawn's debut game at Microsoft's E3 2013 press conference, and is scheduled for release on March 11, 2014.
In Titanfall, players fight in online multiplayer-only matches set on a war-torn planet as mech-style Titans and their pilots. Its action is fast-paced, including abilities to run on walls and hijack mechs, and extended periods between player deaths. Respawn describes the game as bringing "scale, verticality, and story" to first-person shooter multiplayer gaming, incorporating elements traditionally used in single-player campaigns. The game uses Microsoft's cloud computing services to offload non-player activity to servers and optimize the home computer for graphical performance.
The game won over 60 awards at its E3 2013 reveal, including a record-breaking six E3 Critics Awards, and Best of Show from several media outlets. It also won official awards at Gamescom and the Tokyo Game Show. Many reviewers predicted Titanfall to be the next step for the first-person shooter genre, and IGN's Ryan McCaffrey declared the game "Microsoft's killer app".
At this time there are 15 Maps in Titanfall that have been both confirmed and leaked.
Attrition is a basic death match Game Mode in Titanfall. Kill a Pilot, Titan, or Minion on the enemy team to earn 1-5 Attrition Points. The team that reaches the 250 point score limit first will win the match. If neither team reaches the score limit by the end of the 10 minute time limit, the team with the highest score will win the match.
Kill Attrition Points
Minion 1 Point
Pilot 4 Points
Titan 5 points
Attrition is one of the game modes to feature an epilogue at the end of the match. Once the score limit or time limit has been reached, respawning will be turned off on both teams. The losing team must reach the extraction point to evacuate and earn some bonus XP. The winning team can use this chance to eliminate the remaining players and/or destroy the evacuation ship on the losing team for some bonus XP.
Hardpoint, also known as Hardpoint Domination is an objective Game Mode in Titanfall. Each team must fight over three neutral points on the map. Take hold of these "hardpoints" to earn XP for the team and points on the scoreboard. The more hardpoints held, the faster the team will win. The first team to reach the 400 point score limit, or the team with the most points at the end of the 15 minute time limit, will win the match.
To capture a hardpoint, simply stand near it for a max of ten seconds until it captures. The more players near a hardpoint, the faster it will capture. All enemies must be cleared from the hardpoint before a team can capture it. If a hardpoint is held by an enemy, clear all hostiles near the hardpoint, stand next to the hardpoint for up to ten seconds to neutralize it, and wait an additional ten seconds to capture it.
Last Titan Standing is a round-based death match Game Mode in Titanfall. Each player starts inside of a Titan, and Minions will support both teams after dropping in via drop pod. The objective is to eliminate all of the enemy team's Titans before the end of the 4 minute round. There are no replacement Titans or respawning until the next round begins. The first team to win four rounds wins the match. After the third round, teams switch spawn sides on the map.
Official Titanfall Thread
You're invited to come play if you want