quote:Yeah, here's the list a guildmate put together:
Exact reason we are rolling on SF. A lot of small guilds are rolling there.
Anvil Rock (4chan?)
Crystal Desert (Ascension Alliance) <-- serious fricking business
Darkhaven (4chan? Karma Alliance)
Fort Aspenwood (Penny Arcade)
Gate of Madness (Neogaf + Titan Alliance)
Henge of Denravi (BRAZILIANS HERE, AVOID AT ALL COSTS)
Isle of Janthir (Reddit's GW1 guild)
Magoonnma (Goon Squad? + Starfleet Dental)
Sanctum of Rall (3400 man guild here, move along)
Sea of Sorrows (Unofficial Oceanic server)
Sorrow's Furnace (lots of guilds)
Tarnished Coast (Unofficial RP server)
Yak's Bend (GW2Guru + Yogscast + GiantBomb)
Point #1: DON'T STAND AROUND. EVER.
Has it been decided what we are going to use for voice chat?
SF has been mentioned before, hopefully that's where we go. For me, I will mostly WvW I'm pretty sure. Some sPVP and little to no PvE if possible lol.
After three weekends, I narrowed it down to Ranger and Mesmer as my favorite classes. You can put me down for Sylvari, also.
Did we decide on WarS for our updated guild tag? That's what I put in last time, but I didn't see you around.
If you're going to be more focused on the PvP side of things, I might start coordinating runs on the dungeon and "raid" content. Of course, anyone more competent is welcome to take the reigns. I exude leadership qualities, but Guild Wars 2 is a different game than I am used to.
I could set up a Ventrilo or Teamspeak server. We had a Vent server in SWTOR, but I haven't seen the host here in a long time and I have no idea if he is even planning to play this game.
I'd say this is a good idea.
Does that cost anything?
I'd also like some sort of schedule/scheduling website.
I'd like to stay organized when and where we do things (but not completely structured) as that will be important for our small guild deploying our guild XP effectively.
Having "WvWvW Night," "PvE Night," etc.
No. All you need is the server client and a static IP. Anyone can do it - people with routers need to port forward.
Absolutely. There are quite a few "guild portals" that provide easy-to-use templates for a site like this. You want information pages, a schedule, a newsfeed, a page where people can apply, or a forum, you can do it.
Now, as far as which guild hosting networks are the best, I have no idea. I'd be glad to do some research and correspond with you via email to find the best fit.
I think it's imperative for a small guild to have some sort of predictable weekly (or at worst monthly) activity. You want to provide incentive for people to get online other than to play solo or hope that maybe someone else is willing to party. So, having weekly [activity] nights seems like a good idea. Ideally, we would have specific goals in mind for each PvE night, or series thereof, but it wouldn't hurt just to tackle world events if we can't think of anything else to do.
My own concern, and anyone else can voice a contrary opinion to this, is that splitting our weeks into nights for PvP and PvE may leave us with fewer people for both. I'm not saying it always worked effectively, but in SWTOR I simply had a "Guild Play Night" where people could decide amongst themselves what they wanted to do, provided we didn't have bigger plans in mind. We would have a party of people doing PvP warzones while four more of us ran a flashpoint. I have a long history with tabletop games, so I know how hard it is to coordinate people for one night a week, much less two.
What if we did a Read-Only Google doc linked in this thread?
I've done those websites before and they never become active. Just my two cents. I'd rather people playing then spending time on a discussion board.
Plus we all spend too much time on TD as it is right? And we have this thread for any large discussions.
I actually hated the Norn starter zone, but would love to kill it with a group doing the hearts.
Good idea. I think though, that Guild Play Night, is just about any night right?
Maybe one night a week dedicated to PvP and PvE and the other night or two for Guild Play Nights?
There is one other danger here too...belonging to multiple guilds.
I've literally never heard of this game until this weekend. I get the sense that it is casual-friendly...am I right? I played WOW/BC for a few years (EQ for many years before that), but had to stop once I didn't have the time to commit to raiding, etc. I've been playing D3, but am getting kind of bored now in Inferno. Is GW2 the type of game where you could play for an hour or two every night?