Why are FPS moving away from Split Screen Co-Op? | TigerDroppings.com
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Roaad
LSU Fan
Lunch Wagon
Member since Aug 2006
54168 posts

Why are FPS moving away from Split Screen Co-Op?

I brought Dead Space 3 back yesterday for Halo 4 for this reason.

If I can't play campaign's with my son, I lose interest.

What is the reason for more games not using this feature?


bluebarracuda
LSU Fan
Baton Rouge
Member since Oct 2011
7949 posts

re: Why are FPS moving away from Split Screen Co-Op?
Because the systems arent powerful enough to do it.


BTHog
Arkansas Fan
Member since Jul 2012
8335 posts

re: Why are FPS moving away from Split Screen Co-Op?
I wish they''d design the games o that you could full install the game on multiple systems and play co op over your local network.

I HATE split screen.


SG_Geaux
LSU Fan
Googolplexian Posts
Member since Aug 2004
52830 posts

re: Why are FPS moving away from Split Screen Co-Op?
quote:

I wish they''d design the games o that you could full install the game on multiple systems and play co op over your local network.




BTHog
Arkansas Fan
Member since Jul 2012
8335 posts

re: Why are FPS moving away from Split Screen Co-Op?
quote:

SG_Geaux


try as I might I can't see why that' funny.


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sbr2
Member since Apr 2011
13515 posts

re: Why are FPS moving away from Split Screen Co-Op?
Free games for everyone!


BTHog
Arkansas Fan
Member since Jul 2012
8335 posts

re: Why are FPS moving away from Split Screen Co-Op?
quote:

Free games for everyone!


not hardly. They could easily limit it to just installing on xboxes that were tied together in xbox live family plan, and limit the number of installs to like 3 tops.


puffulufogous
USA Fan
New Orleans
Member since Feb 2008
5315 posts

re: Why are FPS moving away from Split Screen Co-Op?
thats way too much work for the developer as well as for the XBL system. TBH I don't find split screen coop to be enjoyable. I would rather play online coop and have a full screen. I have a feeling that lots of people feel similarly, therefore they are not going to make those changes happen. Who knows? Maybe they'll add that in next generation.


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oauron
Baton Rouge, LA
Member since Sep 2011
11031 posts

re: Why are FPS moving away from Split Screen Co-Op?
quote:

Because the systems arent powerful enough to do it.


Not entirely true, but it does require a lot more work out of the developers to keep it running well on splitscreen.


bluebarracuda
LSU Fan
Baton Rouge
Member since Oct 2011
7949 posts

re: Why are FPS moving away from Split Screen Co-Op?
They can "run" those games in splitscreen, but it would be awful.

Playing blops2 splitscreen on zombies is almost unplayable because it's so laggy. I cant imagine how bad it would be in a game like BF3


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The Dude's Rug
LSU Fan
Gerdzfa
Member since Nov 2004
9379 posts

re: Why are FPS moving away from Split Screen Co-Op?
Because science.


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Brettesaurus Rex
New Orleans Saints Fan
Baton Rouge
Member since Dec 2009
26302 posts

re: Why are FPS moving away from Split Screen Co-Op?
quote:

quote: Because the systems arent powerful enough to do it. Not entirely true, but it does require a lot more work out of the developers to keep it running well on splitscreen.


So you guys are telling me old school N64s that had 4 split screens at a time for multiplayer are "more" powerful than current generation consoles? That's sounds pretty ludicrous.

If anything its not routinely put in games anymore Bc I'm sure it's a very small minority of customer base where a couple kids get together and play in the same console anymore like we used to. Everyone has their own now so it's pretty pointless to develop for split screen when 99% of the kids could just play someone via Live or PSN


brucevilanch
Alabama Fan
Fort Worth, Tejas
Member since May 2011
18326 posts

re: Why are FPS moving away from Split Screen Co-Op?
who in the frick split screens anymore?


Roaad
LSU Fan
Lunch Wagon
Member since Aug 2006
54168 posts

re: Why are FPS moving away from Split Screen Co-Op?
quote:

who in the frick split screens anymore?

My son and I.


bluebarracuda
LSU Fan
Baton Rouge
Member since Oct 2011
7949 posts

re: Why are FPS moving away from Split Screen Co-Op?
quote:

So you guys are telling me old school N64s that had 4 split screens at a time for multiplayer are "more" powerful than current generation consoles? That's sounds pretty ludicrous. 


Today's game are far more graphically intense on these systems than the games on prior gen systems.


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weaglebeagle
Auburn Fan
Alabama
Member since Jan 2011
1420 posts

re: Why are FPS moving away from Split Screen Co-Op?
I understand where you're coming from. My best friend back in the day and I had some great times doing co-op on Halo 2 and 3 and Battlefront 2. Something about working together even if you only have half a screen is fun. I think it's great you want to share that with your son.


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CornDogCologne
LSU Fan
all aboard the hate train
Member since Nov 2007
7796 posts

re: Why are FPS moving away from Split Screen Co-Op?
I wish it wasn't going the way of the dodo.

I still have the occasional opportunity to play split screen, but fewer games support it.

I've had some fun with split screen Blops2 zombies and Borderlands 2 in recent months.


Roaad
LSU Fan
Lunch Wagon
Member since Aug 2006
54168 posts

re: Why are FPS moving away from Split Screen Co-Op?
Halo 4 does it.

I'm told RE6 supports it as well


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Chimlim
LSU Fan
Baton Rouge, LA
Member since Jul 2005
12059 posts

re: Why are FPS moving away from Split Screen Co-Op?
Gears of War 3 has split screen. The wife and I played through the story mode and we now play horde mode on split screen. It's actually pretty cool.


Roaad
LSU Fan
Lunch Wagon
Member since Aug 2006
54168 posts

re: Why are FPS moving away from Split Screen Co-Op?
quote:

Gears of War 3 has split screen.
And a profanity filter.

I wish more games had the option to censor the profanity.


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