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| Posted by | Message | RBWilliams8  LSU Fan Member since Oct 2009 29923 posts

| When raising stats/attributes/skill points of a character (Posted on 1/13/13 at 12:39 am)
Do you upgrade your player stats by stacking up a few at a time then coming up with the rest later, or do you gradually go up with all the attribute/skill points?
This post was edited on 1/14 at 10:53 am
| | Back to top | Share on  | Tiger Nation 84  LSU Fan Lake Chuck Member since Dec 2011 5806 posts

| re: When raising stats/attributes/skill points of a character (Posted on 1/13/13 at 4:41 am to RBWilliams8)
I like doing the my player stuff and building the player up, juicing players is for kids.
| | Back to top | | RBWilliams8  LSU Fan Member since Oct 2009 29923 posts

| re: When raising stats/attributes/skill points of a character (Posted on 1/13/13 at 7:41 am to Tiger Nation 84)
I am about the same. I work on getting most stats to 60 then 70 then 80 and so on. My "key" stats I keep about 10 points above the rest. Just wondering if there was a method that worked better than the other.
| | Back to top | | RBWilliams8  LSU Fan Member since Oct 2009 29923 posts

| re: When raising stats/attributes/skill points of a character (Posted on 1/14/13 at 10:53 am to RBWilliams8)
Bump for all characters, not just sports
| | Back to top | | Broke  LSU Fan AKA Buttercup Member since Sep 2006 49352 posts

| re: When raising stats/attributes/skill points of a character (Posted on 1/14/13 at 11:43 am to RBWilliams8)
If I'm leveling up a dragon warrior I will go strength all the way. Then constitution and other shite. If I'm leveling a thief then I will level up the Shenaniganry and then invisibility. Then steal shite. A bowslinger should just level up his forearms.
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